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594 lines
17 KiB
594 lines
17 KiB
/*++
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Copyright (c) 2000 Microsoft Corporation
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Module Name:
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psctx.c
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Abstract:
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This procedure implements Get/Set Context Thread
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Author:
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David N. Cutler (davec) 20-Oct-2000
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Revision History:
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--*/
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#include "psp.h"
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#pragma alloc_text(PAGE, PspGetContext)
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#pragma alloc_text(PAGE, PspGetSetContextSpecialApc)
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#pragma alloc_text(PAGE, PspSetContext)
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VOID
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PspGetContext (
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IN PKTRAP_FRAME TrapFrame,
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IN PKNONVOLATILE_CONTEXT_POINTERS ContextPointers,
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IN OUT PCONTEXT ContextRecord
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)
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/*++
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Routine Description:
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This function selectively moves the contents of the specified trap frame
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and nonvolatile context to the specified context record.
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Arguments:
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TrapFrame - Supplies the contents of a trap frame.
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ContextPointers - Supplies the address of context pointers record.
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ContextRecord - Supplies the address of a context record.
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Return Value:
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None.
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--*/
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{
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ULONG ContextFlags;
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PLEGACY_SAVE_AREA NpxFrame;
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PAGED_CODE();
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//
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// Get control information if specified.
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//
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ContextFlags = ContextRecord->ContextFlags;
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if ((ContextFlags & CONTEXT_CONTROL) == CONTEXT_CONTROL) {
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//
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// Set registers RIP, CS, RSP, SS, and EFlags.
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//
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ContextRecord->Rip = TrapFrame->Rip;
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ContextRecord->SegCs = TrapFrame->SegCs;
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ContextRecord->SegSs = TrapFrame->SegSs;
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ContextRecord->Rsp = TrapFrame->Rsp;
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ContextRecord->EFlags = TrapFrame->EFlags;
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}
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//
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// Get segment register contents if specified.
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//
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if ((ContextFlags & CONTEXT_SEGMENTS) == CONTEXT_SEGMENTS) {
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//
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// Set segment registers GS, FS, ES, DS.
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//
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ContextRecord->SegDs = KGDT64_R3_DATA | RPL_MASK;
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ContextRecord->SegEs = KGDT64_R3_DATA | RPL_MASK;
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ContextRecord->SegFs = KGDT64_R3_CMTEB | RPL_MASK;
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ContextRecord->SegGs = KGDT64_R3_DATA | RPL_MASK;
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}
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//
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// Get integer register contents if specified.
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//
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if ((ContextFlags & CONTEXT_INTEGER) == CONTEXT_INTEGER) {
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//
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// Set integer registers RAX, RCX, RDX, RSI, RDI, R8, R9, R10, RBX,
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// RBP, R11, R12, R13, R14, and R15.
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//
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ContextRecord->Rax = TrapFrame->Rax;
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ContextRecord->Rcx = TrapFrame->Rcx;
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ContextRecord->Rdx = TrapFrame->Rdx;
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ContextRecord->R8 = TrapFrame->R8;
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ContextRecord->R9 = TrapFrame->R9;
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ContextRecord->R10 = TrapFrame->R10;
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ContextRecord->R11 = TrapFrame->R11;
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ContextRecord->Rbx = *ContextPointers->Rbx;
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ContextRecord->Rbp = *ContextPointers->Rbp;
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ContextRecord->Rsi = *ContextPointers->Rsi;
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ContextRecord->Rdi = *ContextPointers->Rdi;
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ContextRecord->R12 = *ContextPointers->R12;
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ContextRecord->R13 = *ContextPointers->R13;
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ContextRecord->R14 = *ContextPointers->R14;
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ContextRecord->R15 = *ContextPointers->R15;
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}
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//
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// Get floating point context if specified.
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//
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if ((ContextFlags & CONTEXT_FLOATING_POINT) == CONTEXT_FLOATING_POINT) {
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//
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// Set XMM registers Xmm0-Xmm15 and the XMM CSR contents.
