Leaked source code of windows server 2003
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# Microsoft Developer Studio Project File - Name="DevCon2" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DevCon2 - Win32 Unicode Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "DevCon2.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "DevCon2.mak" CFG="DevCon2 - Win32 Unicode Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DevCon2 - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "DevCon2 - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "DevCon2 - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DevCon2 - Win32 Unicode Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugU"
# PROP BASE Intermediate_Dir "DebugU"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugU"
# PROP Intermediate_Dir "DebugU"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_MERGE_PROXYSTUB" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib setupapi.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Performing registration
OutDir=.\DebugU
TargetPath=.\DebugU\DevCon2.dll
InputPath=.\DebugU\DevCon2.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ELSEIF "$(CFG)" == "DevCon2 - Win32 Unicode Release MinSize"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUMinSize"
# PROP BASE Intermediate_Dir "ReleaseUMinSize"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUMinSize"
# PROP Intermediate_Dir "ReleaseUMinSize"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /O1 /D "NDEBUG" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_MERGE_PROXYSTUB" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib setupapi.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinSize
TargetPath=.\ReleaseUMinSize\DevCon2.dll
InputPath=.\ReleaseUMinSize\DevCon2.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ELSEIF "$(CFG)" == "DevCon2 - Win32 Unicode Release MinDependency"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUMinDependency"
# PROP BASE Intermediate_Dir "ReleaseUMinDependency"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUMinDependency"
# PROP Intermediate_Dir "ReleaseUMinDependency"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /O1 /D "NDEBUG" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_MERGE_PROXYSTUB" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib setupapi.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinDependency
TargetPath=.\ReleaseUMinDependency\DevCon2.dll
InputPath=.\ReleaseUMinDependency\DevCon2.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ENDIF
# Begin Target
# Name "DevCon2 - Win32 Unicode Debug"
# Name "DevCon2 - Win32 Unicode Release MinSize"
# Name "DevCon2 - Win32 Unicode Release MinDependency"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\DevCon2.cpp
# End Source File
# Begin Source File
SOURCE=.\DevCon2.def
# End Source File
# Begin Source File
SOURCE=.\DevCon2.idl
# ADD MTL /tlb ".\DevCon2.tlb" /h "DevCon2.h" /iid "DevCon2_i.c" /Oicf
# End Source File
# Begin Source File
SOURCE=.\DevCon2.rc
# End Source File
# Begin Source File
SOURCE=.\Device.cpp
# End Source File
# Begin Source File
SOURCE=.\DeviceConsole.cpp
# End Source File
# Begin Source File
SOURCE=.\DeviceIcon.cpp
# End Source File
# Begin Source File
SOURCE=.\Devices.cpp
# End Source File
# Begin Source File
SOURCE=.\DevicesEnum.cpp
# End Source File
# Begin Source File
SOURCE=.\DevInfoSet.cpp
# End Source File
# Begin Source File
SOURCE=.\dlldatax.c
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\Driver.cpp
# End Source File
# Begin Source File
SOURCE=.\Drivers.cpp
# End Source File
# Begin Source File
SOURCE=.\DriversEnum.cpp
# End Source File
# Begin Source File
SOURCE=.\DrvSearchSet.cpp
# End Source File
# Begin Source File
SOURCE=.\SetupClass.cpp
# End Source File
# Begin Source File
SOURCE=.\SetupClassEnum.cpp
# End Source File
# Begin Source File
SOURCE=.\SetupClasses.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\Strings.cpp
# End Source File
# Begin Source File
SOURCE=.\StringsEnum.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\Device.h
# End Source File
# Begin Source File
SOURCE=.\DeviceConsole.h
# End Source File
# Begin Source File
SOURCE=.\DeviceIcon.h
# End Source File
# Begin Source File
SOURCE=.\Devices.h
# End Source File
# Begin Source File
SOURCE=.\DevicesEnum.h
# End Source File
# Begin Source File
SOURCE=.\DevInfoSet.h
# End Source File
# Begin Source File
SOURCE=.\dlldatax.h
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\Driver.h
# End Source File
# Begin Source File
SOURCE=.\Drivers.h
# End Source File
# Begin Source File
SOURCE=.\DriversEnum.h
# End Source File
# Begin Source File
SOURCE=.\DrvSearchSet.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\SetupClass.h
# End Source File
# Begin Source File
SOURCE=.\SetupClassEnum.h
# End Source File
# Begin Source File
SOURCE=.\SetupClasses.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\StringsEnum.h
# End Source File
# Begin Source File
SOURCE=.\utils.h
# End Source File
# Begin Source File
SOURCE=.\xStrings.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\DevCon2.rgs
# End Source File
# Begin Source File
SOURCE=.\DeviceConsole.rgs
# End Source File
# Begin Source File
SOURCE=.\DeviceIcon.rgs
# End Source File
# Begin Source File
SOURCE=.\Devices.rgs
# End Source File
# Begin Source File
SOURCE=.\SetupClasses.rgs
# End Source File
# Begin Source File
SOURCE=.\Strings.rgs
# End Source File
# End Group
# Begin Group "Scripts"
# PROP Default_Filter ".vbs"
# Begin Source File
SOURCE=.\scripts\serialports.vbs
# End Source File
# Begin Source File
SOURCE=.\scripts\test1.vbs
# End Source File
# Begin Source File
SOURCE=.\scripts\test1a.vbs
# End Source File
# Begin Source File
SOURCE=.\scripts\test2.vbs
# End Source File
# Begin Source File
SOURCE=.\scripts\test3.vbs
# End Source File
# Begin Source File
SOURCE=.\scripts\test4.vbs
# End Source File
# Begin Source File
SOURCE=.\scripts\test5.vbs
# End Source File
# Begin Source File
SOURCE=.\scripts\test6.vbs
# End Source File
# Begin Source File
SOURCE=.\scripts\test7.vbs
# End Source File
# Begin Source File
SOURCE=.\scripts\test8.vbs
# End Source File
# End Group
# End Target
# End Project