Leaked source code of windows server 2003
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//+---------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1993 - 1997.
//
// File: cnfgpsht.cpp
//
// Contents: Implements class COlecnfgPropertySheet
//
// Classes:
//
// Methods: COlecnfgPropertySheet::COlecnfgPropertySheet
// COlecnfgPropertySheet::~COlecnfgPropertySheet
// COlecnfgPropertySheet::DoModal
// COlecnfgPropertySheet::Create
// COlecnfgPropertySheet::OnNcCreate
// COlecnfgPropertySheet::OnCommand
//
// History: 23-Apr-96 BruceMa Created.
//
//----------------------------------------------------------------------
#include "stdafx.h"
#include "afxtempl.h"
#include "resource.h"
#include "cstrings.h"
#include "creg.h"
#include "types.h"
#include "datapkt.h"
#if !defined(STANDALONE_BUILD)
extern "C"
{
#include <getuser.h>
}
#endif
#include "util.h"
#include "virtreg.h"
#include "CnfgPSht.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// COlecnfgPropertySheet
IMPLEMENT_DYNAMIC(COlecnfgPropertySheet, CPropertySheet)
COlecnfgPropertySheet::COlecnfgPropertySheet(CWnd* pWndParent)
: CPropertySheet(IDS_PROPSHT_CAPTION, pWndParent)
{
// Set the title
CString sTitle;
sTitle.LoadString(IDS_PSMAIN_TITLE);
SetTitle(sTitle, PSH_PROPTITLE);
// Add all of the property pages here. Note that
// the order that they appear in here will be
// the order they appear in on screen. By default,
// the first page of the set is the active one.
// One way to make a different property page the
// active one is to call SetActivePage().
// Disable property sheet help button
m_psh.dwFlags &= ~PSH_HASHELP;
m_Page1.m_psp.dwFlags &= ~PSH_HASHELP;
m_Page2.m_psp.dwFlags &= ~PSH_HASHELP;
m_Page3.m_psp.dwFlags &= ~PSH_HASHELP;
m_Page4.m_psp.dwFlags &= ~PSH_HASHELP;
AddPage(&m_Page1);
AddPage(&m_Page2);
AddPage(&m_Page3);
AddPage(&m_Page4);
}
COlecnfgPropertySheet::~COlecnfgPropertySheet()
{
}
BEGIN_MESSAGE_MAP(COlecnfgPropertySheet, CPropertySheet)
//{{AFX_MSG_MAP(COlecnfgPropertySheet)
ON_WM_NCCREATE()
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COlecnfgPropertySheet message handlers
INT_PTR COlecnfgPropertySheet::DoModal()
{
return CPropertySheet::DoModal();
}
BOOL COlecnfgPropertySheet::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
{
return CWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext);
}
BOOL COlecnfgPropertySheet::OnNcCreate(LPCREATESTRUCT lpCreateStruct)
{
if (!CPropertySheet::OnNcCreate(lpCreateStruct))
return FALSE;
// Enable context help
ModifyStyleEx(0, WS_EX_CONTEXTHELP);
return TRUE;
}
BOOL COlecnfgPropertySheet::OnCommand(WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
switch (LOWORD(wParam))
{
case IDOK:
case ID_APPLY_NOW:
g_virtreg.ApplyAll();
// Check whether the user changed something that requires a notification to DCOM
if (g_fReboot)
{
g_util.UpdateDCOMInfo();
// With the above interface to the SCM we don't have to ask the
// user whether to reboot. However, I'll keep the code for
// posterity.
/*
CString sCaption;
CString sMessage;
sCaption.LoadString(IDS_SYSTEMMESSAGE);
sMessage.LoadString(IDS_REBOOT);
if (MessageBox(sMessage, sCaption, MB_YESNO) == IDYES)
{
if (g_util.AdjustPrivilege(SE_SHUTDOWN_NAME))
{
// Now reboot
ExitWindowsEx(EWX_REBOOT, 0);
}
}
*/
}
break;
}
return CPropertySheet::OnCommand(wParam, lParam);
}
void COlecnfgPropertySheet::OnDestroy()
{
CPropertySheet::OnDestroy();
}