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//
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RtlCopyMemory(&ContextRecord->Xmm0,
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&TrapFrame->Xmm0,
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sizeof(M128) * 6);
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ContextRecord->Xmm6 = *ContextPointers->Xmm6;
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ContextRecord->Xmm7 = *ContextPointers->Xmm7;
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ContextRecord->Xmm8 = *ContextPointers->Xmm8;
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ContextRecord->Xmm9 = *ContextPointers->Xmm9;
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ContextRecord->Xmm10 = *ContextPointers->Xmm10;
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ContextRecord->Xmm11 = *ContextPointers->Xmm11;
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ContextRecord->Xmm12 = *ContextPointers->Xmm12;
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ContextRecord->Xmm13 = *ContextPointers->Xmm13;
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ContextRecord->Xmm14 = *ContextPointers->Xmm14;
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ContextRecord->Xmm15 = *ContextPointers->Xmm15;
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ContextRecord->MxCsr = TrapFrame->MxCsr;
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//
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// If the specified mode is user, then also set the legacy floating
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// point state.
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//
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if ((TrapFrame->SegCs & MODE_MASK) == UserMode) {
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NpxFrame = (PLEGACY_SAVE_AREA)(TrapFrame + 1);
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RtlCopyMemory(&ContextRecord->FltSave,
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NpxFrame,
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sizeof(LEGACY_SAVE_AREA));
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}
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}
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//
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//
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// Get debug register contents if requested.
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//
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if ((ContextFlags & CONTEXT_DEBUG_REGISTERS) == CONTEXT_DEBUG_REGISTERS) {
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//
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// Set the debug registers DR0, DR1, DR2, DR3, DR6, and DR7.
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//
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if ((TrapFrame->Dr7 & DR7_ACTIVE) != 0) {
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ContextRecord->Dr0 = TrapFrame->Dr0;
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ContextRecord->Dr1 = TrapFrame->Dr1;
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ContextRecord->Dr2 = TrapFrame->Dr2;
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ContextRecord->Dr3 = TrapFrame->Dr3;
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ContextRecord->Dr6 = TrapFrame->Dr6;
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ContextRecord->Dr7 = TrapFrame->Dr7;
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} else {
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ContextRecord->Dr0 = 0;
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ContextRecord->Dr1 = 0;
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ContextRecord->Dr2 = 0;
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ContextRecord->Dr3 = 0;
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ContextRecord->Dr6 = 0;
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ContextRecord->Dr7 = 0;
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}
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}
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return;
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}
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VOID
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PspSetContext (
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OUT PKTRAP_FRAME TrapFrame,
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OUT PKNONVOLATILE_CONTEXT_POINTERS ContextPointers,
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IN PCONTEXT ContextRecord,
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KPROCESSOR_MODE PreviousMode
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)
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/*++
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Routine Description:
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This function selectively moves the contents of the specified context
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record to the specified trap frame and nonvolatile context.
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Arguments:
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TrapFrame - Supplies the address of a trap frame.
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ContextPointers - Supplies the address of a context pointers record.
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ContextRecord - Supplies the address of a context record.
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ProcessorMode - Supplies the processor mode to use when sanitizing
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the PSR and FSR.
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Return Value:
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None.
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--*/
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{
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ULONG ContextFlags;
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PLEGACY_SAVE_AREA NpxFrame;
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PAGED_CODE();
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//
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// Set control information if specified.
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//
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ContextFlags = ContextRecord->ContextFlags;
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if ((ContextFlags & CONTEXT_CONTROL) == CONTEXT_CONTROL) {
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//
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// Set registers RIP, RSP, and EFlags.
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//
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TrapFrame->EFlags = SANITIZE_EFLAGS(ContextRecord->EFlags, PreviousMode);
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TrapFrame->Rip = ContextRecord->Rip;
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TrapFrame->Rsp = ContextRecord->Rsp;
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//
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// The segment registers DS, ES, FS, and GS are never restored from saved
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// data. However, SS and CS are restored from the trap frame. Make sure
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// that these segment registers have the proper values.
