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172 lines
8.4 KiB
172 lines
8.4 KiB
#ifndef __GLOBALS_H__
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#define __GLOBALS_H__
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/*---------------------------------------------------------------------------
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File: ...
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Comments: ...
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(c) Copyright 1999, Mission Critical Software, Inc., All Rights Reserved
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Proprietary and confidential to Mission Critical Software, Inc.
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REVISION LOG ENTRY
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Revision By: Christy Boles
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Revised on 03/04/99 17:13:56
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---------------------------------------------------------------------------
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*/
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#include "ServList.hpp"
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#include "Monitor.h"
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#include "TSync.hpp"
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class GlobalData
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{
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long m_LinesRead; // number of lines of the dispatch log that have been processed
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WCHAR m_LogFile[MAX_PATH]; // full path of dispatch log
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WCHAR m_ReadableLogFile[MAX_PATH]; // full path of human-readable log file
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WCHAR m_ResultDir[MAX_PATH];// full path of results directory
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WCHAR m_ResultShare[MAX_PATH]; // sharename for results share
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WCHAR m_DatabasePath[MAX_PATH]; // full path of Access database to write resulting stats to
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WCHAR m_CacheFile[MAX_PATH]; // filename of FST cache file generated by dispatcher
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int m_IntervalSeconds; // number of seconds for monitoring threads to wait between passes
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BOOL m_Done; // monitoring threads should check this to see if they should stop
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BOOL m_bForcedToStopMonitoring; // monitoring is forced to stop while agents are still running
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BOOL m_ImportStats; // indicates whether the monitor should write stats to a database
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BOOL m_bFirstPassDone; // indicates whether we have made a first pass through the log file yet
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BOOL m_bTotalRead; // indicates whether we have read the total number of agents
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HWND m_ListWnd; // handle to the server list window
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HWND m_SummaryWnd; // handle to the summary window
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HWND m_DetailWnd; // handle to the single-server detail window
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ComputerStats m_ComputerStats; // stats on number of computers in progress
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DetailStats m_DetailStats; // stats on total objects processed (by completed agents)
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TServerList m_ServerList; // list containing the servers where the agent is being dispatched
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TCriticalSection m_cs;
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BOOL m_LogDone; // indicates whether the dispatcher has finished writing to the log file
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public:
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GlobalData()
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{
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Initialize();
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}
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void Initialize()
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{
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m_cs.Enter();
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m_LinesRead = 0;
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m_LogFile[0] = 0;
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m_ReadableLogFile[0] = 0;
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m_ResultDir[0] = 0;
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m_ResultShare[0] = 0;
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m_DatabasePath[0] = 0;
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m_CacheFile[0] = 0;
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m_IntervalSeconds = 5;
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m_Done = FALSE;
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m_bForcedToStopMonitoring = FALSE;
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m_ImportStats = FALSE;
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m_bFirstPassDone = FALSE;
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m_bTotalRead = FALSE;
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m_ListWnd = NULL;
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m_SummaryWnd = NULL;
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m_DetailWnd = NULL;
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memset(&m_ComputerStats,0,sizeof m_ComputerStats);
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memset(&m_DetailStats,0,sizeof m_DetailStats);
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m_ServerList.Clear();
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m_LogDone = FALSE;
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m_cs.Leave();
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}
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void GetLinesRead(long * lines) { m_cs.Enter(); (*lines) = m_LinesRead; m_cs.Leave(); }
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void SetLinesRead(long lines) { m_cs.Enter(); m_LinesRead = lines; m_cs.Leave(); }
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void GetLogPath(WCHAR * path) { m_cs.Enter(); UStrCpy(path,m_LogFile); m_cs.Leave(); }
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void SetLogPath(WCHAR const * path) { m_cs.Enter(); safecopy(m_LogFile,path); m_cs.Leave(); }
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void GetReadableLogFile(WCHAR * path) { m_cs.Enter(); UStrCpy(path,m_ReadableLogFile); m_cs.Leave(); }
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void SetReadableLogFile(WCHAR const * path) { m_cs.Enter(); safecopy(m_ReadableLogFile,path); m_cs.Leave(); }
