Leaked source code of windows server 2003
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/*++
(c) 1998 Seagate Software, Inc. All rights reserved.
Module Name:
HSMShell.cpp
Abstract:
Base file for HSM shell extensions
Author:
Art Bragg [abragg] 04-Aug-1997
Revision History:
--*/
#include "stdafx.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_PrDrive, CPrDrive)
END_OBJECT_MAP()
class CHSMShellApp : public CWinApp
{
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
};
CHSMShellApp theApp;
BOOL CHSMShellApp::InitInstance()
{
_Module.Init(ObjectMap, m_hInstance);
return CWinApp::InitInstance();
}
int CHSMShellApp::ExitInstance()
{
_Module.Term();
return CWinApp::ExitInstance();
}
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
LONG lockCount = _Module.GetLockCount(); // For debugging
return( lockCount == 0 ) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
HRESULT hr;
// registers object
hr = CoInitialize( 0 );
if (SUCCEEDED(hr)) {
hr = _Module.RegisterServer( FALSE );
CoUninitialize( );
}
return( hr );
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
HRESULT hr;
hr = CoInitialize( 0 );
if (SUCCEEDED(hr)) {
_Module.UnregisterServer();
CoUninitialize( );
hr = S_OK;
}
return( hr );
}