Leaked source code of windows server 2003
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/*++
Copyright (c) 1989 Microsoft Corporation
Module Name:
FastIo2.c
Abstract:
This module REimplements the fsrtl copy read/write routines.
Author:
Joe Linn [JoeLinn] 9-Nov-1994
Revision History:
--*/
#include "precomp.h"
#pragma hdrstop
#ifndef FlagOn
//
// This macro returns TRUE if a flag in a set of flags is on and FALSE
// otherwise
//
#define FlagOn(Flags,SingleFlag) ((Flags) & (SingleFlag))
#endif
BOOLEAN
FsRtlCopyRead2 (
IN PFILE_OBJECT FileObject,
IN PLARGE_INTEGER FileOffset,
IN ULONG Length,
IN BOOLEAN Wait,
IN ULONG LockKey,
OUT PVOID Buffer,
OUT PIO_STATUS_BLOCK IoStatus,
IN PDEVICE_OBJECT DeviceObject,
IN ULONG_PTR TopLevelIrpValue
);
BOOLEAN
FsRtlCopyWrite2 (
IN PFILE_OBJECT FileObject,
IN PLARGE_INTEGER FileOffset,
IN ULONG Length,
IN BOOLEAN Wait,
IN ULONG LockKey,
IN PVOID Buffer,
OUT PIO_STATUS_BLOCK IoStatus,
IN PDEVICE_OBJECT DeviceObject,
IN ULONG_PTR TopLevelIrpValue
);
#ifdef ALLOC_PRAGMA
#pragma alloc_text(PAGE, FsRtlCopyRead2)
#pragma alloc_text(PAGE, FsRtlCopyWrite2)
#endif
BOOLEAN
FsRtlCopyRead2 (
IN PFILE_OBJECT FileObject,
IN PLARGE_INTEGER FileOffset,
IN ULONG Length,
IN BOOLEAN Wait,
IN ULONG LockKey,
OUT PVOID Buffer,
OUT PIO_STATUS_BLOCK IoStatus,
IN PDEVICE_OBJECT DeviceObject,
IN ULONG_PTR TopLevelIrpValue
)
/*++
Routine Description:
This routine does a fast cached read bypassing the usual file system
entry routine (i.e., without the Irp). It is used to do a copy read
of a cached file object. For a complete description of the arguments
see CcCopyRead.
Arguments:
FileObject - Pointer to the file object being read.
FileOffset - Byte offset in file for desired data.
Length - Length of desired data in bytes.
Wait - FALSE if caller may not block, TRUE otherwise
Buffer - Pointer to output buffer to which data should be copied.
IoStatus - Pointer to standard I/O status block to receive the status
for the transfer.
Return Value:
FALSE - if Wait was supplied as FALSE and the data was not delivered, or
if there is an I/O error.
TRUE - if the data is being delivered
--*/
{
PFSRTL_COMMON_FCB_HEADER Header;
BOOLEAN Status = TRUE;
ULONG PageCount = ADDRESS_AND_SIZE_TO_SPAN_PAGES((ULongToPtr(FileOffset->LowPart)), Length);
LARGE_INTEGER BeyondLastByte;
PDEVICE_OBJECT targetVdo;
PAGED_CODE();
//
// Special case a read of zero length
//
if (Length != 0) {
//
// Get a real pointer to the common fcb header
//
BeyondLastByte.QuadPart = FileOffset->QuadPart + (LONGLONG)Length;
Header = (PFSRTL_COMMON_FCB_HEADER)FileObject->FsContext;
//
// Enter the file system
//
FsRtlEnterFileSystem();
//
// Increment performance counters and get the resource
//
if (Wait) {
//
// Acquired shared on the common fcb header
//
(VOID)ExAcquireResourceSharedLite( Header->Resource, TRUE );
} else {
//
// Acquired shared on the common fcb header, and return if we
// don't get it
//
if (!ExAcquireResourceSharedLite( Header->Resource, FALSE )) {
FsRtlExitFileSystem();
//the ntfs guys dont do this AND it causes a compile error for me so
//comment it out
//CcFastReadResourceMiss += 1;
return FALSE;
}
}
//
// Now that the File is acquired shared, we can safely test if it
// is really cached and if we can do fast i/o and if not, then
// release the fcb and return.
