Leaked source code of windows server 2003
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/*++
Copyright (c) 1992 Microsoft Corporation
Module Name:
suballcp.h
Abstract:
This is the private include file for the suballocation
package.
Author:
Dave Hastings (daveh) creation-date 25-Jan-1994
Revision History:
--*/
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <windows.h>
#include <malloc.h>
#include <suballoc.h>
//
// Constants
//
//
// Smallest chunk that will be sub allocated
// 1024 was chosen currently, because that is the
// smallest chunk XMS will allocate.
//
#define SUBALLOC_GRANULARITY 1024
//
// Assertions and macros
//
//
// Force code to be stepped through
//
#if 0
#define ASSERT_STEPTHROUGH DbgBreakPoint()
#else
#define ASSERT_STEPTHROUGH
#endif
//
// Signature macros for SUBALLOCATION
//
#if DBG
//
// signature is "SubA"
//
#define INIT_SUBALLOC_SIGNATURE(p) p->Signature = (ULONG)0x41627553
#define ASSERT_SUBALLOC(p) ASSERT((p->Signature == (ULONG)0x41627553))
#else
#define INIT_SUBALLOC_SIGNATURE(p)
#define ASSERT_SUBALLOC(p)
#endif
//
// Macro for extracting a bit from a bitfield of type char
//
#define GET_BIT_FROM_CHAR_ARRAY(p, i) \
((p[(i)/(sizeof(UCHAR) * 8)] >> ((i) % (sizeof(UCHAR) * 8))) & 1)
//
// Macro for setting a bit in a bitfield of type char
//
#define SET_BIT_IN_CHAR_ARRAY(p, i) \
(p[(i)/(sizeof(UCHAR) * 8)] |= (1 << ((i) % (sizeof(UCHAR) * 8))))
//
// Macro for clearing a bit in a bitfield of type char
//
#define CLEAR_BIT_IN_CHAR_ARRAY(p, i) \
(p[(i)/(sizeof(UCHAR) * 8)] &= ~(1 << ((i) % (sizeof(UCHAR) * 8))))
//
// Generate a sub alloc block index from an address
//
#define ADDRESS_TO_BLOCK_INDEX(p, i) \
((i - p->BaseAddress)/ SUBALLOC_GRANULARITY)
//
// Generate an address from a block index
//
#define BLOCK_INDEX_TO_ADDRESS(p, i) \
(p->BaseAddress + (i) * SUBALLOC_GRANULARITY)
// Round the allocated size to next allocation
// granularity
//
#define ALLOC_ROUND(s) \
(s + SUBALLOC_GRANULARITY - 1) / SUBALLOC_GRANULARITY
//
// Types
//
//
// Enum for commit acctions
//
typedef enum {
SACommit,
SADecommit
} COMMIT_ACTION;
//
// Structure for tracking the address space. Each chunk of
// memory of SUBALLOC_GRANULARITY in size is represented by
// a bit. Each chunk of memory of COMMIT_GRANULARITY is
// represented by one bit of the array Allocated.
//
// ?? Should we add a field to indicate whether the chunk is
// committed? We can always check for all allocated bits
// zero, and use that as an indication that the chunk is
// not committed.
//
//
typedef struct _SubAllocation {
#if DBG
ULONG Signature;
#endif
PSACOMMITROUTINE CommitRoutine;
PSACOMMITROUTINE DecommitRoutine;
PSAMEMORYMOVEROUTINE MoveMemRoutine;
ULONG BaseAddress;
ULONG Size; // size in SUBALLOC_GRANULARITY
ULONG FirstFree; // keeps block # of first free block
// cuts alloc time in half
//
// bitfield with one bit per chunk. Bit set indicates
// allocated. Bit clear indicates free. All bits
// clear indicates un committed
//
UCHAR Allocated[1];
} SUBALLOCATIONDATA, *PSUBALLOCATIONDATA;
//
// Internal Routines
//
BOOL
CommitChunk(
PSUBALLOCATIONDATA SubAllocation,
ULONG StartChunk,
ULONG Size,
COMMIT_ACTION Action
);
BOOL
IsBlockCommitted(
PSUBALLOCATIONDATA SubAlloc,
ULONG CurrentBlock
);
BOOL
AllocateChunkAt(
PSUBALLOCATIONDATA SubAlloc,
ULONG Size,
ULONG BlockIndex,
BOOLEAN CheckFree
);
BOOL
FreeChunk(
PSUBALLOCATIONDATA SubAlloc,
ULONG Size,
ULONG BlockIndex
);