Leaked source code of windows server 2003
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184 lines
3.1 KiB

#pragma once
#include <map>
#include <vector>
#include <AdsiHelpers.h>
#include "VarSetBase.h"
class CFixObjectsInHierarchy
{
public:
CFixObjectsInHierarchy();
~CFixObjectsInHierarchy();
_bstr_t GetObjectType() const
{
return m_strObjectType;
}
void SetObjectType(LPCTSTR pszType)
{
m_strObjectType = pszType;
}
bool GetIntraForest() const
{
return m_bIntraForest;
}
void SetIntraForest(bool bIntraForest)
{
m_bIntraForest = bIntraForest;
}
bool GetFixReplaced() const
{
return m_bFixReplaced;
}
void SetFixReplaced(bool bFix)
{
m_bFixReplaced = bFix;
}
_bstr_t GetSourceContainerPath() const
{
return m_strSourceContainerPath;
}
void SetSourceContainerPath(_bstr_t strPath)
{
m_strSourceContainerPath = strPath;
}
_bstr_t GetTargetContainerPath() const
{
return m_strTargetContainerPath;
}
void SetTargetContainerPath(_bstr_t strPath)
{
m_strTargetContainerPath = strPath;
}
void FixObjects();
private:
class CMigrated
{
public:
CMigrated();
~CMigrated();
void RetrieveMigratedObjects(int nActionId = -1);
int GetCount();
_bstr_t GetObjectType(int nIndex);
int GetObjectStatus(int nIndex);
_bstr_t GetObjectSourcePath(int nIndex);
_bstr_t GetObjectTargetPath(int nIndex);
void UpdateObjectTargetPath(int nIndex, _bstr_t strPath);
public:
enum EStatus
{
STATUS_CREATED = 0x00000001,
STATUS_REPLACED = 0x00000002,
STATUS_EXISTED = 0x00000004,
};
private:
_bstr_t GetObjectKey(int nIndex);
private:
long m_lActionId;
IIManageDBPtr m_spDB;
CVarSet m_vsObjects;
};
class CTargetPath
{
public:
CTargetPath();
~CTargetPath();
void SetContainerPaths(_bstr_t strSourceContainerPath, _bstr_t strTargetContainerPath);
bool NeedsToMove(_bstr_t strSourceObjectPath, _bstr_t strTargetObjectPath);
_bstr_t GetTargetContainerPath();
_bstr_t GetTargetObjectCurrentPath();
private:
bool IsMatch(LPCTSTR pszA, LPCTSTR pszB);
private:
CADsPathName m_pnSourceContainerPath;
CADsPathName m_pnTargetContainerPath;
CADsPathName m_pnTargetObjectOldPath;
CADsPathName m_pnTargetObjectNewPath;
};
class CContainers;
struct SObject
{
SObject(int nIndex, _bstr_t strPath) :
m_nIndex(nIndex),
m_strPath(strPath)
{
}
SObject(const SObject& r) :
m_nIndex(r.m_nIndex),
m_strPath(r.m_strPath)
{
}
SObject& operator =(const SObject& r)
{
m_nIndex = r.m_nIndex;
m_strPath = r.m_strPath;
return *this;
}
int m_nIndex;
_bstr_t m_strPath;
friend CContainers;
};
typedef std::vector<SObject> CObjects;
class CContainers : public std::map<_bstr_t, CObjects>
{
public:
CContainers() {}
void InsertObject(_bstr_t strContainerPath, int nObjectIndex, _bstr_t strObjectPathOld);
};
private:
_bstr_t m_strObjectType;
bool m_bIntraForest;
bool m_bFixReplaced;
_bstr_t m_strSourceContainerPath;
_bstr_t m_strTargetContainerPath;
CMigrated m_Migrated;
CTargetPath m_TargetPath;
CContainers m_Containers;
};