//
if ((FileObject->PrivateCacheMap == NULL) ||
(Header->IsFastIoPossible == FastIoIsNotPossible)) {
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return FALSE;
}
//
// Check if fast I/O is questionable and if so then go ask the
// file system the answer
//
if (Header->IsFastIoPossible == FastIoIsQuestionable) {
PFAST_IO_DISPATCH FastIoDispatch;
// ASSERT(!KeIsExecutingDpc());
targetVdo = IoGetRelatedDeviceObject( FileObject );
FastIoDispatch = targetVdo->DriverObject->FastIoDispatch;
//
// All file systems that set "Is Questionable" had better support
// fast I/O
//
ASSERT(FastIoDispatch != NULL);
ASSERT(FastIoDispatch->FastIoCheckIfPossible != NULL);
//
// Call the file system to check for fast I/O. If the answer is
// anything other than GoForIt then we cannot take the fast I/O
// path.
//
if (!FastIoDispatch->FastIoCheckIfPossible( FileObject,
FileOffset,
Length,
Wait,
LockKey,
TRUE, // read operation
IoStatus,
targetVdo )) {
//
// Fast I/O is not possible so release the Fcb and return.
//
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return FALSE;
}
}
//
// Check for read past file size.
//
if ( BeyondLastByte.QuadPart > Header->FileSize.QuadPart ) {
if ( FileOffset->QuadPart >= Header->FileSize.QuadPart ) {
IoStatus->Status = STATUS_END_OF_FILE;
IoStatus->Information = 0;
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return TRUE;
}
Length = (ULONG)( Header->FileSize.QuadPart - FileOffset->QuadPart );
}
//
// We can do fast i/o so call the cc routine to do the work and then
// release the fcb when we've done. If for whatever reason the
// copy read fails, then return FALSE to our caller.
//
// Also mark this as the top level "Irp" so that lower file system
// levels will not attempt a pop-up
//
IoSetTopLevelIrp((PIRP) TopLevelIrpValue);
try {
if (Wait && ((BeyondLastByte.HighPart | Header->FileSize.HighPart) == 0)) {
CcFastCopyRead( FileObject,
FileOffset->LowPart,
Length,
PageCount,
Buffer,
IoStatus );
FileObject->Flags |= FO_FILE_FAST_IO_READ;
ASSERT( (IoStatus->Status == STATUS_END_OF_FILE) ||
((FileOffset->LowPart + IoStatus->Information) <= Header->FileSize.LowPart));
} else {
Status = CcCopyRead( FileObject,
FileOffset,
Length,
Wait,
Buffer,
IoStatus );
FileObject->Flags |= FO_FILE_FAST_IO_READ;
ASSERT( !Status || (IoStatus->Status == STATUS_END_OF_FILE) ||
(((ULONGLONG)FileOffset->QuadPart + IoStatus->Information) <= (ULONGLONG)Header->FileSize.QuadPart));
}
if (Status) {
FileObject->CurrentByteOffset.QuadPart = FileOffset->QuadPart + IoStatus->Information;
}
} except( FsRtlIsNtstatusExpected(GetExceptionCode())
? EXCEPTION_EXECUTE_HANDLER
: EXCEPTION_CONTINUE_SEARCH ) {
Status = FALSE;
}
IoSetTopLevelIrp(NULL);
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return Status;
} else {
//
// A zero length transfer was requested.
//
IoStatus->Status = STATUS_SUCCESS;
IoStatus->Information = 0;
return TRUE;
}
}
BOOLEAN
FsRtlCopyWrite2 (
IN PFILE_OBJECT FileObject,
IN PLARGE_INTEGER FileOffset,
IN ULONG Length,
IN BOOLEAN Wait,
IN ULONG LockKey,
IN PVOID Buffer,
OUT PIO_STATUS_BLOCK IoStatus,
IN PDEVICE_OBJECT DeviceObject,
IN ULONG_PTR TopLevelIrpValue
)
/*++
Routine Description:
This routine does a fast cached write bypassing the usual file system
entry routine (i.e., without the Irp). It is used to do a copy write
of a cached file object. For a complete description of the arguments
see CcCopyWrite.
Arguments:
FileObject - Pointer to the file object being write.
FileOffset - Byte offset in file for desired data.
Length - Length of desired data in bytes.