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//
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if (PreviousMode == UserMode) {
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TrapFrame->SegSs = KGDT64_R3_DATA | RPL_MASK;
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if (ContextRecord->SegCs != (KGDT64_R3_CODE | RPL_MASK)) {
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TrapFrame->SegCs = KGDT64_R3_CMCODE | RPL_MASK;
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} else {
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TrapFrame->SegCs = KGDT64_R3_CODE | RPL_MASK;
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}
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} else {
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TrapFrame->SegCs = KGDT64_R0_CODE;
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TrapFrame->SegSs = KGDT64_NULL;
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}
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}
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//
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// Set integer registers contents if specified.
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//
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if ((ContextFlags & CONTEXT_INTEGER) == CONTEXT_INTEGER) {
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//
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// Set integer registers RAX, RCX, RDX, RSI, RDI, R8, R9, R10, RBX,
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// RBP, R11, R12, R13, R14, and R15.
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//
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TrapFrame->Rax = ContextRecord->Rax;
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TrapFrame->Rcx = ContextRecord->Rcx;
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TrapFrame->Rdx = ContextRecord->Rdx;
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TrapFrame->R8 = ContextRecord->R8;
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TrapFrame->R9 = ContextRecord->R9;
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TrapFrame->R10 = ContextRecord->R10;
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TrapFrame->R11 = ContextRecord->R11;
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*ContextPointers->Rbx = ContextRecord->Rbx;
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*ContextPointers->Rbp = ContextRecord->Rbp;
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*ContextPointers->Rsi = ContextRecord->Rsi;
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*ContextPointers->Rdi = ContextRecord->Rdi;
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*ContextPointers->R12 = ContextRecord->R12;
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*ContextPointers->R13 = ContextRecord->R13;
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*ContextPointers->R14 = ContextRecord->R14;
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*ContextPointers->R15 = ContextRecord->R15;
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}
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//
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// Set floating register contents if requested.
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//
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if ((ContextFlags & CONTEXT_FLOATING_POINT) == CONTEXT_FLOATING_POINT) {
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//
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// Set XMM registers Xmm0-Xmm15 and the XMM CSR contents.
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//
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RtlCopyMemory(&TrapFrame->Xmm0,
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&ContextRecord->Xmm0,
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sizeof(M128) * 6);
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*ContextPointers->Xmm6 = ContextRecord->Xmm6;
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*ContextPointers->Xmm7 = ContextRecord->Xmm7;
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*ContextPointers->Xmm8 = ContextRecord->Xmm8;
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*ContextPointers->Xmm9 = ContextRecord->Xmm9;
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*ContextPointers->Xmm10 = ContextRecord->Xmm10;
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*ContextPointers->Xmm11 = ContextRecord->Xmm11;
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*ContextPointers->Xmm12 = ContextRecord->Xmm12;
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*ContextPointers->Xmm13 = ContextRecord->Xmm13;
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*ContextPointers->Xmm14 = ContextRecord->Xmm14;
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*ContextPointers->Xmm15 = ContextRecord->Xmm15;
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//
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// Clear all reserved bits in MXCSR.
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//
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TrapFrame->MxCsr = SANITIZE_MXCSR(ContextRecord->MxCsr);
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//
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// If the specified mode is user, then also set the legacy floating
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// point state.
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//
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if (PreviousMode == UserMode) {
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//
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// Set the floating state MM0/ST0 - MM7/ST7 and the control state.
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//
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NpxFrame = (PLEGACY_SAVE_AREA)(TrapFrame + 1);
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RtlCopyMemory(NpxFrame,
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&ContextRecord->FltSave,
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sizeof(LEGACY_SAVE_AREA));
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}
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}
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//
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// Set debug register state if specified.
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//
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if ((ContextFlags & CONTEXT_DEBUG_REGISTERS) == CONTEXT_DEBUG_REGISTERS) {
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//
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// Set the debug registers DR0, DR1, DR2, DR3, DR6, and DR7.
