Leaked source code of windows server 2003
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############################################################################
#
# Copyright (c) 2000-2001 Microsoft Corporation, All Rights Reserved
#
# All rights reserved.
#
############################################################################
WMIUNICODE=1
USE_RTTI=1
USE_NATIVE_EH=ASYNC
USE_MSVCRT=1
USE_VCCOM=1
WMIPRECOMP=1
USE_STL=1
USE_IOSTREAM=1
PRECOMPILED_PCH=precomp.pch
PRECOMPILED_OBJ=precomp.obj
DLLENTRY=_DllMainCRTStartup
DLLDEF=$(O)\JobObjectProv.def
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETNAME=WMIPJOBJ
TARGETPATH=obj
TARGETTYPE=DYNLINK
C_DEFINES=$(C_DEFINES) /D_WIN32_DCOM /D_WINDLL
TARGETLIBS= \
$(COMMON_NEWTHROW_LIB) \
!ifdef USE_FRAMEDYD
$(WMIROOT)\SDK\FrameDyn\dyd\$(O)\framedydp.lib \
!else
$(WMIROOT)\SDK\FrameDyn\dyn\$(O)\framedynp.lib \
!endif
$(WMIIDL_LIB) \
$(STDLIBRARY_LIB) \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\version.lib \
INCLUDES=$(INCLUDES); \
$(COMMON_NEWTHROW_INC); \
$(WMIIDL_INC); \
$(STDLIBRARY_INC); \
$(UTILLIB_INC); \
$(FRAMEDYN_PRIVATE); \
SOURCES=\
JobObjectProv.rc \
Helpers.cpp \
CJobObjProps.cpp \
JobObjectProv.cpp \
CJobObjIOActgProps.cpp \
JobObjIOActgInfoProv.cpp \
CJobObjLimitInfoProps.cpp \
JobObjLimitInfoProv.cpp \
CJobObjSecLimitInfoProps.cpp \
JobObjSecLimitInfoProv.cpp \
CObjProps.cpp \
CUnknown.cpp \
factory.cpp \
Globals.cpp \
MainDll.cpp \
Registry.cpp \
!ifdef USE_FRAMEDYD
DEBUG_CRTS=1
!endif