Leaked source code of windows server 2003
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/*++
© 1998 Seagate Software, Inc. All rights reserved.
Module Name:
HsmCreate.cpp
Abstract:
Implementation of ISakNode interfaces init and creation.
Author:
Rohde Wakefield [rohde] 08-Aug-1997
Revision History:
--*/
#include "stdafx.h"
/////////////////////////////////////////////////////////////////////////////
//
// ISakNode
//
/////////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------------
//
// InitNode
//
// Initialize single COM object without using the registry. Derived
// objects frequently augment this method by implementing it themselves.
//
STDMETHODIMP
CSakNode::InitNode(
ISakSnapAsk* pSakSnapAsk,
IUnknown* pHsmObj,
ISakNode* pParent
)
{
WsbTraceIn( L"CSakNode::InitNode", L"pSakSnapAsk = <0x%p>, pHsmObj = <0x%p>, pParent = <0x%p>", pSakSnapAsk, pHsmObj, pParent );
HRESULT hr = S_OK;
try {
CWsbStringPtr sz;
// Grab Display Name, Displayed Type, Description
WsbAffirmHr( put_DisplayName( L"Error Node Name" ) );
WsbAffirmHr( put_Type( L"Error Node Type" ) );
WsbAffirmHr( put_Description( L"Error Node Description" ) );
// save a pointer to the ask interface in the main snapin.
m_pSakSnapAsk = pSakSnapAsk;
// Save the pointer to the COM object
m_pHsmObj = pHsmObj;
// save the cookie of the parent node.
m_pParent = pParent;
// Set result pane columns to the defaults
WsbAffirmHr( SetChildProps(
RS_STR_RESULT_PROPS_DEFAULT_IDS,
IDS_RESULT_PROPS_DEFAULT_TITLES,
IDS_RESULT_PROPS_DEFAULT_WIDTHS ) );
} WsbCatch( hr );
WsbTraceOut( L"CSakNode::InitNode", L"hr = <%ls>", WsbHrAsString( hr ) );
return( S_OK );
}
STDMETHODIMP
CSakNode::TerminateNode(
)
{
WsbTraceIn( L"CSakNode::TerminateNode", L"" );
HRESULT hr = S_OK;
try {
//
// Remove any info in console
//
m_pSakSnapAsk->DetachFromNode( this );
//
// Release the connection point, if it was established
//
if( m_Advise && m_pUnkConnection ) {
AtlUnadvise( m_pUnkConnection, IID_IHsmEvent, m_Advise );
}
//
// And cleanup internal interface pointers
//
m_pUnkConnection.Release( );
m_pSakSnapAsk.Release( );
m_pHsmObj.Release( );
m_pParent.Release( );
} WsbCatch( hr );
WsbTraceOut( L"CSakNode::TerminateNode", L"hr = <%ls>", WsbHrAsString( hr ) );
return( hr );
}
//---------------------------------------------------------------------------
//
// CreateChildren
//
// Create and initialize all the children of a given node. This method should
// be overridden in all derived classes that actually have children.
//
STDMETHODIMP CSakNode::CreateChildren( )
{
WsbTraceIn( L"CSakNode::CreateChildren", L"" );
HRESULT hr = E_FAIL;
WsbTraceOut( L"CSakNode::CreateChildren", L"hr = <%ls>", WsbHrAsString( hr ) );
return( hr );
}
HRESULT
CSakNode::InternalDelete(
BOOL Recurse
)
{
WsbTraceIn( L"CSakNode::InternalDelete", L"Recurse = <%ls>", WsbBoolAsString( Recurse ) );
HRESULT hr = S_OK;
//
// Loop through children, deleting them recursively.
//
try {
ISakNode** ppNode;
for( ppNode = m_Children.begin( ); ppNode < m_Children.end( ); ppNode++ ) {
if( *ppNode ) {
(*ppNode)->TerminateNode( );
if( Recurse ) {
(*ppNode)->DeleteAllChildren( );
}
}
}
m_Children.Clear( );
m_bChildrenAreValid = FALSE;
} WsbCatch( hr );
WsbTraceOut( L"CSakNode::InternalDelete", L"hr = <%ls>", WsbHrAsString( hr ) );
return( hr );
}
//---------------------------------------------------------------------------
//
// DeleteChildren
//
// Delete immediate children from this UI node. There is no need for
// derived classes to override this function. This is NOT a recursive function.
