Leaked source code of windows server 2003
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/*++
Copyright (c) 1995-1997 Microsoft Corporation
Module Name:
servers.cxx
Abstract:
Author:
Revision History:
--*/
#include "act.hxx"
// Maximum number of times we will let the server tell us we are busy
#define MAX_BUSY_RETRIES 3
// Maximum number of times we will let the server tell us it has rejected
// the call, and the sleep time between retries.
#define MAX_REJECT_RETRIES 10
#define DELAYTIME_BETWEEN_REJECTS 1500 // 1.5 seconds
extern InterfaceData *AllocateAndCopy(InterfaceData *pifdIn);
BOOL
CServerList::InList(
IN CServerListEntry * pServerListEntry
)
{
CListElement * pEntry;
for ( pEntry = First(); pEntry; pEntry = pEntry->Next() )
if ( pEntry == (CListElement *) pServerListEntry )
return TRUE;
return FALSE;
}
CServerListEntry::CServerListEntry(
IN CServerTableEntry * pServerTableEntry,
IN CProcess * pServerProcess,
IN IPID ipid,
IN UCHAR Context,
IN UCHAR State,
IN UCHAR SubContext
)
{
_pServerTableEntry = pServerTableEntry;
_pServerTableEntry->Reference();
// This process was already validated in ServerRegisterClsid.
_pServerProcess = ReferenceProcess( pServerProcess, TRUE );
_ipid = ipid;
_hRpc = 0;
_Context = Context;
_SubContext = SubContext;
_State = State;
_NumCalls = 0;
_lThreadToken = 0;
_lSingleUseStatus = SINGLE_USE_AVAILABLE;
_dwServerFaults = 0;
//
// Get a unique registration number without taking a global lock.
// Remember that gRegisterKey uses interlocked increment for ++.
//
for (;;)
{
_RegistrationKey = (DWORD) gRegisterKey;
gRegisterKey++;
if ( (_RegistrationKey + 1) == (DWORD) gRegisterKey )
break;
}
}
CServerListEntry::~CServerListEntry()
{
ASSERT( (Previous() == NULL) && (Next() == NULL) );
ASSERT(_lSingleUseStatus == SINGLE_USE_AVAILABLE ||
_lSingleUseStatus == SINGLE_USE_TAKEN);
if (_hRpc)
{
RPC_STATUS status = RpcBindingFree(&_hRpc);
ASSERT(status == RPC_S_OK);
_hRpc = NULL;
}
ReleaseProcess( _pServerProcess );
_pServerTableEntry->Release();
}
HANDLE
CServerListEntry::RpcHandle()
{
HANDLE hRpc;
RPC_STATUS status;
if (_hRpc)
return _hRpc;
hRpc = _pServerProcess->GetBindingHandle();
if (!hRpc)
return NULL;
status = RpcBindingSetObject(hRpc, (GUID *)&_ipid);
if (status == RPC_S_OK)
{
// Set mutual auth and IMPERSONATE
RPC_SECURITY_QOS_V3 qos;
ZeroMemory(&qos, sizeof(RPC_SECURITY_QOS_V3));
qos.Version = RPC_C_SECURITY_QOS_VERSION_3;
qos.Capabilities = RPC_C_QOS_CAPABILITIES_MUTUAL_AUTH |
RPC_C_QOS_CAPABILITIES_LOCAL_MA_HINT;
qos.IdentityTracking = RPC_C_QOS_IDENTITY_DYNAMIC;
qos.ImpersonationType = RPC_C_IMP_LEVEL_IMPERSONATE;
qos.AdditionalSecurityInfoType = 0;
qos.Sid = _pServerProcess->GetToken()->GetSid();
status = RpcBindingSetAuthInfoEx(hRpc,
NULL, // pass sid in QOS instead
RPC_C_AUTHN_LEVEL_PKT_PRIVACY,
RPC_C_AUTHN_WINNT,
NULL,
RPC_C_AUTHZ_NONE,
(RPC_SECURITY_QOS*)&qos);
}
if (status == RPC_S_OK)
{
if (InterlockedCompareExchangePointer((void**)&_hRpc, hRpc, NULL) == NULL)
{
hRpc = NULL;
}
}
if (hRpc)
{
status = RpcBindingFree(&hRpc);
ASSERT(status == RPC_S_OK);
hRpc = NULL;
}
return _hRpc;
}
BOOL
CServerListEntry::Match(
IN CToken * pToken,
IN BOOL bRemoteActivation,
IN BOOL bClientImpersonating,
IN WCHAR* pwszWinstaDesktop,
IN BOOL bSurrogate,
IN LONG lThreadToken,
IN LONG lSessionID,
IN DWORD pid,
IN DWORD dwProcessReqType,
IN DWORD dwFlags
)
{
ASSERT(_lSingleUseStatus == SINGLE_USE_AVAILABLE ||
_lSingleUseStatus == SINGLE_USE_TAKEN);
// If server is suspended, don't use it.
