Leaked source code of windows server 2003
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309 lines
9.2 KiB

/***
*ios.h - definitions/declarations for the ios class.
*
* Copyright (c) 1990-2001, Microsoft Corporation. All rights reserved.
*
*Purpose:
* This file defines the classes, values, macros, and functions
* used by the ios class.
* [AT&T C++]
*
* [Public]
*
****/
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef __cplusplus
#ifndef _INC_IOS
#define _INC_IOS
#if !defined(_WIN32)
#error ERROR: Only Win32 target supported!
#endif
#ifdef _MSC_VER
// Currently, all MS C compilers for Win32 platforms default to 8 byte
// alignment.
#pragma pack(push,8)
#include <useoldio.h>
#endif // _MSC_VER
/* Define _CRTIMP */
#ifndef _CRTIMP
#ifdef _DLL
#define _CRTIMP __declspec(dllimport)
#else /* ndef _DLL */
#define _CRTIMP
#endif /* _DLL */
#endif /* _CRTIMP */
#ifdef _MT
typedef struct __CRT_LIST_ENTRY {
struct __CRT_LIST_ENTRY *Flink;
struct __CRT_LIST_ENTRY *Blink;
} _CRT_LIST_ENTRY;
typedef struct _CRT_CRITICAL_SECTION_DEBUG {
unsigned short Type;
unsigned short CreatorBackTraceIndex;
struct _CRT_CRITICAL_SECTION *CriticalSection;
_CRT_LIST_ENTRY ProcessLocksList;
unsigned long EntryCount;
unsigned long ContentionCount;
unsigned long Depth;
void * OwnerBackTrace[ 5 ];
} _CRT_CRITICAL_SECTION_DEBUG, *_PCRT_CRITICAL_SECTION_DEBUG;
typedef struct _CRT_CRITICAL_SECTION {
_PCRT_CRITICAL_SECTION_DEBUG DebugInfo;
//
// The following three fields control entering and exiting the critical
// section for the resource
//
long LockCount;
long RecursionCount;
void * OwningThread; // from the thread's ClientId->UniqueThread
void * LockSemaphore;
unsigned long Reserved;
} _CRT_CRITICAL_SECTION, *_PCRT_CRITICAL_SECTION;
extern "C" {
_CRTIMP void __cdecl _mtlock(_PCRT_CRITICAL_SECTION);
_CRTIMP void __cdecl _mtunlock(_PCRT_CRITICAL_SECTION);
}
#endif /* _MT */
#ifndef NULL
#define NULL 0
#endif
#ifndef EOF
#define EOF (-1)
#endif
#ifdef _MSC_VER
// C4514: "unreferenced inline function has been removed"
#pragma warning(disable:4514) // disable C4514 warning
// #pragma warning(default:4514) // use this to reenable, if desired
#endif // _MSC_VER
class _CRTIMP streambuf;
class _CRTIMP ostream;
class _CRTIMP ios {
public:
enum io_state { goodbit = 0x00,
eofbit = 0x01,
failbit = 0x02,
badbit = 0x04 };
enum open_mode { in = 0x01,
out = 0x02,
ate = 0x04,
app = 0x08,
trunc = 0x10,
nocreate = 0x20,
noreplace = 0x40,
binary = 0x80 };
enum seek_dir { beg=0, cur=1, end=2 };
enum { skipws = 0x0001,
left = 0x0002,
right = 0x0004,
internal = 0x0008,
dec = 0x0010,
oct = 0x0020,
hex = 0x0040,
showbase = 0x0080,
showpoint = 0x0100,
uppercase = 0x0200,
showpos = 0x0400,
scientific = 0x0800,
fixed = 0x1000,
unitbuf = 0x2000,
stdio = 0x4000
};
static const long basefield; // dec | oct | hex
static const long adjustfield; // left | right | internal
static const long floatfield; // scientific | fixed
ios(streambuf*); // differs from ANSI
virtual ~ios();
inline long flags() const;
inline long flags(long _l);
inline long setf(long _f,long _m);
inline long setf(long _l);
inline long unsetf(long _l);
inline int width() const;
inline int width(int _i);
inline ostream* tie(ostream* _os);
inline ostream* tie() const;
inline char fill() const;
inline char fill(char _c);
inline int precision(int _i);
inline int precision() const;
inline int rdstate() const;
inline void clear(int _i = 0);
// inline operator void*() const;
operator void *() const { if(state&(badbit|failbit) ) return 0; return (void *)this; }
inline int operator!() const;
inline int good() const;
inline int eof() const;
inline int fail() const;
inline int bad() const;
inline streambuf* rdbuf() const;
inline long & iword(int) const;
inline void * & pword(int) const;
static long bitalloc();
static int xalloc();
static void sync_with_stdio();
#ifdef _MT
inline void __cdecl setlock();
inline void __cdecl clrlock();
void __cdecl lock() { if (LockFlg<0) _mtlock(lockptr()); };