Wait - FALSE if caller may not block, TRUE otherwise
Buffer - Pointer to output buffer to which data should be copied.
IoStatus - Pointer to standard I/O status block to receive the status
for the transfer.
Return Value:
FALSE - if Wait was supplied as FALSE and the data was not delivered, or
if there is an I/O error.
TRUE - if the data is being delivered
--*/
{
PFSRTL_COMMON_FCB_HEADER Header;
BOOLEAN AcquiredShared = FALSE;
BOOLEAN Status = TRUE;
BOOLEAN FileSizeChanged = FALSE;
BOOLEAN WriteToEndOfFile = (BOOLEAN)((FileOffset->LowPart == FILE_WRITE_TO_END_OF_FILE) &&
(FileOffset->HighPart == -1));
PAGED_CODE();
//
// Get a real pointer to the common fcb header
//
Header = (PFSRTL_COMMON_FCB_HEADER)FileObject->FsContext;
//
// Do we need to verify the volume? If so, we must go to the file
// system. Also return FALSE if FileObject is write through, the
// File System must do that.
//
if (CcCanIWrite( FileObject, Length, Wait, FALSE ) &&
!FlagOn(FileObject->Flags, FO_WRITE_THROUGH) &&
CcCopyWriteWontFlush(FileObject, FileOffset, Length)) {
//
// Assume our transfer will work
//
IoStatus->Status = STATUS_SUCCESS;
IoStatus->Information = Length;
//
// Special case the zero byte length
//
if (Length != 0) {
//
// Enter the file system
//
FsRtlEnterFileSystem();
//
// Split into separate paths for increased performance. First
// we have the faster path which only supports Wait == TRUE and
// 32 bits. We will make an unsafe test on whether the fast path
// is ok, then just return FALSE later if we were wrong. This
// should virtually never happen.
//
// IMPORTANT NOTE: It is very important that any changes mad to
// this path also be applied to the 64-bit path
// which is the else of this test!
//
if (Wait && (Header->AllocationSize.HighPart == 0)) {
ULONG Offset, NewFileSize;
ULONG OldFileSize;
ULONG OldValidDataLength;
BOOLEAN Wrapped;
//
// Make our best guess on whether we need the file exclusive
// or shared. Note that we do not check FileOffset->HighPart
// until below.
//
NewFileSize = FileOffset->LowPart + Length;
if (WriteToEndOfFile || (NewFileSize > Header->ValidDataLength.LowPart)) {
//
// Acquired shared on the common fcb header
//
ExAcquireResourceExclusiveLite( Header->Resource, TRUE );
} else {
//
// Acquired shared on the common fcb header
//
ExAcquireResourceSharedLite( Header->Resource, TRUE );
AcquiredShared = TRUE;
}
//
// We have the fcb shared now check if we can do fast i/o
// and if the file space is allocated, and if not then
// release the fcb and return.
//
if (WriteToEndOfFile) {
Offset = Header->FileSize.LowPart;
NewFileSize = Header->FileSize.LowPart + Length;
Wrapped = NewFileSize < Header->FileSize.LowPart;
} else {
Offset = FileOffset->LowPart;
NewFileSize = FileOffset->LowPart + Length;
Wrapped = (NewFileSize < FileOffset->LowPart) || (FileOffset->HighPart != 0);
}
//
// Now that the File is acquired shared, we can safely test
// if it is really cached and if we can do fast i/o and we
// do not have to extend. If not then release the fcb and
// return.
//
// Get out if we have too much to zero. This case is not important
// for performance, and a file system supporting sparseness may have
// a way to do this more efficiently.
//
if ((FileObject->PrivateCacheMap == NULL) ||
(Header->IsFastIoPossible == FastIoIsNotPossible) ||
(NewFileSize > Header->AllocationSize.LowPart) ||
(Offset >= (Header->ValidDataLength.LowPart + 0x2000)) ||
(Header->AllocationSize.HighPart != 0) || Wrapped) {
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return FALSE;
}
//
// If we will be extending ValidDataLength, we will have to
// get the Fcb exclusive, and make sure that FastIo is still
// possible. We should only execute this block of code very
// rarely, when the unsafe test for ValidDataLength failed
// above.
//
if (AcquiredShared && (NewFileSize > Header->ValidDataLength.LowPart)) {
ExReleaseResourceLite( Header->Resource );
ExAcquireResourceExclusiveLite( Header->Resource, TRUE );
//
// If writing to end of file, we must recalculate new size.
