Leaked source code of windows server 2003
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/*++ BUILD Version: 0001
*
* WOW v1.0
*
* Copyright (c) 1991, Microsoft Corporation
*
* WUCOMM.H
* WOW32 16-bit User API support
*
* History:
* Created 07-Mar-1991 by Jeff Parsons (jeffpar)
* Updated Dec-1992 by Craig Jones (v-cjones)
--*/
#include "wowcomm.h"
// these limits set as doc'd in Win3.1 Prog. ref. for OpenComm()
#define NUMCOMS 9 // max avail COM's
#define NUMLPTS 3 // max available LPT's
#define NUMPORTS NUMCOMS+NUMLPTS // max # of entries in PortTab[]
// com port indicies into PortTab[]
#define COM1 0
#define COM2 1
#define COM3 2
#define COM4 3
#define COM5 4
#define COM6 5
#define COM7 6
#define COM8 7
#define COM9 8
#define LPT1 NUMCOMS
#define LPT2 LPT1+1
#define LPT3 LPT1+2
#define AUX COM1
#define PRN LPT1
// DOS comm IRQ assignments
#define IRQ3 3
#define IRQ4 4
#define IRQ5 5
#define IRQ7 7
// LPT assignments a la Win3.1
#define LPTFIRST 0x80 // 0x80 == LPT1
#define LPTLAST LPTFIRST + NUMLPTS - 1 // 0x82 == LPT3
// other useful deinitions & macros
#define COMMASK 0x00FF // strip garbage from idComDev
#define LPTMASK 0x007F // get 0-based LPT #
#define GETLPTID(id) ((id & LPTMASK) + LPT1) // 0x80 LPT to PortTab[] index
#define TABIDTOLPT(id) (id + LPTFIRST - NUMCOMS) // PortTab[] index to LPT 0x80
#define VALIDCOM(id) ((id < NUMCOMS) ? TRUE : FALSE)
#define VALIDLPT(id) (((id >= LPTFIRST) && (id <= LPTLAST)) ? TRUE : FALSE)
#define GETPWOWPTR(id) (VALIDCOM(id) ? PortTab[id].pWOWPort : (VALIDLPT(id) ? PortTab[GETLPTID(id)].pWOWPort : NULL))
#define RM_BIOS_DATA 0x00400000 // bios data real mode seg:0
// for Win3.1 compatibility in EscapeCommFunction() API thunk support
#define RESETDEV 7
#define GETMAXLPT 8
#define GETMAXCOM 9
#define GETBASEIRQ 10
// notifications for EnableCommNotification() support
#define CN_RECEIVE 0x0001
#define CN_TRANSMIT 0x0002
#define CN_EVENT 0x0004
#define CN_RECEIVEHI 0x0100
#define CN_TRANSMITHI 0x0200
#define CN_NOTIFYHI 0x0400
#define WOW_WM_COMMNOTIFY 0x0044
// set all the events that can be masked on NT (a sub-set of Win3.1)
#define EV_NTEVENTS (EV_BREAK | EV_CTS | EV_DSR | EV_ERR | EV_TXEMPTY | \
EV_RLSD | EV_RXCHAR | EV_RXFLAG | EV_RING)
// constants for how Win3.1 expects to see the MSR
#define MSR_DELTAONLY 0x0000000F // strip off MSR state bits
#define MSR_STATEONLY 0x000000F0 // strip off MSR delta bits
#define MSR_DCTS 0x01 // bit for delta CTS
#define MSR_DDSR 0x02 // bit for delta DSR
#define MSR_TERI 0x04 // bit for TERI
#define MSR_DDCD 0x08 // bit for delta DCD
#define MSR_CTS 0x10 // bit for CTS
#define MSR_DSR 0x20 // bit for DSR
#define MSR_RI 0x40 // bit for RI
#define MSR_DCD 0x80 // bit for DCD
// Win3.1 constants for RLSD, CTS, and DSR timeout support
#define CE_RLSDTO 0x0080
#define CE_CTSTO 0x0020
#define CE_DSRTO 0x0040
// constants for the Event Word
#define EV_CTSS 0x00000400 // bit for Win3.1 showing CTS state
#define EV_DSRS 0x00000800 // bit for Win3.1 showing DSR state
#define EV_RLSDS 0x00001000 // bit for Win3.1 showing RLSD state
#define EV_RingTe 0x00002000 // bit for Win3.1 showing RingTe state
#define ERR_XMIT 0x4000 // can't xmit a char Win3.1
#define INFINITE_TIMEOUT 0xFFFF // infinite timeout Win3.1
#define IGNORE_TIMEOUT 0x0000 // Win3.1 ignore RLSD, CTS, & DSR timeouts
#define COMBUF 2 // max. # of bytes we'll queue for WriteComm()
#define MAXCOMNAME 4 // max length of a comm device name
#define MAXCOMNAMENULL MAXCOMNAME+1 // length of a comm device name + NULL
// for 16-bit to 32-bit comm support
typedef struct _WOWPORT {
UINT idComDev; // idComDev returned to app as handle of port
HANDLE h32; // NT file handle used instead of idComDev
HANDLE hREvent; // structure for overlapped reads
CRITICAL_SECTION csWrite; // critsect controls following 4 variables.
