Leaked source code of windows server 2003
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64 lines
1.3 KiB

/* _FSinh function */
#include "xmath.h"
_STD_BEGIN
/* coefficients */
#define NP (sizeof (p) / sizeof (p[0]) - 1)
static const float p[] = { /* courtesy Dr. Tim Prince */
0.00020400F,
0.00832983F,
0.16666737F,
0.99999998F};
_CRTIMP2 float __cdecl _FSinh(float x, float y)
{ /* compute y*sinh(x), |y| <= 1 */
short neg;
switch (_FDtest(&x))
{ /* test for special codes */
case _NANCODE:
return (x);
case _INFCODE:
return (y != 0.0F ? x : FSIGN(x) ? -y : y);
case 0:
return (x * y);
default: /* finite */
if (y == 0.0F)
return (x < 0.0F ? -y : y);
if (x < 0.0F)
x = -x, neg = 1;
else
neg = 0;
if (x < _FRteps._Float)
x *= y; /* x tiny */
else if (x < 1.0F)
{
float w = x * x;
x += ((p[0] * w + p[1]) * w + p[2]) * w * x;
x *= y;
}
else if (x < _FXbig)
{ /* worth adding in exp(-x) */
_FExp(&x, 1.0F, -1);
x = y * (x - 0.25F / x);
}
else
switch (_FExp(&x, y, -1))
{ /* report over/underflow */
case 0:
_Feraise(_FE_UNDERFLOW);
break;
case _INFCODE:
_Feraise(_FE_OVERFLOW);
}
return (neg ? -x : x);
}
}
_STD_END
/*
* Copyright (c) 1992-2001 by P.J. Plauger. ALL RIGHTS RESERVED.
* Consult your license regarding permissions and restrictions.
V3.10:0009 */