Leaked source code of windows server 2003
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95 lines
2.0 KiB

/*++
Copyright (C) 1996-1999 Microsoft Corporation
Module Name:
namenode.cpp
Abstract:
Implements the named data node list.
--*/
#include "wtypes.h"
#include "namenode.h"
BOOL
CNamedNodeList::FindByName (
IN LPCWSTR pszName,
IN INT iNameOffset,
OUT PCNamedNode *ppnodeRet
)
{
PCNamedNode pnodePrev = NULL;
PCNamedNode pnode = m_pnodeFirst;
INT iStat = 1;
// search til match or insertion position found
while (pnode != NULL && (iStat = lstrcmpi(pszName, (LPCWSTR)((CHAR*)pnode + iNameOffset))) > 0) {
pnodePrev = pnode;
pnode = pnode->m_pnodeNext;
}
// if match, return matched node
if (iStat == 0) {
*ppnodeRet = pnode;
return TRUE;
}
// else return insertion point
else {
*ppnodeRet = pnodePrev;
return FALSE;
}
}
void
CNamedNodeList::Add (
IN PCNamedNode pnodeNew,
IN PCNamedNode pnodePos
)
{
// if position specified, insert after it
if (pnodePos != NULL) {
pnodeNew->m_pnodeNext = pnodePos->m_pnodeNext;
pnodePos->m_pnodeNext = pnodeNew;
if (pnodePos == m_pnodeLast)
m_pnodeLast = pnodeNew;
}
// else place first in list
else if (m_pnodeFirst != NULL) {
pnodeNew->m_pnodeNext = m_pnodeFirst;
m_pnodeFirst = pnodeNew;
}
else {
m_pnodeFirst = pnodeNew;
m_pnodeLast = pnodeNew;
}
}
void
CNamedNodeList::Remove (
IN PCNamedNode pnode
)
{
PCNamedNode pnodePrev = NULL;
PCNamedNode pnodeTemp = m_pnodeFirst;
while (pnodeTemp != NULL && pnodeTemp != pnode) {
pnodePrev = pnodeTemp;
pnodeTemp = pnodeTemp->m_pnodeNext;
}
if (pnodeTemp == NULL)
return;
if (pnodePrev)
pnodePrev->m_pnodeNext = pnode->m_pnodeNext;
else
m_pnodeFirst = pnode->m_pnodeNext;
if (pnode == m_pnodeLast)
m_pnodeLast = pnodePrev;
}