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172 lines
4.1 KiB
172 lines
4.1 KiB
/*++
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Copyright (C) 1996-2001 Microsoft Corporation
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Module Name:
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TSS.CPP
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Abstract:
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This file defines the classes used by the Timer Subsystem.
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Classes defined:
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RecurrenceInstruction Complex recurrence information.
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TimerInstruction Single instruction for the timer
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History:
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26-Nov-96 raymcc Draft
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28-Dec-96 a-richm Alpha PDK Release
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12-Apr-97 a-levn Extensive changes
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--*/
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#ifndef _TSS_H_
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#define _TSS_H_
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#include <functional>
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#include <wbemidl.h>
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#include <stdio.h>
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#include "sync.h"
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#include "CWbemTime.h"
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#include "parmdefs.h"
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#define INSTTYPE_WBEM 1
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#define INSTTYPE_INTERNAL 2
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#define INSTTYPE_AGGREGATION 3
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#define INSTTYPE_UNLOAD 4
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#define INSTTYPE_FREE_LIB 5
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class POLARITY CTimerInstruction
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{
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public:
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CTimerInstruction(){}
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virtual ~CTimerInstruction()
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{
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}
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virtual void AddRef() = 0;
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virtual void Release() = 0;
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virtual int GetInstructionType() = 0;
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public:
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virtual CWbemTime GetNextFiringTime(CWbemTime LastFiringTime,
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OUT long* plFiringCount) const = 0;
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virtual CWbemTime GetFirstFiringTime() const = 0;
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virtual HRESULT Fire(long lNumTimes, CWbemTime NextFiringTime) = 0;
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virtual HRESULT MarkForRemoval(){return S_OK;}
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};
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class POLARITY CInstructionTest
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{
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public:
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virtual BOOL operator()(CTimerInstruction* pToTest) = 0;
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};
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class POLARITY CIdentityTest : public CInstructionTest
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{
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protected:
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CTimerInstruction* m_pInst;
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public:
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CIdentityTest(CTimerInstruction* pInst) : m_pInst(pInst)
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{
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pInst->AddRef();
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}
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~CIdentityTest() {m_pInst->Release();}
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BOOL operator()(CTimerInstruction* pToTest) {return pToTest == m_pInst;}
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};
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class POLARITY CInstructionQueue
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{
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public:
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CInstructionQueue();
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~CInstructionQueue();
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HRESULT Enqueue(IN CWbemTime When, IN ADDREF CTimerInstruction* pInst);
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HRESULT Remove(IN CInstructionTest* pPred,
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OUT RELEASE_ME CTimerInstruction** ppInst = NULL);
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HRESULT Change(CTimerInstruction* pInst, CWbemTime When);
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HRESULT WaitAndPeek(OUT RELEASE_ME CTimerInstruction*& pInst,
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OUT CWbemTime& When);
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void BreakWait();
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BOOL IsEmpty();
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HRESULT Dequeue(OUT RELEASE_ME CTimerInstruction*& pInst,
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OUT CWbemTime& When);
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long GetNumInstructions();
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protected:
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CWbemInterval TimeToWait();
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void TouchHead();
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public:
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protected:
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struct CQueueEl
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{
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CWbemTime m_When;
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CTimerInstruction* m_pInst;
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CQueueEl* m_pNext;
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CQueueEl() : m_pInst(NULL), m_pNext(NULL){}
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CQueueEl(ADDREF CTimerInstruction* pInst, CWbemTime When)
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: m_pInst(pInst), m_pNext(NULL), m_When(When)
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{
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if(pInst)pInst->AddRef();
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}
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~CQueueEl()
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{
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if(m_pInst) m_pInst->Release();
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}
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};
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CQueueEl* m_pQueue;
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CCritSec m_csQueue;
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HANDLE m_hNewHead;
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BOOL m_bBreak;
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};
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///*****************************************************************************
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//
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// class CTimerGenerator
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//
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// Primary Timer Subsystem class. Accepts timer instructions and fires them
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// at approriate times.
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//
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//*****************************************************************************
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class POLARITY CTimerGenerator : public CHaltable
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{
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public:
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CTimerGenerator();
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~CTimerGenerator();
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HRESULT Set(ADDREF CTimerInstruction *pInst,
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CWbemTime NextFiring = CWbemTime::GetZero());
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HRESULT Remove(CInstructionTest* pPred);
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virtual HRESULT Shutdown();
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void ScheduleFreeUnusedLibraries();
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protected:
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virtual void NotifyStartingThread(){}
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virtual void NotifyStoppingThread(){}
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private:
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static DWORD SchedulerThread(LPVOID pArg);
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void EnsureRunning();
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protected:
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CCritSec m_cs;
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HANDLE m_hSchedulerThread;
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BOOL m_fExitNow;
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CInstructionQueue m_Queue; // leave the queue last, so that the m_cs is not destructed yet
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// when the destructor for this guy is called
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};
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#endif
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