Leaked source code of windows server 2003
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############################################################################
#
# Copyright © Microsoft Corporation. All rights reserved.
#
############################################################################
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
# The TARGETLIBS macro specifies additional libraries to link against your target
# image. Each library path specification should contain an asterisk (*)
# where the machine-specific subdirectory name should go.
TARGETLIBS= \
$(WMIIDL_LIB) \
$(SDK_LIB_PATH)\rpcrt4.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\kernel32.lib
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple paths with single
# semicolons. Relative path specifications are okay.
INCLUDES=$(INCLUDES); \
$(WMIIDL_SRC_INC)
# The developer defines the SOURCES macro. It contains a list of all the
# source files for this component. Specify each source file on a separate
# line using the line-continuation character. This minimizes merge
# conflicts if two developers are adding source files to the same component.
SOURCES= \
..\wbemdc.idl \
$(O)\wbemdc_p.c \
$(O)\wbemdc_i.c \
$(O)\dlldata.c \
..\ver.rc
# Next, specify options for the compiler using C_DEFINES.
C_DEFINES=$(C_DEFINES) /DREGISTER_PROXY_DLL
MIDL_NO_ROBUST=1