if ((_State & SERVERSTATE_SUSPENDED) && !(dwFlags & MATCHFLAG_ALLOW_SUSPENDED))
return FALSE;
// Is the process represented by this entry retired or suspended?
if (!_pServerProcess->AvailableForActivations())
return FALSE;
// If looking for a surrogate, only allow surrogates
if (bSurrogate && !(_State & SERVERSTATE_SURROGATE))
return FALSE;
// Did a custom activator specify a specific process to use?
if (dwProcessReqType == PRT_USE_THIS)
{
// The rule here is, if we are not the specified process, then we
// bail. If we are the right guy, then that's great but then we
// still need to perform all subsequent checks below. A custom
// activator may not override our normal security checks.
if (_pServerProcess->GetPID() != pid)
return FALSE;
}
// Is this a single-use registration that has already been
// consumed - if so, don't use. We will check this again
// at the bottom after all other checks have been made. But
// doing so here saves us time if there are a lot of these
// servers coming and going.
if (_State & SERVERSTATE_SINGLEUSE)
{
if (_lSingleUseStatus == SINGLE_USE_TAKEN)
return FALSE;
}
// If server is running as a service, no need to go further
if (SERVER_SERVICE == _Context)
return TRUE;
// If server is a runas, might need to do more checking (ie, for
// interactive user servers) below
if (SERVER_RUNAS == _Context)
goto EndMatch;
//
// If we reached here then we are an activate-as-activator server (at
// least til we pass the EndMatch label down below)
//
ASSERT(_Context == SERVER_ACTIVATOR && "Unexpected server context");
//
// If the client is anonymous, then forget it
//
if (!pToken)
return FALSE;
// Notes on activator-as-activator client\server identity & desktop matching:
//
// -- If client was remote, then only client & server identity needs to match
// -- If client was local, and not impersonating, then both client & server
// identity and client\server desktop need to match
// -- If client was local, and impersonating, then client & server identity
// need to match, and token luid's need to match.
//
// The reason for this is that apps from NT4 and before expect that act-as-
// activator servers will always run on the client's desktop. If the server
// has the same identity as the client, this is fine. Trouble arises when the
// client is impersonating, and we put the server on the client's desktop -
// sometimes the newly-launched server will not have permissions to the client's
// desktop, and hence dies a quick death. The above rules are meant to
// work around this, and allow us to simulataneously accommodate both legacy apps
// and new apps that activate objects while impersonating.
if (!bRemoteActivation && !bClientImpersonating)
{
ASSERT(pwszWinstaDesktop);
if (!pwszWinstaDesktop)
return FALSE;
if (lstrcmpW(pwszWinstaDesktop, _pServerProcess->WinstaDesktop()) != 0 )
return FALSE;
}
else if (!bRemoteActivation)
{
// By matching luids in the local\impersonation case, we can
// indirectly try to enforce desktops that way.
if (S_OK != pToken->MatchTokenLuid(_pServerProcess->GetToken()))
return FALSE;
}
//
// If the client isn't us, then forget it (remember, at this point we're still
// an activate-as-activator server)
//
if ( S_OK != pToken->MatchToken2(_pServerProcess->GetToken(), FALSE) )
{
//DbgPrint("RPCSS: ServerListEntry %p: Token did not match.\n", this);
return FALSE;
}
//
// If the client is less trusted than us, then forget it as well.
//
if ( gbSAFERAAAChecksEnabled )
{
if (S_FALSE == pToken->CompareSaferLevels(_pServerProcess->GetToken()))
{
//DbgPrint("RPCSS: ServerListEntry %p: SAFER level did not match.\n", this);
return FALSE;
}
}
EndMatch:
BOOL bRet = FALSE;
if (lThreadToken == _lThreadToken)
{
CToken* pServerToken = _pServerProcess->GetToken();
ASSERT(pServerToken && "_pServerProcess did not have an associated token reference");
if (pServerToken != NULL)
{
if (_SubContext == SUB_CONTEXT_RUNAS_INTERACTIVE)
{
if (lSessionID != INVALID_SESSION_ID)
{
// User specified a destination session to use; check that this
// server is in that session
bRet = (pServerToken->MatchSessionID(lSessionID) == S_OK);
}
else
{
// No dest. session specified. The only thing left to check is
// if the user is local then the server we select should be in
// that user's session. If the user is not local, then this
// server must be in session 0 to be a match
if (pToken == NULL)
{
// anonymous client; only thing to make sure is that server
// is running in session zero
bRet = (pServerToken->GetSessionId() == 0);
}
else
{
// else the server and client better be in the same session; note
// that if the client is from off-machine, then his session will
// be zero.
