Leaked source code of windows server 2003
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/***************************************************************************
**
** File: odbcexec.h
** Purpose: Contains defines used by both the 16 and 32 bit ends
** of the ODBC communication channel.
**
** Notes: This header files contains code, so it cannot be
** included in more than one compilation unit. The
** reason it contains code is that GetTransferFileName()
** is used on both the 16 and 32 bit sides, and this is
** simpler than creating a shared .cpp file just for it.
**
****************************************************************************/
#ifndef ODBCEXEC_H
#define ODBCEXEC_H
#include <string.h>
#define EXE_NAME "ODBCEXEC.EXE"
#define SZ_TRANSFER_FILE_NAME "SendODBC"
#define ODBC_BUFFER_SIZE 256
/*
* Returns the name of the file used to pass information from the 32 bit
* process to the 16 bit process. This file is in the Windows dir,
* and has name SZ_TRANSFER_FILE_NAME (defined in ODBCEXEC.H).
*/
char *GetTransferFileName()
{
static char rgchImage[128];
UINT cb=GetWindowsDirectory(rgchImage, sizeof rgchImage);
// Add a slash unless it's the root
if (cb > 3)
{
rgchImage[cb] = '\\';
rgchImage[cb+1] = '\0';
}
strcat(rgchImage, SZ_TRANSFER_FILE_NAME);
return rgchImage;
}
#endif /* ODBCEXEC_H */