//
if (WriteToEndOfFile) {
Offset = Header->FileSize.LowPart;
NewFileSize = Header->FileSize.LowPart + Length;
Wrapped = NewFileSize < Header->FileSize.LowPart;
}
if ((FileObject->PrivateCacheMap == NULL) ||
(Header->IsFastIoPossible == FastIoIsNotPossible) ||
(NewFileSize > Header->AllocationSize.LowPart) ||
(Header->AllocationSize.HighPart != 0) || Wrapped) {
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return FALSE;
}
}
//
// Check if fast I/O is questionable and if so then go ask
// the file system the answer
//
if (Header->IsFastIoPossible == FastIoIsQuestionable) {
PDEVICE_OBJECT targetVdo = IoGetRelatedDeviceObject( FileObject );
PFAST_IO_DISPATCH FastIoDispatch = targetVdo->DriverObject->FastIoDispatch;
IO_STATUS_BLOCK IoStatus;
//
// All file system then set "Is Questionable" had better
// support fast I/O
//
ASSERT(FastIoDispatch != NULL);
ASSERT(FastIoDispatch->FastIoCheckIfPossible != NULL);
//
// Call the file system to check for fast I/O. If the
// answer is anything other than GoForIt then we cannot
// take the fast I/O path.
//
ASSERT(FILE_WRITE_TO_END_OF_FILE == 0xffffffff);
if (!FastIoDispatch->FastIoCheckIfPossible( FileObject,
FileOffset->QuadPart != (LONGLONG)-1 ?
FileOffset : &Header->FileSize,
Length,
TRUE,
LockKey,
FALSE, // write operation
&IoStatus,
targetVdo )) {
//
// Fast I/O is not possible so release the Fcb and
// return.
//
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return FALSE;
}
}
//
// Now see if we will change FileSize. We have to do it now
// so that our reads are not nooped.
//
if (NewFileSize > Header->FileSize.LowPart) {
FileSizeChanged = TRUE;
OldFileSize = Header->FileSize.LowPart;
OldValidDataLength = Header->ValidDataLength.LowPart;
Header->FileSize.LowPart = NewFileSize;
}
//
// We can do fast i/o so call the cc routine to do the work
// and then release the fcb when we've done. If for whatever
// reason the copy write fails, then return FALSE to our
// caller.
//
// Also mark this as the top level "Irp" so that lower file
// system levels will not attempt a pop-up
//
IoSetTopLevelIrp((PIRP) TopLevelIrpValue);
try {
//
// See if we have to do some zeroing
//
if (Offset > Header->ValidDataLength.LowPart) {
LARGE_INTEGER ZeroEnd;
ZeroEnd.LowPart = Offset;
ZeroEnd.HighPart = 0;
CcZeroData( FileObject,
&Header->ValidDataLength,
&ZeroEnd,
TRUE );
}
CcFastCopyWrite( FileObject,
Offset,
Length,
Buffer );
} except( FsRtlIsNtstatusExpected(GetExceptionCode())
? EXCEPTION_EXECUTE_HANDLER
: EXCEPTION_CONTINUE_SEARCH ) {
Status = FALSE;
}
IoSetTopLevelIrp(NULL);
//
// If we succeeded, see if we have to update FileSize or
// ValidDataLength.
//
if (Status) {
//
// In the case of ValidDataLength, we really have to
// check again since we did not do this when we acquired
// the resource exclusive.
//
if (NewFileSize > Header->ValidDataLength.LowPart) {
Header->ValidDataLength.LowPart = NewFileSize;
}
//
// Set this handle as having modified the file
//
FileObject->Flags |= FO_FILE_MODIFIED;
if (FileSizeChanged) {
CcGetFileSizePointer(FileObject)->LowPart = NewFileSize;
FileObject->Flags |= FO_FILE_SIZE_CHANGED;
}
//
// Also update the file position pointer
//
FileObject->CurrentByteOffset.LowPart = Offset + Length;
FileObject->CurrentByteOffset.HighPart = 0;
//
// If we did not succeed, then we must restore the original
// FileSize while holding the PagingIoResource exclusive if
// it exists.