bRet = (S_OK == pToken->MatchTokenSessionID(pServerToken));
}
}
}
else
{
// Else the server is either a pure run-as server, or an activate-as-activator
// server. In either case, it is adequate for the activation.
bRet = TRUE;
}
}
}
// If this server registered as single-use, we need to make sure
// no one else uses it. The previous implementation would take
// a write lock here and completely remove the entry from the list,
// but I like this method better since it's more concurrent.
if (bRet && (_State & SERVERSTATE_SINGLEUSE))
{
LONG lICERet;
lICERet = InterlockedCompareExchange(&_lSingleUseStatus,
SINGLE_USE_TAKEN,
SINGLE_USE_AVAILABLE);
if (lICERet != SINGLE_USE_AVAILABLE)
{
// Can't use this one, somebody else grabbed it
bRet = FALSE;
}
}
return bRet;
}
BOOL
CServerListEntry::CallServer(
IN PACTIVATION_PARAMS pActParams,
OUT HRESULT * phr )
/*--
Notes: jsimmons 02/10/01 -- I changed this function to return TRUE on
most error paths. The semantic meaning of this function's
return value is "TRUE if we called a server or encountered a
fatal error trying to do so". Return values of FALSE are interpreted
by the caller to mean "it's okay if I do a retry". My belief
is that we should not be doing retrys of any kind after most
errors -- ie, a memory allocation failure should stop us dead
in our tracks.
--*/
{
HANDLE hRpc;
DWORD BusyRetries;
DWORD RejectRetries;
BOOL fDone;
DWORD CreateInstanceFlags;
RPC_STATUS status = RPC_S_OK;
HRESULT hr;
hRpc = RpcHandle();
if (!hRpc)
{
*phr = E_OUTOFMEMORY;
return TRUE;
}
BusyRetries = 0;
RejectRetries = 0;
CreateInstanceFlags = 0;
#ifdef SERVER_HANDLER
if ( pActParams->ClsContext & CLSCTX_ESERVER_HANDLER )
{
CreateInstanceFlags |= CREATE_EMBEDDING_SERVER_HANDLER;
if ( gbDisableEmbeddingServerHandler )
{
CreateInstanceFlags |= DISABLE_EMBEDDING_SERVER_HANDLER;
pActParams->pInstantiationInfo->SetInstFlag(CreateInstanceFlags);
}
}
#endif // SERVER_HANDLER
// Tell the server that we are using dynamic cloaking.
pActParams->ORPCthis->flags |= ORPCF_DYNAMIC_CLOAKING;
if (_State & SERVERSTATE_SURROGATE)
{
pActParams->pInstantiationInfo->SetIsSurrogate();
}
if (pActParams->MsgType == GETPERSISTENTINSTANCE)
{
ASSERT(pActParams->pInstanceInfo != NULL);
if (pActParams->pIFDROT)
{
InterfaceData *newIfd = AllocateAndCopy((InterfaceData*)pActParams->pIFDROT);
if (newIfd == NULL)
{
*phr = E_OUTOFMEMORY;
return TRUE;
}
pActParams->pInstanceInfo->SetIfdROT((MInterfacePointer*)newIfd);
}
}
// In case treat as changed the clsid set it now
ASSERT(pActParams->pInstantiationInfo);
pActParams->pInstantiationInfo->SetClsid(pActParams->Clsid);
do
{
MInterfacePointer *pIFDIn, *pIFDOut=NULL;
DWORD destCtx = MSHCTX_LOCAL;
*phr = ActPropsMarshalHelper(pActParams->pActPropsIn,
IID_IActivationPropertiesIn,
destCtx,
MSHLFLAGS_NORMAL,
&pIFDIn);
if (FAILED(*phr))
{
return TRUE;
}
//
// Always impersonate the client before calling the server.
