Leaked source code of windows server 2003
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65 lines
1.2 KiB

/*++
Copyright (c) 2000 Microsoft Corporation
Module Name:
debug.h
Abstract:
Debug routines
Author:
Ahmed Mohamed (ahmedm) 12, 01, 2000
Revision History:
--*/
#ifndef _DEBUG_H
#define _DEBUG_H
void
WINAPI
debug_log(char*format, ...);
void
WINAPI
debug_init();
void
WINAPI
debug_log_file(char *logfile);
extern ULONG debugLevel;
#define GS_DEBUG_ERR 0x1
#define GS_DEBUG_CM 0x2
#define GS_DEBUG_MM 0x4
#define GS_DEBUG_FAIL 0x8
#define GS_DEBUG_NS 0x10
#define GS_DEBUG_MSG 0x20
#define GS_DEBUG_DATA 0x40
#define GS_DEBUG_STATE 0x80
#define GS_DEBUG_CRS 0x100
#define gsprint(_x_) debug_log _x_
#define print_log(LEVEL, STRING) { \
if (debugLevel & LEVEL) { \
gsprint(STRING); \
} \
}
#define msg_log(_x_) print_log(GS_DEBUG_MSG, _x_)
#define err_log(_x_) print_log(GS_DEBUG_ERR, _x_)
#define cm_log(_x_) print_log(GS_DEBUG_CM, _x_)
#define recovery_log(_x_) print_log(GS_DEBUG_FAIL, _x_)
#define ns_log(_x_) print_log(GS_DEBUG_NS, _x_)
#define gs_log(_x_) print_log(GS_DEBUG_DATA, _x_)
#define state_log(_x_) print_log(GS_DEBUG_STATE, _x_)
#endif