//
} else if (FileSizeChanged) {
if ( Header->PagingIoResource != NULL ) {
(VOID)ExAcquireResourceExclusiveLite( Header->PagingIoResource, TRUE );
Header->FileSize.LowPart = OldFileSize;
Header->ValidDataLength.LowPart = OldValidDataLength;
ExReleaseResourceLite( Header->PagingIoResource );
} else {
Header->FileSize.LowPart = OldFileSize;
Header->ValidDataLength.LowPart = OldValidDataLength;
}
}
//
// Here is the 64-bit or no-wait path.
//
} else {
LARGE_INTEGER Offset, NewFileSize;
LARGE_INTEGER OldFileSize;
LARGE_INTEGER OldValidDataLength;
// ASSERT(!KeIsExecutingDpc());
//
// Make our best guess on whether we need the file exclusive
// or shared.
//
NewFileSize.QuadPart = FileOffset->QuadPart + (LONGLONG)Length;
if (WriteToEndOfFile || (NewFileSize.QuadPart > Header->ValidDataLength.QuadPart)) {
//
// Acquired shared on the common fcb header, and return
// if we don't get it.
//
if (!ExAcquireResourceExclusiveLite( Header->Resource, Wait )) {
FsRtlExitFileSystem();
return FALSE;
}
} else {
//
// Acquired shared on the common fcb header, and return
// if we don't get it.
//
if (!ExAcquireResourceSharedLite( Header->Resource, Wait )) {
FsRtlExitFileSystem();
return FALSE;
}
AcquiredShared = TRUE;
}
//
// We have the fcb shared now check if we can do fast i/o
// and if the file space is allocated, and if not then
// release the fcb and return.
//
if (WriteToEndOfFile) {
Offset = Header->FileSize;
NewFileSize.QuadPart = Header->FileSize.QuadPart + (LONGLONG)Length;
} else {
Offset = *FileOffset;
NewFileSize.QuadPart = FileOffset->QuadPart + (LONGLONG)Length;
}
//
// Now that the File is acquired shared, we can safely test
// if it is really cached and if we can do fast i/o and we
// do not have to extend. If not then release the fcb and
// return.
//
// Get out if we are about to zero too much as well, as commented above.
//
if ((FileObject->PrivateCacheMap == NULL) ||
(Header->IsFastIoPossible == FastIoIsNotPossible) ||
(Offset.QuadPart >= (Header->ValidDataLength.QuadPart + 0x2000)) ||
( NewFileSize.QuadPart > Header->AllocationSize.QuadPart ) ) {
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return FALSE;
}
//
// If we will be extending ValidDataLength, we will have to
// get the Fcb exclusive, and make sure that FastIo is still
// possible. We should only execute this block of code very
// rarely, when the unsafe test for ValidDataLength failed
// above.
//
if (AcquiredShared && ( NewFileSize.QuadPart > Header->ValidDataLength.QuadPart )) {
ExReleaseResourceLite( Header->Resource );
if (!ExAcquireResourceExclusiveLite( Header->Resource, Wait )) {
FsRtlExitFileSystem();
return FALSE;
}
//
// If writing to end of file, we must recalculate new size.
//
if (WriteToEndOfFile) {
Offset = Header->FileSize;
NewFileSize.QuadPart = Header->FileSize.QuadPart + (LONGLONG)Length;
}
if ((FileObject->PrivateCacheMap == NULL) ||
(Header->IsFastIoPossible == FastIoIsNotPossible) ||
( NewFileSize.QuadPart > Header->AllocationSize.QuadPart ) ) {
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return FALSE;
}
}
//
// Check if fast I/O is questionable and if so then go ask
// the file system the answer
//
if (Header->IsFastIoPossible == FastIoIsQuestionable) {
PDEVICE_OBJECT targetVdo = IoGetRelatedDeviceObject( FileObject );
PFAST_IO_DISPATCH FastIoDispatch = targetVdo->DriverObject->FastIoDispatch;
IO_STATUS_BLOCK IoStatus;
//
// All file system then set "Is Questionable" had better
// support fast I/O
//
ASSERT(FastIoDispatch != NULL);
ASSERT(FastIoDispatch->FastIoCheckIfPossible != NULL);
//
// Call the file system to check for fast I/O. If the
// answer is anything other than GoForIt then we cannot
// take the fast I/O path.
