Leaked source code of windows server 2003
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//+===================================================================
//
// This file is a wrapper for prop_p.c (which is generated by MIDL
// from ..\..\idl\prop.idl).
//
// Prop_p.c makes references to wire-marshal routines that are
// provided by oleaut32.dll. But we can't (for performance
// reasons) link ole32.dll directly to oleaut32, we do it
// lazily. So in this file, we use #defines to map
// the wire-marshal routines called by prop_p.c so that
// they are actually calls to "Load*" wrappers. These
// wrappers load oleaut32.dll, do a GetProcAddr, and
// then make the actual call.
//
//+===================================================================
#include "prop.h"
#include <privoa.h>
#define BSTR_UserSize LoadBSTR_UserSize
#define BSTR_UserMarshal LoadBSTR_UserMarshal
#define BSTR_UserUnmarshal LoadBSTR_UserUnmarshal
#define BSTR_UserFree LoadBSTR_UserFree
#define LPSAFEARRAY_UserSize LoadLPSAFEARRAY_UserSize
#define LPSAFEARRAY_UserMarshal LoadLPSAFEARRAY_UserMarshal
#define LPSAFEARRAY_UserUnmarshal LoadLPSAFEARRAY_UserUnmarshal
#define LPSAFEARRAY_UserFree LoadLPSAFEARRAY_UserFree
#if defined(_WIN64)
#define BSTR_UserSize64 LoadBSTR_UserSize
#define BSTR_UserMarshal64 LoadBSTR_UserMarshal
#define BSTR_UserUnmarshal64 LoadBSTR_UserUnmarshal
#define BSTR_UserFree64 LoadBSTR_UserFree
#define LPSAFEARRAY_UserSize64 LoadLPSAFEARRAY_UserSize
#define LPSAFEARRAY_UserMarshal64 LoadLPSAFEARRAY_UserMarshal
#define LPSAFEARRAY_UserUnmarshal64 LoadLPSAFEARRAY_UserUnmarshal
#define LPSAFEARRAY_UserFree64 LoadLPSAFEARRAY_UserFree
#endif // defined(_WIN64)
#include "prop_p.c"