Leaked source code of windows server 2003
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# Active Directory Display Specifier Upgrade Tool
#
# Copyright (c) 2001 Microsoft Corporation
#
# 1 Mar 2001 sburns
TARGETNAME=test
TARGETPATH=obj
TARGETTYPE=PROGRAM
UMTYPE=console
UMENTRY=wmain
# always do logging in both fre and chk builds
!MESSAGE defining LOGGING_BUILD
C_DEFINES=$(C_DEFINES) -DLOGGING_BUILD
# required for thread-safe heap
USE_LIBCMT=1
NO_NTDLL=1
# ISOLATION_AWARE_ENABLED ==> use ui themes, not really needed here, but
# makes burnslib simpler to use accross DLLs and EXEs
#C_DEFINES=$(C_DEFINES) -DWIN32 -DWINNT -DUNICODE -D_UNICODE -DWORD97_STYLE -DISOLATION_AWARE_ENABLED
C_DEFINES=$(C_DEFINES) -DWIN32 -DWINNT -DUNICODE -D_UNICODE -DWORD97_STYLE -UUSE_MSVCRT
INCLUDES= .\; \
$(DS_INC_PATH); \
$(NET_INC_PATH); \
$(SHELL_INC_PATH);
# required for C++ exceptions
USE_NATIVE_EH=1
# required to support dynamic_cast
USE_RTTI=1
# required for STL (list, vector, string, etc.)
USE_STL=1
# required for precompiled header
PRECOMPILED_INCLUDE=headers.hxx
PRECOMPILED_CXX=1
# link with vccomsup.lib
USE_VCCOM=1
USE_PDB=1
MSC_WARNING_LEVEL=/W4
SOURCES=\
test.cpp \
..\dspecup_stub.rc
TARGETLIBS= \
$(SDK_LIB_PATH)\ntdll.lib \
$(SDK_LIB_PATH)\ActiveDs.lib \
$(DS_LIB_PATH)\netapi32p.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\htmlhelp.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\imagehlp.lib \
$(SDK_LIB_PATH)\ntdsapi.lib \
$(ADMIN_LIB_PATH)\blcorels.lib \
$(ADMIN_LIB_PATH)\burnslibls.lib \
$(SDK_LIB_PATH)\Rpcrt4.lib \
$(ADMIN_LIB_PATH)\dspecup.lib