PUCHAR pchWriteHead; // oldest byte not yet written to port.
PUCHAR pchWriteTail; // first byte available in buffer.
WORD cbWriteFree; // number of bytes available in write buffer.
WORD cbWritePending; // number of bytes now in WriteFile()
PUCHAR pchWriteBuf; // write buffer
WORD cbWriteBuf; // size of the write buffer. One byte unused.
HANDLE hWriteThread; // thread handle for COM writer.
HANDLE hWriteEvent; // signalled by app thread when empty buffer
// made non-empty to wake up writer thread.
OVERLAPPED olWrite; // Overlapped structure used for writes.
BOOL fWriteDone; // Indicates app thread completed first write.
DWORD cbWritten; // Valid when fWriteDone == TRUE.
DWORD dwThreadID; // app's thread id for crashed/hung app support
DWORD dwErrCode; // most recent error for this idComDev
COMSTAT cs; // struct for error handling
BOOL fChEvt; // TRUE if app set fChEvt in DCB struct
// 16-bit DCB for LPT support only
PDCB16 pdcb16; // save DCB for LPT ports
// for UngetCommChar() support
BOOL fUnGet; // flag specifying an ungot char is pending
UCHAR cUnGet; // ungot char in "buffer" only if fUnGet is set
// for SetCommEventMask()/EnableCommNotification() support
HANDLE hMiThread; // thread handle for Modem interrupt support
BOOL fClose; // flag to close auxiliary threads
// for SetCommEventMask() support only
DWORD dwComDEB16; // DWORD obtained by call to GlobalDosAlloc()
PCOMDEB16 lpComDEB16; // flat address to above
// for XonLim & XoffLim checking in SetCommState
DWORD cbInQ; // Actual size of in Queue set in WU32OpenComm
// for RLSD, CTS, DSR timeout support
WORD RLSDTimeout; // max time in msec to wait for RLSD (0->ignore)
WORD CTSTimeout; // max time in msec to wait for CTS (0->ignore)
WORD DSRTimeout; // max time in msec to wait for DSR (0->ignore)
DWORD QLStackSeg; // Quicklink 1.3 hack See bug #398011
// save the seg val of COMDEB16 in low word, &
// the QuickLink stack selector in the high word
} WOWPORT, *PWOWPORT;
// Table of above structs, one entry needed for each comm port
typedef struct _PORTTAB {
CHAR szPort[MAXCOMNAMENULL]; // port name
PWOWPORT pWOWPort; // pointer to Comm Mapping struct
} PORTTAB, *PPORTTAB;
//
// Macro to calculate the size of chunk to write from the write
// to the filesystem.
//
// This is either the entire pending part of the
// buffer, or, if the buffer wraps, it is the portion
// between the head and the end of the buffer.
//
// In order to keep COMSTAT.cbOutQue moving at a reasonable
// pace, we restrict ourselves to writing at most 1024 bytes
// at a time. This is because ProComm for Windows uses the
// cbOutQue value in displaying its progress, so if we allow
// larger writes it will only update every 5-10k (assuming
// ProComm's default 16k write buffer),
//
#define CALC_COMM_WRITE_SIZE(pwp) \
min(1024, \
(pwp->pchWriteHead < pwp->pchWriteTail) \
? pwp->pchWriteTail - pwp->pchWriteHead \
: (pwp->pchWriteBuf + pwp->cbWriteBuf) - \
pwp->pchWriteHead \
);
// Win3.1 timesout Tx after approx. 65000 msec (65 sec)
#define WRITE_TIMEOUT 65000
// bitfields of the 16-bit COMSTAT.status
#define W31CS_fCtsHold 0x01
#define W31CS_fDsrHold 0x02
#define W31CS_fRlsdHold 0x04
#define W31CS_fXoffHold 0x08
#define W31CS_fSentHold 0x10
#define W31CS_fEof 0x20
#define W31CS_fTxim 0x40
// Win3.1 Baud Rate constants
#define W31CBR_110 0xFF10
#define W31CBR_300 0xFF11
