Leaked source code of windows server 2003
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169 lines
5.2 KiB

#ifndef _BILLBRD_H_
#define _BILLBRD_H_
#include "resource.h"
#ifdef UNICODE
#define MyAtoI(x) _wtoi(x)
#else
#define MyAtoI(x) atoi(x)
#endif
#ifdef DBG
void _BB_Assert(LPCTSTR, unsigned);
#define BB_ASSERT(f); \
{if (f) \
{} \
else \
_BB_Assert(TEXT(__FILE__), __LINE__);}
#else
#define BB_ASSERT(f);
#endif
#define RGB_BLACK RGB( 0, 0, 0 )
#define RGB_RED RGB( 255, 0, 0 )
#define RGB_GREEN RGB( 0, 255, 0 )
#define RGB_BLUE RGB( 0, 0, 255 )
#define RGB_WHITE RGB( 255, 255, 255 )
#define RGB_GRAY RGB( 128, 128, 128 )
#define RGB_YELLOW RGB( 255, 255, 0 )
#define RGB_ORANGE RGB( 255, 64, 0 )
#define RGB_DARKBLUE RGB( 0, 0, 128 )
//----------
// billbrd.c
//----------
#define WM_START_TIMER (WM_USER + 6)
#define WM_STOP_TIMER (WM_USER + 7)
#define WM_SETSTEP (WM_USER + 8)
#define MAX_STRING 1024
#define UI_WASH_PATTERN_FILL_COLOR_16BIT RGB(90,121,198)
#define UI_WASH_PATTERN_FILL_COLOR_4BIT RGB_WHITE
extern HINSTANCE g_hInstance;
extern TCHAR g_szFileName[MAX_PATH];
extern BYTE g_bCharSet;
extern UINT g_cxBillBrdHMargin;
extern UINT g_cyBillBrdVMargin;
extern UINT g_cxBillBrdWidth;
extern UINT g_cyBillBrdHeight;
extern UINT g_cxBillBrdTitleWidth;
extern UINT g_cyBillBrdTitleTop;
extern UINT g_cxBillBrdBodyWidth;
HWND WINAPI GetBBMainHwnd();
HWND WINAPI GetBBHwnd();
void WINAPI BB_Refresh(void);
HDC GetBackgroundBuffer();
void GetRectInParent(HWND hwndChild, LPRECT prcChild, LPRECT prcParent);
//-------
// info.c
//-------
#define UI_INFOBAR_NUM_STEPS 5
#define UI_INFOBAR_FONT_SIZE_640 8
#define UI_INFOBAR_FONT_SIZE_800 11
#define UI_INFOBAR_FONT_SIZE_1024 14
#define CY_DIST_LINES 16
#define UI_STEPSTITLE_COLOR_C16BIT RGB_WHITE
#define UI_STEPSTEXT_COLOR_C16BIT RGB_WHITE
#define UI_STEPSTEXT_MARK_COLOR_C16BIT RGB_WHITE
#define UI_STEPSTEXT_CURRENT_COLOR_C16BIT RGB(255, 128, 0)
#define UI_INFOTEXT_COLOR_C16BIT UI_STEPSTEXT_COLOR_C16BIT
#define UI_GAUGE_BACKGROUND_COLOR_C16BIT RGB_WHITE
#define UI_GAUGE_COLOR_C16BIT RGB(7, 158, 5)
#define UI_STATUS_TRANSPARENT_COLOR_C16BIT RGB(0, 50, 150)
#define UI_LOGO_TRANSPARENT_COLOR_C16BIT RGB(0, 53, 154)
#define UI_BULLET_TRANPARENT_COLOR_C16BIT RGB(78, 111, 214)
#define UI_STEPSTITLE_COLOR_C4BIT RGB_WHITE
#define UI_STEPSTEXT_COLOR_C4BIT RGB_WHITE
#define UI_STEPSTEXT_MARK_COLOR_C4BIT RGB_WHITE
#define UI_STEPSTEXT_CURRENT_COLOR_C4BIT RGB_ORANGE
#define UI_INFOTEXT_COLOR_C4BIT UI_STEPSTEXT_COLOR_C4BIT
#define UI_GAUGE_BACKGROUND_COLOR_C4BIT UI_STEPSTEXT_COLOR_C4BIT
#define UI_GAUGE_COLOR_C4BIT RGB(0, 128, 0)
#define UI_STATUS_TRANSPARENT_COLOR_C4BIT RGB_DARKBLUE
#define UI_LOGO_TRANSPARENT_COLOR_C4BIT RGB(255, 0, 255)
#define UI_BULLET_TRANPARENT_COLOR_C4BIT RGB_DARKBLUE
extern UINT g_cxSteps;
extern UINT g_cySteps;
extern UINT g_cxStepsWidth;
extern UINT g_cyStepsHeight;
extern const TCHAR g_szStepsClassName[];
extern COLORREF g_colStepsTxt;
extern COLORREF g_colStepsMarkTxt;
extern COLORREF g_colStepsCurrentTxt;
extern UINT g_idbSelectedBullet;
extern UINT g_idbReleasedBullet;
extern UINT g_idbCurrentBullet;
extern COLORREF g_colInfoText;
extern HWND g_hwndSteps;
extern HFONT g_hfont;
extern HFONT g_hfontBold;
extern COLORREF g_colBulletTrans;
BOOL WINAPI InitInfoBar(HWND hwndParent);
int GetInfoBarFontHeight();
BOOL CreateInfoBarFonts();
BOOL GetStepsHeight(
IN UINT cxScreen,
IN UINT cyScreen,
IN RECT rcSteps,
OUT UINT* pcyBottom);
//----------
// animate.c
//----------
typedef struct _BB_TEXT {
UINT uiTitle;
UINT uiText;
UINT uiBitmap;
} BB_TEXT;
#define COLOR_TEXT_C16BIT RGB_WHITE
#define COLOR_TITLE_C16BIT RGB_WHITE
#define COLOR_SHADOW_C16BIT RGB( 0, 37, 109)
#define COLOR_TITLE_C4BIT RGB_WHITE
#define COLOR_TEXT_C4BIT RGB_WHITE
#define COLOR_SHADOW_C4BIT RGB_BLACK
extern DWORD dwBBTextType;
extern BB_TEXT* bb_text[];
extern COLORREF g_colTitle;
extern COLORREF g_colTitleShadow;
extern TCHAR g_szTFont[32];
extern BOOL g_bTitleShadow;
extern int g_nTFontHeight;
extern int g_nTFontWidth;
extern int g_nTFontWeight;
extern COLORREF g_colText;
extern COLORREF g_colTextShadow;
extern BOOL g_bTextShadow;
extern TCHAR g_szBFont[32];
extern int g_nBFontHeight;
extern int g_nBFontWidth;
extern int g_nBFontWeight;
extern int g_nLogPixelsY;
extern int g_nAnimID;
extern BOOL g_bBiDi;
extern int g_nBLineSpace;
//----------
// addpath.c
//----------
VOID AddPath(LPTSTR szPath, LPCTSTR szName );
BOOL GetParentDir( LPTSTR szFolder );
#endif