Leaked source code of windows server 2003
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// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (c) 1992-2001 Microsoft Corporation, All Rights Reserved
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
/////////////////////////////////////////////////////////////////////////////
//
// Implementation of parameterized Array
//
/////////////////////////////////////////////////////////////////////////////
// NOTE: we allocate an array of 'm_nMaxSize' elements, but only
// the current size 'm_nSize' contains properly constructed
// objects.
/////////////////////////////////////////////////////////////////////////////
#include "precomp.h"
#include <provexpt.h>
#include <plex.h>
#include <snmpcoll.h>
CObArray::CObArray()
{
m_pData = NULL;
m_nSize = m_nMaxSize = m_nGrowBy = 0;
}
CObArray::~CObArray()
{
delete[] (BYTE*)m_pData;
}
void CObArray::SetSize(int nNewSize, int nGrowBy)
{
if (nGrowBy != -1)
m_nGrowBy = nGrowBy; // set new size
if (nNewSize == 0)
{
// shrink to nothing
delete[] (BYTE*)m_pData;
m_pData = NULL;
m_nSize = m_nMaxSize = 0;
}
else if (m_pData == NULL)
{
// create one with exact size
m_pData = (CObject**) new BYTE[nNewSize * sizeof(CObject*)];
memset(m_pData, 0, nNewSize * sizeof(CObject*)); // zero fill
m_nSize = m_nMaxSize = nNewSize;
}
else if (nNewSize <= m_nMaxSize)
{
// it fits
if (nNewSize > m_nSize)
{
// initialize the new elements
memset(&m_pData[m_nSize], 0, (nNewSize-m_nSize) * sizeof(CObject*));
}
m_nSize = nNewSize;
}
else
{
// otherwise, grow array
int nGrowBy = m_nGrowBy;
if (nGrowBy == 0)
{
// heuristically determine growth when nGrowBy == 0
// (this avoids heap fragmentation in many situations)
nGrowBy = min(1024, max(4, m_nSize / 8));
}
int nNewMax;
if (nNewSize < m_nMaxSize + nGrowBy)
nNewMax = m_nMaxSize + nGrowBy; // granularity
else
nNewMax = nNewSize; // no slush
CObject** pNewData = (CObject**) new BYTE[nNewMax * sizeof(CObject*)];
// copy new data from old
memcpy(pNewData, m_pData, m_nSize * sizeof(CObject*));
// construct remaining elements
memset(&pNewData[m_nSize], 0, (nNewSize-m_nSize) * sizeof(CObject*));
// get rid of old stuff (note: no destructors called)
delete[] (BYTE*)m_pData;
m_pData = pNewData;
m_nSize = nNewSize;
m_nMaxSize = nNewMax;
}
}
int CObArray::Append(const CObArray& src)
{
int nOldSize = m_nSize;
SetSize(m_nSize + src.m_nSize);
memcpy(m_pData + nOldSize, src.m_pData, src.m_nSize * sizeof(CObject*));
return nOldSize;
}
void CObArray::Copy(const CObArray& src)
{
SetSize(src.m_nSize);
memcpy(m_pData, src.m_pData, src.m_nSize * sizeof(CObject*));
}
void CObArray::FreeExtra()
{
if (m_nSize != m_nMaxSize)
{
// shrink to desired size
CObject** pNewData = NULL;
if (m_nSize != 0)
{
pNewData = (CObject**) new BYTE[m_nSize * sizeof(CObject*)];
// copy new data from old
memcpy(pNewData, m_pData, m_nSize * sizeof(CObject*));
}
// get rid of old stuff (note: no destructors called)
delete[] (BYTE*)m_pData;
m_pData = pNewData;
m_nMaxSize = m_nSize;
}
}
/////////////////////////////////////////////////////////////////////////////
void CObArray::SetAtGrow(int nIndex, CObject* newElement)
{
if (nIndex >= m_nSize)
SetSize(nIndex+1);
m_pData[nIndex] = newElement;
}
void CObArray::InsertAt(int nIndex, CObject* newElement, int nCount)
{
if (nIndex >= m_nSize)
{
// adding after the end of the array
SetSize(nIndex + nCount); // grow so nIndex is valid
}
else
{
// inserting in the middle of the array
int nOldSize = m_nSize;
SetSize(m_nSize + nCount); // grow it to new size
// shift old data up to fill gap
memmove(&m_pData[nIndex+nCount], &m_pData[nIndex],
(nOldSize-nIndex) * sizeof(CObject*));
// re-init slots we copied from
memset(&m_pData[nIndex], 0, nCount * sizeof(CObject*));
}
// insert new value in the gap
while (nCount--)
m_pData[nIndex++] = newElement;
}
void CObArray::RemoveAt(int nIndex, int nCount)
{
// just remove a range
int nMoveCount = m_nSize - (nIndex + nCount);
if (nMoveCount)
memcpy(&m_pData[nIndex], &m_pData[nIndex + nCount],
nMoveCount * sizeof(CObject*));
m_nSize -= nCount;
}
void CObArray::InsertAt(int nStartIndex, CObArray* pNewArray)
{
if (pNewArray->GetSize() > 0)
{
InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());
for (int i = 0; i < pNewArray->GetSize(); i++)
SetAt(nStartIndex + i, pNewArray->GetAt(i));
}
}
int CObArray::GetSize() const
{ return m_nSize; }
int CObArray::GetUpperBound() const
{ return m_nSize-1; }
void CObArray::RemoveAll()
{ SetSize(0); }
CObject* CObArray::GetAt(int nIndex) const
{ return m_pData[nIndex]; }
void CObArray::SetAt(int nIndex, CObject* newElement)
{ m_pData[nIndex] = newElement; }
CObject*& CObArray::ElementAt(int nIndex)
{ return m_pData[nIndex]; }
const CObject** CObArray::GetData() const
{ return (const CObject**)m_pData; }
CObject** CObArray::GetData()
{ return (CObject**)m_pData; }
int CObArray::Add(CObject* newElement)
{ int nIndex = m_nSize;
SetAtGrow(nIndex, newElement);
return nIndex; }
CObject* CObArray::operator[](int nIndex) const
{ return GetAt(nIndex); }
CObject*& CObArray::operator[](int nIndex)
{ return ElementAt(nIndex); }
/////////////////////////////////////////////////////////////////////////////