Leaked source code of windows server 2003
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65 lines
1.3 KiB

!ifdef PROJECT_ROOT
! INCLUDE $(PROJECT_ROOT)\pchealth\build\paths.all
!else
! INCLUDE $(INETROOT)\build\paths.all
!endif
MAJORCOMP=Upload
MINORCOMP=UploadLibrary
TARGETNAME=UploadM
TARGETTYPE=PROGRAM
UMTYPE=windows
UMENTRY=wwinmain
USE_STATIC_ATL=1
USE_NATIVE_EH=1
USE_TRACING=1
USE_UNICODE=1
USE_STL=1
#
# These lines will send all intermediate files to the TARGETPATH directory.
#
MIDL_TLBDIR=$(LOCALLIBPATH)
PASS0_SOURCEDIR=$(LOCALLIBPATH)
PASS0_HEADERDIR=$(LOCALLIBPATH)
C_DEFINES= $(C_DEFINES) -DSECURITY_WIN32
SOURCES= \
UploadManager.idl \
NTEventMsg.mc \
UploadManager.rc \
UploadManager.cpp \
module.cpp \
MPCConfig.cpp \
MPCConnection.cpp \
MPCTransportAgent.cpp \
MPCUpload.cpp \
MPCUploadEnum.cpp \
MPCUploadJob.cpp \
MPCUploadEvents.cpp \
MPCWrappers.cpp \
INCLUDES= \
$(LOCALLIBPATH);\
$(LOCALROOT)\CommonIncludes;
UMLIBS=\
$(CORELIBPATH)\MPC_Common.lib
TARGETLIBS= \
$(LOCALLIBPATH)\UploadLibraryCommon.lib \
$(SDKLIBPATH)\wininet.lib \
$(SDKLIBPATH)\ole32.lib \
$(SDKLIBPATH)\oleaut32.lib \
$(SDKLIBPATH)\secur32.lib \
$(SDKLIBPATH)\cabinet.lib \
$(SDKLIBPATH)\uuid.lib
PRECOMPILED_INCLUDE=stdafx.h
PRECOMPILED_CXX=1
!INCLUDE $(INETROOT)\build\sources.all