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void GetResultDir(WCHAR * dir) { m_cs.Enter(); UStrCpy(dir,m_ResultDir); m_cs.Leave() ; }
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void SetResultDir(WCHAR const * dir) { m_cs.Enter(); safecopy(m_ResultDir,dir); m_cs.Leave(); }
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void GetResultShare(WCHAR * share) { m_cs.Enter(); UStrCpy(share,m_ResultShare); m_cs.Leave() ; }
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void SetResultShare(WCHAR const * share) { m_cs.Enter(); safecopy(m_ResultShare,share); m_cs.Leave(); }
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void GetWaitInterval(long * interval) { m_cs.Enter(); (*interval) = m_IntervalSeconds; m_cs.Leave(); }
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void SetWaitInterval(long interval) { m_cs.Enter(); m_IntervalSeconds = interval; m_cs.Leave(); }
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void GetDone(BOOL * bDone) { m_cs.Enter(); (*bDone) = m_Done; m_cs.Leave(); }
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void SetDone(BOOL bDone) { m_cs.Enter(); m_Done = bDone; m_cs.Leave(); }
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void GetForcedToStopMonitoring(BOOL* bForcedToStop) { m_cs.Enter(); (*bForcedToStop) = m_bForcedToStopMonitoring; m_cs.Leave(); }
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void SetForcedToStopMonitoring(BOOL bForcedToStop) { m_cs.Enter(); m_bForcedToStopMonitoring = bForcedToStop; m_cs.Leave(); }
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void GetLogDone(BOOL * bDone) { m_cs.Enter(); (*bDone) = m_LogDone; m_cs.Leave(); }
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void SetLogDone(BOOL bDone) { m_cs.Enter(); m_LogDone = bDone; m_cs.Leave(); }
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void GetListWindow(HWND * hWnd) { m_cs.Enter(); (*hWnd) = m_ListWnd; m_cs.Leave(); }
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void SetListWindow(HWND hWnd) { m_cs.Enter(); m_ListWnd = hWnd; m_cs.Leave(); }
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void GetSummaryWindow(HWND * hWnd) { m_cs.Enter(); (*hWnd) = m_SummaryWnd; m_cs.Leave(); }
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void SetSummaryWindow(HWND hWnd) { m_cs.Enter(); m_SummaryWnd = hWnd; m_cs.Leave(); }
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void GetDetailWindow(HWND * hWnd) { m_cs.Enter(); (*hWnd) = m_DetailWnd; m_cs.Leave(); }
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void SetDetailWindow(HWND hWnd) { m_cs.Enter(); m_DetailWnd = hWnd; m_cs.Leave(); }
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void GetComputerStats(ComputerStats * pStats) { m_cs.Enter(); memcpy(pStats,&m_ComputerStats, sizeof m_ComputerStats); m_cs.Leave(); }
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void SetComputerStats(ComputerStats const * pStats) { m_cs.Enter(); memcpy(&m_ComputerStats,pStats,sizeof m_ComputerStats); m_cs.Leave(); }
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void GetDetailStats(DetailStats * pStats) { m_cs.Enter(); memcpy(pStats,&m_DetailStats,sizeof m_DetailStats); m_cs.Leave(); }
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void GetImportStats(BOOL * pVal) { m_cs.Enter(); (*pVal) = m_ImportStats; m_cs.Leave(); }
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void SetImportStats(BOOL v) { m_cs.Enter(); m_ImportStats = v; m_cs.Leave(); }
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void GetDatabaseName(WCHAR * path) { m_cs.Enter(); UStrCpy(path,m_DatabasePath); m_cs.Leave(); }
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void SetDatabaseName(WCHAR const * path) { m_cs.Enter(); safecopy(m_DatabasePath,path); m_cs.Leave(); }
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void GetFirstPassDone(BOOL * pVal) { m_cs.Enter(); (*pVal) = m_bFirstPassDone; m_cs.Leave(); }
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void SetFirstPassDone(BOOL val) { m_cs.Enter(); m_bFirstPassDone = val; m_cs.Leave(); }
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void GetTotalRead(BOOL * pVal) { m_cs.Enter(); (*pVal) = m_bTotalRead; m_cs.Leave(); }
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void SetTotalRead(BOOL val) { m_cs.Enter(); m_bTotalRead = val; m_cs.Leave(); }
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void GetCacheFile(WCHAR * path) { m_cs.Enter(); UStrCpy(path,m_CacheFile); m_cs.Leave(); }
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void SetCacheFile(WCHAR const * path) { m_cs.Enter(); UStrCpy(m_CacheFile,path); m_cs.Leave(); }
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TServerList * GetUnsafeServerList(){ return &m_ServerList;}
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void Lock() { m_cs.Enter(); }
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void Unlock() { m_cs.Leave(); }
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void AddDetailStats(DetailStats * stats)
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{
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m_cs.Enter();
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m_DetailStats.directoriesChanged += stats->directoriesChanged;
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m_DetailStats.directoriesExamined += stats->directoriesExamined;
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m_DetailStats.directoriesUnchanged += stats->directoriesUnchanged;
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m_DetailStats.filesChanged += stats->filesChanged;
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m_DetailStats.filesExamined += stats->filesExamined;
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m_DetailStats.filesUnchanged += stats->filesUnchanged;
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m_DetailStats.sharesChanged += stats->sharesChanged;
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m_DetailStats.sharesExamined += stats->sharesExamined;
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m_DetailStats.sharesUnchanged += stats->sharesUnchanged;
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m_DetailStats.membersChanged += stats->membersChanged;
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m_DetailStats.membersExamined += stats->membersExamined;
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m_DetailStats.membersUnchanged += stats->membersUnchanged;
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m_DetailStats.rightsChanged += stats->rightsChanged;
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m_DetailStats.rightsExamined += stats->rightsExamined;
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m_DetailStats.rightsUnchanged += stats->rightsUnchanged;
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m_cs.Leave();
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}
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};
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extern GlobalData gData;
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void helpWrapper(HWND hwndDlg, int t);
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#endif //__GLOBALS_H__
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