//
ASSERT(FILE_WRITE_TO_END_OF_FILE == 0xffffffff);
if (!FastIoDispatch->FastIoCheckIfPossible( FileObject,
FileOffset->QuadPart != (LONGLONG)-1 ?
FileOffset : &Header->FileSize,
Length,
Wait,
LockKey,
FALSE, // write operation
&IoStatus,
targetVdo )) {
//
// Fast I/O is not possible so release the Fcb and
// return.
//
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return FALSE;
}
}
//
// Now see if we will change FileSize. We have to do it now
// so that our reads are not nooped.
//
if ( NewFileSize.QuadPart > Header->FileSize.QuadPart ) {
FileSizeChanged = TRUE;
OldFileSize = Header->FileSize;
OldValidDataLength = Header->ValidDataLength;
//
// Deal with an extremely rare pathalogical case here the
// file size wraps.
//
if ( (Header->FileSize.HighPart != NewFileSize.HighPart) &&
(Header->PagingIoResource != NULL) ) {
(VOID)ExAcquireResourceExclusiveLite( Header->PagingIoResource, TRUE );
Header->FileSize = NewFileSize;
ExReleaseResourceLite( Header->PagingIoResource );
} else {
Header->FileSize = NewFileSize;
}
}
//
// We can do fast i/o so call the cc routine to do the work
// and then release the fcb when we've done. If for whatever
// reason the copy write fails, then return FALSE to our
// caller.
//
// Also mark this as the top level "Irp" so that lower file
// system levels will not attempt a pop-up
//
IoSetTopLevelIrp((PIRP) TopLevelIrpValue);
try {
//
// See if we have to do some zeroing
//
if ( Offset.QuadPart > Header->ValidDataLength.QuadPart ) {
Status = CcZeroData( FileObject,
&Header->ValidDataLength,
&Offset,
Wait );
}
if (Status) {
Status = CcCopyWrite( FileObject,
&Offset,
Length,
Wait,
Buffer );
}
} except( FsRtlIsNtstatusExpected(GetExceptionCode())
? EXCEPTION_EXECUTE_HANDLER
: EXCEPTION_CONTINUE_SEARCH ) {
Status = FALSE;
}
IoSetTopLevelIrp(NULL);
//
// If we succeeded, see if we have to update FileSize or
// ValidDataLength.
//
if (Status) {
//
// In the case of ValidDataLength, we really have to
// check again since we did not do this when we acquired
// the resource exclusive.
//
if ( NewFileSize.QuadPart > Header->ValidDataLength.QuadPart ) {
//
// Deal with an extremely rare pathalogical case here
// the ValidDataLength wraps.
//
if ( (Header->ValidDataLength.HighPart != NewFileSize.HighPart) &&
(Header->PagingIoResource != NULL) ) {
(VOID)ExAcquireResourceExclusiveLite( Header->PagingIoResource, TRUE );
Header->ValidDataLength = NewFileSize;
ExReleaseResourceLite( Header->PagingIoResource );
} else {
Header->ValidDataLength = NewFileSize;
}
}
//
// Set this handle as having modified the file
//
FileObject->Flags |= FO_FILE_MODIFIED;
if (FileSizeChanged) {
*CcGetFileSizePointer(FileObject) = NewFileSize;
FileObject->Flags |= FO_FILE_SIZE_CHANGED;
}
//
// Also update the current file position pointer
//
FileObject->CurrentByteOffset.QuadPart = Offset.QuadPart + Length;
//
// If we did not succeed, then we must restore the original
// FileSize while holding the PagingIoResource exclusive if
// it exists.
//
} else if (FileSizeChanged) {
if ( Header->PagingIoResource != NULL ) {
(VOID)ExAcquireResourceExclusiveLite( Header->PagingIoResource, TRUE );
Header->FileSize = OldFileSize;
Header->ValidDataLength = OldValidDataLength;
ExReleaseResourceLite( Header->PagingIoResource );
} else {
Header->FileSize = OldFileSize;
Header->ValidDataLength = OldValidDataLength;
}
}
}
ExReleaseResourceLite( Header->Resource );
FsRtlExitFileSystem();
return Status;
} else {
//
// A zero length transfer was requested.
//
return TRUE;
}
} else {
//
// The volume must be verified or the file is write through.
//
return FALSE;
}
}