Leaked source code of windows server 2003
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126 lines
3.2 KiB

#ifndef _PATCH_LZX_H_
#define _PATCH_LZX_H_
#ifdef __cplusplus
extern "C" {
#endif
//
// The patch code is using the LZX_MAXWINDOW value to compute
// progress ranges. We need a better way to compute progress
// ranges that doesn't need to know the details of the underlying
// compression engine.
//
#define LZX_MAXWINDOW_8 (8*1024*1024) // 8MB
#define LZX_MAXWINDOW_32 (32*1024*1024) // 32MB
#ifndef PFNALLOC
typedef PVOID ( __fastcall * PFNALLOC )( HANDLE hAllocator, ULONG Size );
#endif
//
// The PFNALLOC function must return zeroed memory its caller, or NULL to
// indicate insufficient memory.
//
// Note that no PFNFREE corresponding to PFNALLOC is specified. Functions
// that take a PFNALLOC parameter use that routine for multiple allocations,
// but it is the responsibility of the caller to free any allocations made
// through the PFNALLOC allocator after the function has returned. This
// scheme is used to facilitate multiple allocations that can be freed with
// a single call such as a HeapCreate/HeapAlloc[...]/HeapDestroy sequence.
//
ULONG
WINAPI
EstimateLzxCompressionMemoryRequirement(
IN ULONG OldDataSize,
IN ULONG NewDataSize,
IN ULONG OptionFlags
);
ULONG
WINAPI
EstimateLzxDecompressionMemoryRequirement(
IN ULONG OldDataSize,
IN ULONG NewDataSize,
IN ULONG OptionFlags
);
ULONG
WINAPI
RawLzxCompressBuffer(
IN PVOID InDataBuffer,
IN ULONG InDataSize,
IN ULONG OutDataBufferSize,
OUT PVOID OutDataBuffer OPTIONAL,
OUT PULONG OutDataSize,
IN PFNALLOC pfnAlloc,
IN HANDLE AllocHandle,
IN PPATCH_PROGRESS_CALLBACK ProgressCallback,
IN PVOID CallbackContext,
IN ULONG ProgressInitialValue,
IN ULONG ProgressMaximumValue
);
ULONG
WINAPI
CreateRawLzxPatchDataFromBuffers(
IN PVOID OldDataBuffer,
IN ULONG OldDataSize,
IN PVOID NewDataBuffer,
IN ULONG NewDataSize,
IN ULONG PatchBufferSize,
OUT PVOID PatchBuffer,
OUT ULONG *PatchSize,
IN ULONG OptionFlags,
IN PVOID OptionData,
IN PFNALLOC pfnAlloc,
IN HANDLE AllocHandle,
IN PPATCH_PROGRESS_CALLBACK ProgressCallback,
IN PVOID CallbackContext,
IN ULONG ProgressInitialValue,
IN ULONG ProgressMaximumValue
);
ULONG
WINAPI
ApplyRawLzxPatchToBuffer(
IN PVOID OldDataBuffer,
IN ULONG OldDataSize,
IN PVOID PatchDataBuffer,
IN ULONG PatchDataSize,
OUT PVOID NewDataBuffer,
IN ULONG NewDataSize,
IN ULONG OptionFlags,
IN PVOID OptionData,
IN PFNALLOC pfnAlloc,
IN HANDLE AllocHandle,
IN PPATCH_PROGRESS_CALLBACK ProgressCallback,
IN PVOID CallbackContext,
IN ULONG ProgressInitialValue,
IN ULONG ProgressMaximumValue
);
ULONG
__fastcall
LzxWindowSize(
IN ULONG OldDataSize,
IN ULONG NewDataSize,
IN DWORD OptionFlags
);
ULONG
__fastcall
LzxInsertSize(
IN ULONG OldDataSize,
IN DWORD OptionFlags
);
#ifdef __cplusplus
}
#endif
#endif // _PATCH_LZX_H_