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//
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TrapFrame->Dr0 = SANITIZE_DRADDR(ContextRecord->Dr0, PreviousMode);
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TrapFrame->Dr1 = SANITIZE_DRADDR(ContextRecord->Dr1, PreviousMode);
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TrapFrame->Dr2 = SANITIZE_DRADDR(ContextRecord->Dr2, PreviousMode);
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TrapFrame->Dr3 = SANITIZE_DRADDR(ContextRecord->Dr3, PreviousMode);
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TrapFrame->Dr6 = 0;
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TrapFrame->Dr7 = SANITIZE_DR7(ContextRecord->Dr7, PreviousMode);
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if (PreviousMode != KernelMode) {
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KeGetCurrentThread()->Header.DebugActive =
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(BOOLEAN)((TrapFrame->Dr7 & DR7_ACTIVE) != 0);
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}
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}
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return;
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}
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VOID
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PspGetSetContextSpecialApc (
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IN PKAPC Apc,
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IN PKNORMAL_ROUTINE *NormalRoutine,
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IN PVOID *NormalContext,
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IN PVOID *SystemArgument1,
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IN PVOID *SystemArgument2
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)
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/*++
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Routine Description:
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This function either captures the user mode state of the current thread,
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or sets the user mode state of the current thread. The operation type is
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determined by the value of SystemArgument1. A NULL value is used for get
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context, and a non-NULL value is used for set context.
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Arguments:
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Apc - Supplies a pointer to the APC control object that caused entry
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into this routine.
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NormalRoutine - Supplies a pointer to a pointer to the normal routine
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function that was specifed when the APC was initialized.
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NormalContext - Supplies a pointer to a pointer to an arbitrary data
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structure that was specified when the APC was initialized.
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SystemArgument1, SystemArgument2 - Supplies a set of two pointer to two
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arguments that contain untyped data.
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Return Value:
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None.
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--*/
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{
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PGETSETCONTEXT ContextBlock;
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PKNONVOLATILE_CONTEXT_POINTERS ContextPointers;
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CONTEXT ContextRecord;
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ULONG64 ControlPc;
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ULONG64 EstablisherFrame;
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PRUNTIME_FUNCTION FunctionEntry;
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PVOID HandlerData;
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ULONG64 ImageBase;
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PLEGACY_SAVE_AREA NpxFrame;
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ULONG64 TrapFrame;
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PETHREAD Thread;
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UNREFERENCED_PARAMETER(NormalRoutine);
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UNREFERENCED_PARAMETER(NormalContext);
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UNREFERENCED_PARAMETER(SystemArgument2);
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PAGED_CODE();
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//
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// Get the address of the context block and compute the address of the
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// system entry trap frame.
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//
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ContextBlock = CONTAINING_RECORD(Apc, GETSETCONTEXT, Apc);
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ContextPointers = &ContextBlock->NonVolatileContext;
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Thread = Apc->SystemArgument2;
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EstablisherFrame = 0;
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TrapFrame = 0;
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if (ContextBlock->Mode == KernelMode) {
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TrapFrame = (ULONG64)Thread->Tcb.TrapFrame;
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}
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if (TrapFrame == 0) {
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TrapFrame = (ULONG64)PspGetBaseTrapFrame(Thread);
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}
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//
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// Capture the current thread context and set the initial control PC
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// value.
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//
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RtlCaptureContext(&ContextRecord);
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//
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// Initialize context pointers for the nonvolatile integer and floating
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// registers.
