Leaked source code of windows server 2003
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51 lines
1.0 KiB

#include "dataobj.h"
#include <string.h>
HRESULT
CDataObject::RenderText(
LPSTGMEDIUM pSTM,
LPTSTR lptstr,
DWORD flags)
{
DWORD cch;
HGLOBAL hMem;
LPTSTR psz;
UINT i;
if(!(FL_MAKE_ITEM & flags))
hMem = pSTM->hGlobal;
else
hMem = GlobalAlloc(GMEM_SHARE | GMEM_MOVEABLE, m_cDataSize);
if (NULL==hMem)
return ResultFromScode(STG_E_MEDIUMFULL);
cch = 64 / sizeof(TCHAR);
psz=(LPTSTR)GlobalLock(hMem);
wsprintf(psz, TEXT("%ld:"), m_cDataSize);
for (i=lstrlen(psz); i<cch-1, '\0'!=*lptstr; i++, lptstr++)
*(psz+i) = *lptstr;
for ( ; i < cch-1; i++)
*(psz+i)=TEXT(' ') + (i % 32);
*(psz+i)=0;
GlobalUnlock(hMem);
if(FL_MAKE_ITEM & flags)
{
pSTM->hGlobal=hMem;
pSTM->tymed=TYMED_HGLOBAL;
pSTM->pUnkForRelease=NULL;
}
if(FL_PASS_PUNK & flags)
GetStgMedpUnkForRelease(pSTM, &pSTM->pUnkForRelease);
return NOERROR;
}