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120 lines
3.0 KiB
120 lines
3.0 KiB
!IF 0
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Copyright (C) Microsoft Corporation, 1998 - 1999
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Module Name:
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sources.
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!ENDIF
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MAJORCOMP=Snapin
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MINORCOMP=common
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TARGETNAME=azroleui
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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DLLENTRY=_DllMainCRTStartup
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!IF !defined(MTFRMWK_BASEDIR)
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MTFRMWK_BASEDIR = $(PROJECT_ROOT)\snapin\mtfrmwk
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!ENDIF
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UMTYPE=windows
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MSC_WARNING_LEVEL= /W4
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C_DEFINES = -DUNICODE -D_WIN32_IE=0x0400
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# ISOLATION_AWARE_ENABLED ==> use ui themes
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C_DEFINES=$(C_DEFINES) -DISOLATION_AWARE_ENABLED
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USE_MFCUNICODE=1
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USE_ATL=1
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ATL_VER=30
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USE_WTL=1
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#
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# Use Standard Template Library
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#
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USE_STD = 1
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USE_STL = 1
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TARGETLIBS=\
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$(SDK_LIB_PATH)\mmc.lib \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SHELL_LIB_PATH)\shfusion.lib \
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$(SHELL_LIB_PATH)\shlwapip.lib \
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$(SDK_LIB_PATH)\secur32.lib \
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$(SHELL_LIB_PATH)\shell32p.lib \
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$(SDK_LIB_PATH)\netapi32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\rpcrt4.lib \
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$(SDK_LIB_PATH)\rpcutil.lib \
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$(SDK_LIB_PATH)\wsock32.lib \
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$(SDK_LIB_PATH)\imm32.lib \
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$(SDK_LIB_PATH)\ws2_32.lib \
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$(SDK_LIB_PATH)\mpr.lib \
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$(SDK_LIB_PATH)\azroles.lib \
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$(SDK_LIB_PATH)\dsuiext.lib \
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$(SDK_LIB_PATH)\adsiid.lib \
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$(SDK_LIB_PATH)\ntdsapi.lib \
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$(SDK_LIB_PATH)\activeds.lib \
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$(SDK_LIB_PATH)\shell32.lib \
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#
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# Fusionized
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#
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SXS_ASSEMBLY_NAME=Microsoft.Windows.ServerAdmin.AuthorizationManager
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SXS_ASSEMBLY_VERSION=1.0
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SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
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SXS_MANIFEST=azroleui.manifest
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SXS_MANIFEST_IN_RESOURCES=1
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SXS_NO_BINPLACE=1
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SXS_MANIFEST_RESOURCE_ID=2
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WIN32_WINNT_VERSION=0x0500
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SUBSYSTEM_VERSION=5.00
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INCLUDES=$(DS_INC_PATH); \
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$(NET_INC_PATH); \
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$(SHELL_INC_PATH); \
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$(BASE_INC_PATH); \
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$(MTFRMWK_BASEDIR); \
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$(ADMIN_INC_PATH);
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PRECOMPILED_INCLUDE = headers.h
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PRECOMPILED_SOURCEFILE=headers.cpp
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PRECOMPILED_CXX = 1
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# files that provide base functionality (framework)
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BASE_FILES = snapbase.cpp
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SOURCES= $(BASE_FILES) \
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rolemgr.rc \
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AddDlg.cpp \
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AdminManagerAz.cpp \
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AttrMap.cpp \
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assert.cpp \
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baseaz.cpp \
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comp.cpp \
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compdata.cpp \
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ContainerNodes.cpp \
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debug.cpp \
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dllmain.cpp \
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gstrings.cpp \
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LeafNodes.cpp \
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rootdata.cpp \
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NewObjectDlg.cpp \
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PropBase.cpp \
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query.cpp \
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rolesnap.cpp \
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sidcache.cpp \
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snapabout.cpp \
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util.cpp \
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