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//
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#if DBG
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RtlZeroMemory(ContextPointers, sizeof(KNONVOLATILE_CONTEXT_POINTERS));
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#endif
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ContextPointers->Rbx = &ContextRecord.Rbx;
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ContextPointers->Rsp = &ContextRecord.Rsp;
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ContextPointers->Rbp = &ContextRecord.Rbp;
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ContextPointers->Rsi = &ContextRecord.Rsi;
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ContextPointers->Rdi = &ContextRecord.Rdi;
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ContextPointers->R12 = &ContextRecord.R12;
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ContextPointers->R13 = &ContextRecord.R13;
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ContextPointers->R14 = &ContextRecord.R14;
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ContextPointers->R15 = &ContextRecord.R15;
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ContextPointers->Xmm6 = &ContextRecord.Xmm6;
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ContextPointers->Xmm7 = &ContextRecord.Xmm7;
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ContextPointers->Xmm8 = &ContextRecord.Xmm8;
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ContextPointers->Xmm9 = &ContextRecord.Xmm9;
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ContextPointers->Xmm10 = &ContextRecord.Xmm10;
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ContextPointers->Xmm11 = &ContextRecord.Xmm11;
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ContextPointers->Xmm12 = &ContextRecord.Xmm12;
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ContextPointers->Xmm13 = &ContextRecord.Xmm13;
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ContextPointers->Xmm14 = &ContextRecord.Xmm14;
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ContextPointers->Xmm15 = &ContextRecord.Xmm15;
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//
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// Start with the frame specified by the context record and virtually
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// unwind call frames until the system entry trap frame is encountered.
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//
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do {
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//
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// Lookup the function table entry using the point at which control
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// left the function.
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//
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ControlPc = ContextRecord.Rip;
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FunctionEntry = RtlLookupFunctionEntry(ControlPc, &ImageBase, NULL);
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//
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// If there is a function table entry for the routine, then virtually
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// unwind to the caller of the current routine to obtain the address
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// where control left the caller. Otherwise, the function is a leaf
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// function and the return address register contains the address of
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// where control left the caller.
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//
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if (FunctionEntry != NULL) {
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RtlVirtualUnwind(UNW_FLAG_EHANDLER,
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ImageBase,
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ControlPc,
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FunctionEntry,
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&ContextRecord,
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&HandlerData,
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&EstablisherFrame,
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ContextPointers);
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} else {
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ContextRecord.Rip = *(PULONG64)(ContextRecord.Rsp);
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ContextRecord.Rsp += 8;
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}
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} while (EstablisherFrame != TrapFrame);
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//
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// If system argument one is nonzero, then set the context of the current
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// thread. Otherwise, get the context of the current thread.
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//
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if (*SystemArgument1 != NULL) {
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//
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// Set context.
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//
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// If the legacy state is switch, then save the the legacy floating
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// state, set the context, and restore the legacy floating state.
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// Otherwise, set the context.
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//
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if (Thread->Tcb.NpxState == LEGACY_STATE_SWITCH) {
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NpxFrame = (PLEGACY_SAVE_AREA)((PKTRAP_FRAME)TrapFrame + 1);
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KeSaveLegacyFloatingPointState(NpxFrame);
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PspSetContext((PKTRAP_FRAME)TrapFrame,
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ContextPointers,
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&ContextBlock->Context,
|
|
ContextBlock->Mode);
|
|
|
|
KeRestoreLegacyFloatingPointState(NpxFrame);
|
|
|
|
} else {
|
|
PspSetContext((PKTRAP_FRAME)TrapFrame,
|
|
ContextPointers,
|
|
&ContextBlock->Context,
|
|
ContextBlock->Mode);
|
|
}
|
|
|
|
} else {
|
|
|
|
//
|
|
// Get context.
|
|
//
|
|
// If the legacy state is switch, then save the legacy floating state
|
|
// and get the context.
|
|
//
|
|
// N.B. The legacy floating state is saved and restored. The reason
|
|
// this is necessary is that saving the legacy floating state
|
|
// alters some of the state.
|
|
//
|
|
|
|
if (Thread->Tcb.NpxState == LEGACY_STATE_SWITCH) {
|
|
NpxFrame = (PLEGACY_SAVE_AREA)((PKTRAP_FRAME)TrapFrame + 1);
|
|
KeSaveLegacyFloatingPointState(NpxFrame);
|
|
KeRestoreLegacyFloatingPointState(NpxFrame);
|
|
}
|
|
|
|
PspGetContext((PKTRAP_FRAME)TrapFrame,
|
|
ContextPointers,
|
|
&ContextBlock->Context);
|
|
}
|
|
|
|
KeSetEvent(&ContextBlock->OperationComplete, 0, FALSE);
|
|
return;
|
|
}
|