Leaked source code of windows server 2003
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/*++
Copyright (c) 1991-1992 Microsoft Corporation
Module Name:
convert.c
Abstract:
Contains functions for converting unicode and ansi strings.
Author:
Dan Lafferty (danl) 04-Jan-1992
Environment:
User Mode -Win32
Notes:
optional-notes
Revision History:
04-Jan-1992 danl
created
20-May-1992 JohnRo
Use CONST where possible.
--*/
#include <scpragma.h>
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <windef.h>
#include <winbase.h> // LocalAlloc
#include <string.h>
#include <scdebug.h> // SC_LOG
#include <sclib.h> // My prototype.
BOOL
ScConvertToUnicode(
OUT LPWSTR *UnicodeOut,
IN LPCSTR AnsiIn
)
/*++
Routine Description:
This function translates an AnsiString into a Unicode string.
A new string buffer is created by this function. If the call to
this function is successful, the caller must take responsibility for
the unicode string buffer that was allocated by this function.
The allocated buffer should be free'd with a call to LocalFree.
NOTE: This function allocates memory for the Unicode String.
Arguments:
AnsiIn - This is a pointer to an ansi string that is to be converted.
UnicodeOut - This is a pointer to a location where the pointer to the
unicode string is to be placed.
Return Value:
TRUE - The conversion was successful.
FALSE - The conversion was unsuccessful. In this case a buffer for
the unicode string was not allocated.
--*/
{
NTSTATUS ntStatus;
DWORD bufSize;
UNICODE_STRING unicodeString;
ANSI_STRING ansiString;
//
// Allocate a buffer for the unicode string.
//
bufSize = ((DWORD) strlen(AnsiIn) + 1) * sizeof(WCHAR);
*UnicodeOut = (LPWSTR) LocalAlloc(LMEM_ZEROINIT, bufSize);
if (*UnicodeOut == NULL) {
SC_LOG(ERROR,"ScConvertToUnicode:LocalAlloc Failure %ld\n",GetLastError());
return(FALSE);
}
//
// Initialize the string structures
//
RtlInitAnsiString( &ansiString, AnsiIn);
unicodeString.Buffer = *UnicodeOut;
unicodeString.MaximumLength = (USHORT)bufSize;
unicodeString.Length = 0;
//
// Call the conversion function.
//
ntStatus = RtlAnsiStringToUnicodeString (
&unicodeString, // Destination
&ansiString, // Source
(BOOLEAN) FALSE); // Allocate the destination
if (!NT_SUCCESS(ntStatus)) {
SC_LOG(ERROR,
"ScConvertToUnicode:RtlAnsiStringToUnicodeString Failure %lx\n",
ntStatus);
LocalFree(*UnicodeOut);
*UnicodeOut = NULL;
return(FALSE);
}
return(TRUE);
}
BOOL
ScConvertToAnsi(
OUT LPSTR AnsiOut,
IN LPCWSTR UnicodeIn
)
/*++
Routine Description:
This function translates a UnicodeString into an Ansi string.
BEWARE!
It is assumped that the buffer pointed to by AnsiOut is large
enough to hold the Unicode String. Check sizes first.
If it is desired, UnicodeIn and AnsiIn can point to the same
location. Since the ansi string will always be smaller than the
unicode string, translation can take place in the same buffer.
Arguments:
UnicodeIn - This is a pointer to a unicode that is to be converted.
AnsiOut - This is a pointer to a buffer that will contain the
ansi string on return from this function call.
Return Value:
TRUE - The conversion was successful.
FALSE - The conversion was unsuccessful.
--*/
{
NTSTATUS ntStatus;
UNICODE_STRING unicodeString;
ANSI_STRING ansiString;
//
// Initialize the string structures
//
RtlInitUnicodeString( &unicodeString, UnicodeIn);
ansiString.Buffer = AnsiOut;
ansiString.MaximumLength = unicodeString.MaximumLength;
ansiString.Length = 0;
//
// Call the conversion function.
//
ntStatus = RtlUnicodeStringToAnsiString (
&ansiString, // Destination
&unicodeString, // Source
(BOOLEAN) FALSE); // Allocate the destination
if (!NT_SUCCESS(ntStatus)) {
SC_LOG(ERROR,"ScConvertToAnsi:RtlUnicodeStrintToAnsiString Failure %lx\n",
ntStatus);
return(FALSE);
}
return(TRUE);
}