Leaked source code of windows server 2003
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/*****************************************************************************
/** Microsoft LAN Manager **/
/** Copyright(c) Microsoft Corp., 1987-1999 **/
/*****************************************************************************/
/*****************************************************************************
File : listhndl.cxx
Title : general purpose list handler
:
Description : this file handles the general purpose list routines
History :
16-Oct-1990 VibhasC Created
11-Dec-1990 DonnaLi Fixed include dependencies
*****************************************************************************/
#pragma warning ( disable : 4514 )
/****************************************************************************
*** local defines
***************************************************************************/
#define IS_AGGREGATE_TYPE(NodeType) ( (NodeType == NODE_ARRAY) || \
(NodeType == NODE_STRUCT) )
#define ADJUST_OFFSET(Offset, M, AlignFactor) \
Offset += (M = Offset % AlignFactor) ? (AlignFactor-M) : 0
/****************************************************************************
*** include files
***************************************************************************/
#include "nulldefs.h"
extern "C" {
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
typedef char far * FARPOINTER;
}
#include "gramutil.hxx"
/****************************************************************************
*** external procedures
***************************************************************************/
int AttrComp( void *, void *);
/****************************************************************************
*** external data
***************************************************************************/
/****************************************************************************
*** local data
***************************************************************************/
/*****************************************************************************
* general purpose list (iterator) control functions
*****************************************************************************/
/****************************************************************************
_gplist:
the private memory allocator
****************************************************************************/
// initialize the memory allocator for _gplist
FreeListMgr
_gplist::MyFreeList( sizeof (_gplist ) );
gplistmgr::~gplistmgr( void )
{
while(pFirst)
{
pCurrent = pFirst->pNext;
delete pFirst;
pFirst = pCurrent;
}
}
STATUS_T
gplistmgr::Discard()
{
while(pFirst)
{
pCurrent = pFirst->pNext;
delete pFirst;
pFirst = pCurrent;
}
pTail = pFirst;
return STATUS_OK;
}
STATUS_T
gplistmgr::Insert(
void * pNewElement )
{
struct _gplist *pNew = new struct _gplist( pNewElement );
if(pNew != (struct _gplist *)NULL)
{
if(pTail != (struct _gplist *)NULL)
{
pTail->pNext = pNew;
}
pTail = pNew;
if(pFirst == NULL) pFirst = pNew;
if(pCurrent == NULL) pCurrent = pNew;
return STATUS_OK;
}
return OUT_OF_MEMORY;
}
STATUS_T
gplistmgr::InsertHead(
void * pNewElement )
{
struct _gplist *pNew = new struct _gplist( pNewElement );
if(pNew != (struct _gplist *)NULL)
{
pNew->pNext = pFirst;
pFirst = pNew;
pCurrent = pNew;
if(pTail == NULL) pTail = pNew;
return STATUS_OK;
}
return OUT_OF_MEMORY;
}
STATUS_T
gplistmgr::RemoveHead( void )
{
struct _gplist *pDel;
pDel = pFirst;
pFirst = pFirst->pNext;
if ( pCurrent == pDel )
{
pCurrent = pFirst;
}
if ( pFirst == NULL )
{
pTail = NULL;
}
delete pDel;
return STATUS_OK;
}
STATUS_T
gplistmgr::GetCurrent(
void **ppReturn )
{
if( pCurrent != (struct _gplist *)NULL )
{
(*ppReturn) = pCurrent->pElement;
return STATUS_OK;
}
return I_ERR_NO_PEER;
}
short
gplistmgr::GetCount()
{
short cnt = 0;
struct _gplist * pCur = pFirst;
while( pCur )
{
cnt++;
pCur = pCur->pNext;
};
return cnt;
}
STATUS_T
gplistmgr::MergeToTail(
gplistmgr *pSrcList,
BOOL bDeleteList )
{
if(pSrcList)
{
if (pSrcList->pFirst)
{
if ( pTail ) // glue to tail of current list
{
pTail->pNext = pSrcList->pFirst;
pTail = pSrcList->pTail;
}
else // add to empty list
{
pFirst = pSrcList->pFirst;
pTail = pSrcList->pTail;
}
}
// Clear pointer in previous list since
// we are assuming ownership of the nodes.
pSrcList->pFirst = NULL;
pSrcList->pTail = NULL;
// delete the source list.
if ( bDeleteList )
delete pSrcList;
}
return STATUS_OK;
}
STATUS_T
gplistmgr::Clone(
gplistmgr *pOldList )
{
if(pOldList)
{
struct _gplist * pCur = pOldList->pFirst;
struct _gplist * pNew;
while ( pCur )
{
pNew = new struct _gplist( pCur->pElement );
if ( pTail )
{
pTail->pNext = pNew;
pTail = pNew;
}
else // first element
{
pFirst =
pCurrent =
pTail = pNew;
}
pCur = pCur->pNext;
}
}
return STATUS_OK;
}
/**************************************************************************
* public functions for type_node_list
**************************************************************************/
type_node_list::type_node_list( void )
{
}
type_node_list::type_node_list(
node_skl * p)
{
SetPeer( p );
}
STATUS_T
type_node_list::SetPeer(
class node_skl *pNode )
{
return Insert( (void *)pNode );
}
STATUS_T
type_node_list::GetPeer(
class node_skl **pNode )
{
return GetNext ( (void **)pNode );
}
STATUS_T
type_node_list::GetFirst(
class node_skl **pNode )
{
STATUS_T Status;
if( (Status = Init()) == STATUS_OK)
{
Status = GetNext( (void**)pNode );
}
return Status;
}
short
IndexedList::Insert(
void *pData
)
/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Routine Description:
Insert a pointer into a list and return a unique index representing that
pointer. Duplicate pointers return the same index.
ReturnValue:
The index of the pointer in the list.
----------------------------------------------------------------------------*/
{
_gplist *pCurrent = pFirst;
short i = 0;
while ( NULL != pCurrent )
{
if ( pCurrent->pElement == pData )
return i;
++i;
pCurrent = pCurrent->pNext;
}
gplistmgr::Insert( pData );
return i;
}
short
IndexedStringList::Insert(
char * pString
)
/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Routine Description:
Insert a strint into the list such that the string is associated with a
unqiue index. If the name already exists don't insert it again and
return the index of the previous entry.
ReturnValue:
The index of the string in the list.
----------------------------------------------------------------------------*/
{
_gplist *pCurrent = pFirst;
short i = 0;
while ( NULL != pCurrent )
{
if ( 0 == strcmp( (char *) pCurrent->pElement, pString ) )
return i;
++i;
pCurrent = pCurrent->pNext;
}
gplistmgr::Insert( pString );
return i;
}