void __cdecl unlock() { if (LockFlg<0) _mtunlock(lockptr()); }
inline void __cdecl lockbuf();
inline void __cdecl unlockbuf();
#else
void __cdecl lock() { }
void __cdecl unlock() { }
void __cdecl lockbuf() { }
void __cdecl unlockbuf() { }
#endif
protected:
ios();
ios(const ios&); // treat as private
ios& operator=(const ios&);
void init(streambuf*);
enum { skipping, tied };
streambuf* bp;
int state;
int ispecial; // not used
int ospecial; // not used
int isfx_special; // not used
int osfx_special; // not used
int x_delbuf; // if set, rdbuf() deleted by ~ios
ostream* x_tie;
long x_flags;
int x_precision;
char x_fill;
int x_width;
static void (*stdioflush)(); // not used
#ifdef _MT
static void lockc() { _mtlock(& x_lockc); }
static void unlockc() { _mtunlock( & x_lockc); }
_PCRT_CRITICAL_SECTION lockptr() { return & x_lock; }
#else
static void lockc() { }
static void unlockc() { }
#endif
public:
int delbuf() const { return x_delbuf; }
void delbuf(int _i) { x_delbuf = _i; }
private:
static long x_maxbit;
static int x_curindex;
static int sunk_with_stdio; // make sure sync_with done only once
#ifdef _MT
#define MAXINDEX 7
static long x_statebuf[MAXINDEX+1]; // used by xalloc()
static int fLockcInit; // used to see if x_lockc initialized
static _CRT_CRITICAL_SECTION x_lockc; // used to lock static (class) data members
int LockFlg; // enable locking flag
_CRT_CRITICAL_SECTION x_lock; // used for multi-thread lock on object
#else
static long * x_statebuf; // used by xalloc()
#endif
};
#include <streamb.h>
inline _CRTIMP ios& __cdecl dec(ios& _strm) { _strm.setf(ios::dec,ios::basefield); return _strm; }
inline _CRTIMP ios& __cdecl hex(ios& _strm) { _strm.setf(ios::hex,ios::basefield); return _strm; }
inline _CRTIMP ios& __cdecl oct(ios& _strm) { _strm.setf(ios::oct,ios::basefield); return _strm; }
inline long ios::flags() const { return x_flags; }
inline long ios::flags(long _l){ long _lO; _lO = x_flags; x_flags = _l; return _lO; }
inline long ios::setf(long _l,long _m){ long _lO; lock(); _lO = x_flags; x_flags = (_l&_m) | (x_flags&(~_m)); unlock(); return _lO; }
inline long ios::setf(long _l){ long _lO; lock(); _lO = x_flags; x_flags |= _l; unlock(); return _lO; }
inline long ios::unsetf(long _l){ long _lO; lock(); _lO = x_flags; x_flags &= (~_l); unlock(); return _lO; }
inline int ios::width() const { return x_width; }
inline int ios::width(int _i){ int _iO; _iO = (int)x_width; x_width = _i; return _iO; }
inline ostream* ios::tie(ostream* _os){ ostream* _osO; _osO = x_tie; x_tie = _os; return _osO; }
inline ostream* ios::tie() const { return x_tie; }
inline char ios::fill() const { return x_fill; }
inline char ios::fill(char _c){ char _cO; _cO = x_fill; x_fill = _c; return _cO; }
inline int ios::precision(int _i){ int _iO; _iO = (int)x_precision; x_precision = _i; return _iO; }
inline int ios::precision() const { return x_precision; }
inline int ios::rdstate() const { return state; }
// inline ios::operator void *() const { if(state&(badbit|failbit) ) return 0; return (void *)this; }
inline int ios::operator!() const { return state&(badbit|failbit); }
inline int ios::bad() const { return state & badbit; }
inline void ios::clear(int _i){ lock(); state = _i; unlock(); }
inline int ios::eof() const { return state & eofbit; }
inline int ios::fail() const { return state & (badbit | failbit); }
inline int ios::good() const { return state == 0; }
inline streambuf* ios::rdbuf() const { return bp; }
inline long & ios::iword(int _i) const { return x_statebuf[_i] ; }
inline void * & ios::pword(int _i) const { return (void * &)x_statebuf[_i]; }
#ifdef _MT
inline void ios::setlock() { LockFlg--; if (bp) bp->setlock(); }
inline void ios::clrlock() { if (LockFlg <= 0) LockFlg++; if (bp) bp->clrlock(); }
inline void ios::lockbuf() { bp->lock(); }
inline void ios::unlockbuf() { bp->unlock(); }
#endif
#ifdef _MSC_VER
// Restore default packing
#pragma pack(pop)
#endif // _MSC_VER
#endif // _INC_IOS
#endif /* __cplusplus */