Leaked source code of windows server 2003
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#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
//VS_VERSION_INFO VERSIONINFO
// FILEVERSION 1,0,0,1
// PRODUCTVERSION 1,0,0,1
// FILEFLAGSMASK 0x3fL
//#ifdef _DEBUG
// FILEFLAGS 0x1L
//#else
// FILEFLAGS 0x0L
//#endif
// FILEOS 0x4L
// FILETYPE 0x1L
// FILESUBTYPE 0x0L
//BEGIN
// BLOCK "StringFileInfo"
// BEGIN
// BLOCK "040904b0"
// BEGIN
// VALUE "CompanyName", "\0"
// VALUE "FileDescription", "OLE Configuration UI\0"
// VALUE "FileVersion", "1, 0, 0, 1\0"
// VALUE "InternalName", "OLEUI\0"
// VALUE "LegalCopyright", "Copyright (c) 1996\0"
// VALUE "OriginalFilename", "OLEUI.EXE\0"
// VALUE "ProductName", "OLE Configuration Application\0"
// VALUE "ProductVersion", "1, 0, 0, 1\0"
// END
// END
// BLOCK "VarFileInfo"
// BEGIN
// VALUE "Translation", 0x409, 1200
// END
//END
// The following conforms to Windows NT version resources
#include <winver.h>
#include <ntverp.h>
#define VER_FILETYPE VFT_APP
#define VER_FILESUBTYPE VFT2_UNKNOWN
#define VER_FILEDESCRIPTION_STR "Distributed COM Configuration"
#define VER_INTERNALNAME_STR "dcomcnfg.exe"
#define VER_ORIGINALFILENAME_STR "dcomcnfg.exe"
#include <common.ver>
#endif // !_MAC