//
pActParams->pToken->Impersonate();
switch (pActParams->MsgType)
{
case GETCLASSOBJECT:
status = RPC_S_OK;
RpcTryExcept
{
*phr = LocalGetClassObject(
hRpc,
pActParams->ORPCthis,
pActParams->Localthis,
pActParams->ORPCthat,
pIFDIn,
&pIFDOut);
}
RpcExcept(1)
{
status = RpcExceptionCode();
}
RpcEndExcept;
break;
case GETPERSISTENTINSTANCE:
case CREATEINSTANCE:
status = RPC_S_OK;
RpcTryExcept
{
*phr = LocalCreateInstance(
hRpc,
pActParams->ORPCthis,
pActParams->Localthis,
pActParams->ORPCthat,
NULL, //No punk outer from here
pIFDIn,
&pIFDOut);
}
RpcExcept(1)
{
status = RpcExceptionCode();
}
RpcEndExcept;
break;
default:
ASSERT(0 && "Unknown activation type");
*phr = E_UNEXPECTED;
break;
} //Switch
//
// Un-impersonate
//
pActParams->pToken->Revert();
MIDL_user_free(pIFDIn);
if ((*phr == S_OK) && (status == RPC_S_OK ))
{
// AWFUL HACK ALERT: This is too hacky even for the SCM
ActivationStream ActStream((InterfaceData*)
(((BYTE*)pIFDOut)+48));
pActParams->pActPropsOut = new ActivationPropertiesOut(FALSE /* fBrokenRefCount */ );
if (pActParams->pActPropsOut != NULL)
{
IActivationPropertiesOut *dummy;
hr = pActParams->pActPropsOut->UnmarshalInterface(&ActStream,
IID_IActivationPropertiesOut,
(LPVOID*)&dummy);
if (FAILED(hr))
{
pActParams->pActPropsOut->Release();
pActParams->pActPropsOut = NULL;
*phr = hr;
}
else
dummy->Release();
}
else
*phr = E_OUTOFMEMORY;
MIDL_user_free(pIFDOut);
}
// Determine if we need to retry the call. Assume not.
fDone = TRUE;
if (status == RPC_S_SERVER_TOO_BUSY)
{
// server RPC was busy, should we retry?
if (BusyRetries++ < MAX_BUSY_RETRIES)
fDone = FALSE;
}
else if (status == RPC_E_CALL_REJECTED)
{
// Take Note: this is somewhat broken, but was added as a hotfix for
// Word Insert Excel'97 with Addins, where Excel registers it's CF
// early then rejects calls until the addin's are ready, which could
// take any amount of time. We give 3 tries, with a sleep between them
// to give the app some CPU time and emulate the delay than a client
// message filter would do.
if (RejectRetries++ < MAX_REJECT_RETRIES)
{
Sleep(DELAYTIME_BETWEEN_REJECTS);
fDone = FALSE;
}
}
}
while ( !fDone );
// A RpcStatus of ERROR_ACCESS_DENIED means the server will never
// accept calls from this user. Don't retry the activation.
if (status == ERROR_ACCESS_DENIED || status == E_ACCESSDENIED)
{
*phr = HRESULT_FROM_WIN32(status);
return TRUE;
}
//
// We get a non-zero rpcstat if there was a communication problem
// with the server. We get CO_E_SERVER_STOPPING if a server
// consumes its own single use registration or was in the process of
// revoking its registration when we called.
//
else if ( (status != RPC_S_OK) || (*phr == CO_E_SERVER_STOPPING) )
{
if ( status != RPC_S_OK )
{
//
// Some rpc errors are of the 8001xxxx variety. We shouldn't do
// the hresult conversion of these.
//
if ( HRESULT_FACILITY( status ) == FACILITY_RPC )
*phr = status;
else
*phr = HRESULT_FROM_WIN32(status);
}
// Decide whether to retry the activation.
return RetryableError(*phr) ? FALSE : TRUE;
}
return TRUE;
}
BOOL
CServerListEntry::ServerDied()
/*--
ServerDied
Used by callers to determine if the server process handle
has been signalled.
--*/
{
BOOL fServerDied = FALSE;
HANDLE hProcess = _pServerProcess->GetProcessHandle();
if (hProcess)
{
DWORD dwRet = WaitForSingleObject(hProcess, 0);
if (dwRet == WAIT_OBJECT_0)
{
fServerDied = TRUE;
}
// else assume still alive on all other return values
}
return fServerDied;
}
BOOL
CServerListEntry::RetryableError(HRESULT hr)
/*--
Returns TRUE if the error is such that the caller should attempt
a retry of the activation, or FALSE otherwise.
--*/
{
BOOL fRetry = TRUE;
switch (hr)
{
case RPC_E_SYS_CALL_FAILED:
// RPC_E_SYS_CALL_FAILED is not used by rpc, only ole32, and it
// is not one we should be doing retrys on.
fRetry = FALSE;
break;
default:
fRetry = TRUE;
break;
}
return fRetry;
}