#define W31CBR_600 0xFF12
#define W31CBR_1200 0xFF13
#define W31CBR_2400 0xFF14
#define W31CBR_4800 0xFF15
#define W31CBR_9600 0xFF16
#define W31CBR_14400 0xFF17
#define W31CBR_19200 0xFF18
#define W31CBR_reserved1 0xFF19
#define W31CBR_reserved2 0xFF1A
#define W31CBR_38400 0xFF1B
#define W31CBR_reserved3 0xFF1C
#define W31CBR_reserved4 0xFF1D
#define W31CBR_reserved5 0xFF1E
#define W31CBR_56000 0xFF1F
// these are defined in Win3.1 windows.h but aren't supported in comm.drv
#define W31CBR_128000 0xFF23
#define W31CBR_256000 0xFF27
// special way to say 115200
#define W31CBR_115200 0xFEFF
// constants for conversions from Win3.1 baud specifications to 32-bit baud
#define W31_DLATCH_110 1047
#define W31_DLATCH_300 384
#define W31_DLATCH_600 192
#define W31_DLATCH_1200 96
#define W31_DLATCH_2400 48
#define W31_DLATCH_4800 24
#define W31_DLATCH_9600 12
#define W31_DLATCH_14400 8
#define W31_DLATCH_19200 6
#define W31_DLATCH_38400 3
#define W31_DLATCH_56000 2
#define W31_DLATCH_115200 1
// Win3.1 flags for DCB structure
#define W31DCB_fBinary 0x0001
#define W31DCB_fRtsDisable 0x0002
#define W31DCB_fParity 0x0004
#define W31DCB_fOutxCtsFlow 0x0008
#define W31DCB_fOutxDsrFlow 0x0010
#define W31DCB_fDummy (0x0020 | 0x0040)
#define W31DCB_fDtrDisable 0x0080
#define W31DCB_fOutX 0x0100
#define W31DCB_fInX 0x0200
#define W31DCB_fPeChar 0x0400
#define W31DCB_fNull 0x0800
#define W31DCB_fChEvt 0x1000
#define W31DCB_fDtrFlow 0x2000
#define W31DCB_fRtsFlow 0x4000
#define W31DCB_fDummy2 0x8000
//+++ DEBUG SUPPORT
#ifdef DEBUG
#define COMMDEBUG(lpszformat) LOGDEBUG(1, lpszformat)
// for watching the modem events
#define DEBUGWATCHMODEMEVENTS(dwE, dwM, dwS, pcE16, pcM16) { \
if(dwS) { \
if((dwE != (DWORD)pcE16) || (dwM != (DWORD)pcM16)) { \
dwE = (DWORD)pcE16; \
dwM = (DWORD)pcM16; \
COMMDEBUG(("\nEvt:0x%4X MSR:0x%2X\n", dwE, dwM)); \
} \
else { \
COMMDEBUG((".")); \
} \
} \
}
// prototype for real-time debug output
void CommIODebug(ULONG fhCommIO, HANDLE hCommIO, LPSZ lpsz, ULONG cb, LPSZ lpszFile);
#else // endif DEBUG
#define COMMDEBUG(lpszFormat)
#define DEBUGWATCHMODEMEVENTS(dwE, dwM, dwS, pcE16, pcM16)
#define CommIODebug(fhCommIO, hCommIO, lpsz, cb, lpszFile)
#endif // endif !DEBUG
//--- DEBUG SUPPORT
// API support function prototypes
ULONG FASTCALL WU32BuildCommDCB(PVDMFRAME pFrame);
ULONG FASTCALL WU32ClearCommBreak(PVDMFRAME pFrame);
ULONG FASTCALL WU32CloseComm(PVDMFRAME pFrame);
ULONG FASTCALL WU32EnableCommNotification(PVDMFRAME pFrame);
ULONG FASTCALL WU32EscapeCommFunction(PVDMFRAME pFrame);
ULONG FASTCALL WU32FlushComm(PVDMFRAME pFrame);
ULONG FASTCALL WU32GetCommError(PVDMFRAME pFrame);
ULONG FASTCALL WU32GetCommEventMask(PVDMFRAME pFrame);
ULONG FASTCALL WU32GetCommState(PVDMFRAME pFrame);
ULONG FASTCALL WU32OpenComm(PVDMFRAME pFrame);
ULONG FASTCALL WU32ReadComm(PVDMFRAME pFrame);
ULONG FASTCALL WU32SetCommBreak(PVDMFRAME pFrame);
ULONG FASTCALL WU32SetCommEventMask(PVDMFRAME pFrame);
ULONG FASTCALL WU32SetCommState(PVDMFRAME pFrame);
ULONG FASTCALL WU32TransmitCommChar(PVDMFRAME pFrame);
ULONG FASTCALL WU32UngetCommChar(PVDMFRAME pFrame);
ULONG FASTCALL WU32WriteComm(PVDMFRAME pFrame);
// prototypes for functions exported to the VDM
BYTE GetCommShadowMSR(WORD idComDev);
HANDLE GetCommHandle(WORD idComDev);
// prototype for crashed/hung app cleanup support
VOID FreeCommSupportResources(DWORD dwThreadID);