Leaked source code of windows server 2003
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208 lines
5.1 KiB

//----------------------------------------------------------------------------
//
// Generic interface-style extension support.
//
// Copyright (C) Microsoft Corporation, 2000.
//
//----------------------------------------------------------------------------
#include <windows.h>
#define NOEXTAPI
#include <wdbgexts.h>
#include "ext.h"
int g_ExtRecurse;
PDEBUG_ADVANCED g_ExtAdvanced;
PDEBUG_CLIENT g_ExtClient;
PDEBUG_CONTROL g_ExtControl;
PDEBUG_DATA_SPACES g_ExtData;
PDEBUG_REGISTERS g_ExtRegisters;
PDEBUG_SYMBOLS g_ExtSymbols;
PDEBUG_SYSTEM_OBJECTS g_ExtSystem;
PDEBUG_DATA_SPACES2 g_ExtData2;
HANDLE g_hCurrentProcess;
HANDLE g_hCurrentThread;
WINDBG_EXTENSION_APIS ExtensionApis;
WINDBG_EXTENSION_APIS32 ExtensionApis32;
WINDBG_EXTENSION_APIS64 ExtensionApis64;
// Queries for all debugger interfaces.
HRESULT
ExtQuery(PDEBUG_CLIENT Client)
{
HRESULT Status;
if (++g_ExtRecurse > 1)
{
// Already queried.
return S_OK;
}
if ((Status = Client->QueryInterface(__uuidof(IDebugAdvanced),
(void **)&g_ExtAdvanced)) != S_OK)
{
goto Fail;
}
if ((Status = Client->QueryInterface(__uuidof(IDebugControl),
(void **)&g_ExtControl)) != S_OK)
{
goto Fail;
}
if ((Status = Client->QueryInterface(__uuidof(IDebugDataSpaces),
(void **)&g_ExtData)) != S_OK)
{
goto Fail;
}
if ((Status = Client->QueryInterface(__uuidof(IDebugRegisters),
(void **)&g_ExtRegisters)) != S_OK)
{
goto Fail;
}
if ((Status = Client->QueryInterface(__uuidof(IDebugSymbols),
(void **)&g_ExtSymbols)) != S_OK)
{
goto Fail;
}
if ((Status = Client->QueryInterface(__uuidof(IDebugSystemObjects),
(void **)&g_ExtSystem)) != S_OK)
{
goto Fail;
}
ULONG64 Cur;
if ((Status = g_ExtSystem->GetCurrentProcessHandle(&Cur)) != S_OK)
{
goto Fail;
}
g_hCurrentProcess = (HANDLE)(ULONG_PTR)Cur;
if ((Status = g_ExtSystem->GetCurrentThreadHandle(&Cur)) != S_OK)
{
goto Fail;
}
g_hCurrentThread = (HANDLE)(ULONG_PTR)Cur;
ExtensionApis64.nSize = sizeof(ExtensionApis64);
if ((Status = g_ExtControl->
GetWindbgExtensionApis64(&ExtensionApis64)) != S_OK)
{
goto Fail;
}
ExtensionApis32.nSize = sizeof(ExtensionApis32);
if ((Status = g_ExtControl->
GetWindbgExtensionApis32(&ExtensionApis32)) != S_OK)
{
goto Fail;
}
#ifdef _WIN64
memcpy(&ExtensionApis, &ExtensionApis64, sizeof(ExtensionApis));
#else
memcpy(&ExtensionApis, &ExtensionApis32, sizeof(ExtensionApis));
#endif
// Check for version 2 interfaces. Do not consider
// it fatal if they can't be queried. Extension code
// must handle the potential lack of these interfaces.
if ((Status = Client->QueryInterface(__uuidof(IDebugDataSpaces2),
(void **)&g_ExtData2)) != S_OK)
{
g_ExtData2 = NULL;
}
g_ExtClient = Client;
return S_OK;
Fail:
ExtRelease();
return Status;
}
// Cleans up all debugger interfaces.
void
ExtRelease(void)
{
if (--g_ExtRecurse > 0)
{
// Recursive release so don't do anything.
return;
}
g_ExtClient = NULL;
g_hCurrentProcess = NULL;
g_hCurrentThread = NULL;
EXT_RELEASE(g_ExtAdvanced);
EXT_RELEASE(g_ExtControl);
EXT_RELEASE(g_ExtData);
EXT_RELEASE(g_ExtRegisters);
EXT_RELEASE(g_ExtSymbols);
EXT_RELEASE(g_ExtSystem);
EXT_RELEASE(g_ExtData2);
}
extern "C" HRESULT CALLBACK
DebugExtensionInitialize(PULONG Version, PULONG Flags)
{
*Version = DEBUG_EXTENSION_VERSION(1, 0);
*Flags = 0;
return S_OK;
}
ULONG GetCurrentThreadUserID(void)
{
ULONG Id;
if (!g_ExtSystem) {
return 0;
}
if (g_ExtSystem->GetCurrentThreadId(&Id) != S_OK) {
return 0;
}
return Id;
}
BOOL
EnumerateUModeThreads(
PENUMERATE_UMODE_THREADS_CALLBACK Callback,
PVOID UserContext
)
{
ULONG CurrentThreadId;
ULONG ThreadId;
if (!g_ExtSystem) {
return FALSE;
}
// Remember thread we started with
if (g_ExtSystem->GetCurrentThreadId(&CurrentThreadId) != S_OK) {
return FALSE;
}
// Loop through all threads
for (ThreadId=0;;ThreadId++) {
// set ThreadId as current thread
if (g_ExtSystem->SetCurrentThreadId(ThreadId) != S_OK) {
// finished enumerateing threads
break;
}
// call the callback routine
if (!((*Callback)(ThreadId, UserContext))) {
// callback failed, break out
break;
}
}
// Set current thread back to original value
g_ExtSystem->SetCurrentThreadId(CurrentThreadId);
return TRUE;
}