//
STDMETHODIMP CSakNode::DeleteChildren( )
{
WsbTraceIn( L"CSakNode::DeleteChildren", L"" );
HRESULT hr = S_OK;
hr = InternalDelete( FALSE );
WsbTraceOut( L"CSakNode::DeleteChildren", L"hr = <%ls>", WsbHrAsString( hr ) );
return( hr );
}
//---------------------------------------------------------------------------
//
// DeleteAllChildren
//
// Delete all children (recursively) from this UI node. There is no need for
// derived classes to override this function. This IS a recursive function.
// It is to be used to totally free up all UI nodes in the snapin from this node
// on down.
//
STDMETHODIMP CSakNode::DeleteAllChildren( void )
{
WsbTraceIn( L"CSakNode::DeleteAllChildren", L"" );
HRESULT hr = S_OK;
hr = InternalDelete( TRUE );
WsbTraceOut( L"CSakNode::DeleteAllChildren", L"hr = <%ls>", WsbHrAsString( hr ) );
return( hr );
}
/////////////////////////////////////////////////////////////////////////////
//
// Helper Functions for derived classes
//
/////////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------------
//
// NewChild
//
// Given a string describing the node type, create an instance of the
// corresponding COM object. Return an IUnknown pointer to the new child.
//
HRESULT CSakNode::NewChild( REFGUID nodetype, IUnknown** ppUnkChild )
{
WsbTraceIn( L"CSakNode::NewChild", L"nodetype = <%ls>, ppUnkChild = <0x%p>", WsbGuidAsString( nodetype ), ppUnkChild );
HRESULT hr = S_OK;
try {
// Get the class ID of the new node, based on its spelled-out class.
// Create a COM instance of the child and retrieve its IUnknown interface pointer.
const CLSID * pclsid;
WsbAffirmHr( GetCLSIDFromNodeType( nodetype, &pclsid ) );
WsbAffirmHr( CoCreateInstance( *pclsid, 0, CLSCTX_INPROC, IID_IUnknown, (void**)ppUnkChild ));
} WsbCatch( hr );
WsbTraceOut( L"CSakNode::NewChild", L"hr = <%ls>, *ppUnkChild = <0x%p>", WsbHrAsString( hr ), WsbPtrToPtrAsString( (void**)ppUnkChild ) );
return( hr );
}
//---------------------------------------------------------------------------
//
// GetCLSIDFromNodeType
//
// Given a class node type GUID report back its corresponding CLSID.
//
HRESULT CSakNode::GetCLSIDFromNodeType( REFGUID nodetype, const CLSID ** ppclsid )
{
HRESULT hr = S_FALSE;
*ppclsid = NULL;
// As more classes are introduced into this system, add entries for them here.
if( IsEqualGUID( nodetype, cGuidCar ))
*ppclsid = &CLSID_CUiCar;
else if( IsEqualGUID( nodetype, cGuidHsmCom ))
*ppclsid = &CLSID_CUiHsmCom;
else if( IsEqualGUID( nodetype, cGuidManVol ))
*ppclsid = &CLSID_CUiManVol;
else if( IsEqualGUID( nodetype, cGuidManVolLst ))
*ppclsid = &CLSID_CUiManVolLst;
else if( IsEqualGUID( nodetype, cGuidMedSet ))
*ppclsid = &CLSID_CUiMedSet;
if( *ppclsid )
hr = S_OK;
return( hr );
}
const OLECHAR * CSakNode::GetClassNameFromNodeType( REFGUID NodeType )
{
const OLECHAR * retval = L"Unkown";
if( IsEqualGUID( NodeType, cGuidCar ) )
retval = L"CUiCar";
else if( IsEqualGUID( NodeType, cGuidHsmCom ) )
retval = L"CUiHsmCom";
else if( IsEqualGUID( NodeType, cGuidManVol ) )
retval = L"CUiManVol";
else if( IsEqualGUID( NodeType, cGuidManVolLst ) )
retval = L"CUiManVolLst";
else if( IsEqualGUID( NodeType, cGuidMedSet ) )
retval = L"CUiMedSet";
else if( IsEqualGUID( NodeType, GUID_NULL ) )
retval = L"GUID_NULL";
return( retval );
}