Leaked source code of windows server 2003
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161 lines
3.3 KiB

/*++
// Copyright (c) 1999-2001 Microsoft Corporation, All Rights Reserved
Module Name:
helpers.h
Abstract:
Generic helper code
History:
--*/
#ifndef _HELPERS_H_
#include <genutils.h>
#define LENGTH_OF(a) (sizeof(a)/sizeof(a[0]))
#ifndef _DBG_ASSERT
#ifdef DBG
#define _DBG_ASSERT(X) { if (!(X)) { DebugBreak(); } }
#else
#define _DBG_ASSERT(X)
#endif
#endif
inline wchar_t *Macro_CloneLPWSTR(LPCWSTR src)
{
if (NULL == src) return 0;
size_t cchTmp = wcslen(src) + 1;
wchar_t *dest = new wchar_t[cchTmp];
if (dest) memcpy(dest,src,cchTmp * sizeof(WCHAR));
return dest;
}
template<class T>
class CDeleteMe
{
protected:
T* m_p;
public:
CDeleteMe(T* p) : m_p(p){}
~CDeleteMe() {delete m_p;}
};
class CSysFreeMe
{
protected:
BSTR m_str;
public:
CSysFreeMe(BSTR str) : m_str(str){}
~CSysFreeMe() {SysFreeString(m_str);}
};
typedef LPVOID * PPVOID;
template<class TObj>
class CGenFactory : public IClassFactory
{
protected:
long m_cRef;
public:
CGenFactory(void)
{
m_cRef=0L;
return;
};
~CGenFactory(void)
{
return;
}
//IUnknown members
STDMETHODIMP QueryInterface(REFIID riid, PPVOID ppv)
{
*ppv=NULL;
if (IID_IUnknown==riid || IID_IClassFactory==riid)
*ppv=this;
if (NULL!=*ppv)
{
((LPUNKNOWN)*ppv)->AddRef();
return NOERROR;
}
return ResultFromScode(E_NOINTERFACE);
};
STDMETHODIMP_(ULONG) AddRef(void)
{
return InterlockedIncrement(&m_cRef);
};
STDMETHODIMP_(ULONG) Release(void)
{
long lRet = InterlockedDecrement(&m_cRef);
if (0 ==lRet)
delete this;
return lRet;
};
//IClassFactory members
STDMETHODIMP CreateInstance(IN LPUNKNOWN pUnkOuter, IN REFIID riid, OUT PPVOID ppvObj)
{
HRESULT hr;
*ppvObj=NULL;
hr=E_OUTOFMEMORY;
// This object doesnt support aggregation.
if (NULL!=pUnkOuter)
return ResultFromScode(CLASS_E_NOAGGREGATION);
//Create the object passing function to notify on destruction.
TObj * pObj = new TObj();
if (NULL==pObj)
return hr;
// Setup the class all empty, etc.
pObj->InitEmpty();
hr=pObj->QueryInterface(riid, ppvObj);
pObj->Release();
return hr;
};
STDMETHODIMP LockServer(BOOL fLock)
{
if (fLock)
InterlockedIncrement((long *)&g_cLock);
else
InterlockedDecrement((long *)&g_cLock);
return NOERROR;
};
};
class CReleaseMe
{
protected:
IUnknown* m_pUnk;
public:
CReleaseMe(IUnknown* pUnk) : m_pUnk(pUnk){}
~CReleaseMe() { release();}
void release() { if(m_pUnk) m_pUnk->Release(); m_pUnk=0;}
};
#endif