Leaked source code of windows server 2003
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1986 lines
65 KiB

/******************************Module*Header*******************************\
* Module Name: bltm64.c
*
* Contains the low-level memory-mapped I/O blt functions for the Mach64.
*
* Hopefully, if you're basing your display driver on this code, to
* support all of DrvBitBlt and DrvCopyBits, you'll only have to implement
* the following routines. You shouldn't have to modify much in
* 'bitblt.c'. I've tried to make these routines as few, modular, simple,
* and efficient as I could, while still accelerating as many calls as
* possible that would be cost-effective in terms of performance wins
* versus size and effort.
*
* Note: In the following, 'relative' coordinates refers to coordinates
* that haven't yet had the offscreen bitmap (DFB) offset applied.
* 'Absolute' coordinates have had the offset applied. For example,
* we may be told to blt to (1, 1) of the bitmap, but the bitmap may
* be sitting in offscreen memory starting at coordinate (0, 768) --
* (1, 1) would be the 'relative' start coordinate, and (1, 769)
* would be the 'absolute' start coordinate'.
*
* Copyright (c) 1992-1995 Microsoft Corporation
*
\**************************************************************************/
#include "precomp.h"
/******************************Public*Routine******************************\
* VOID vM64FillSolid
*
* Fills a list of rectangles with a solid colour.
*
\**************************************************************************/
VOID vM64FillSolid2( // Type FNFILL
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // Drawing colour is rbc.iSolidColor
POINTL* pptlBrush) // Not used
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
ULONG mix;
ASSERTDD(c > 0, "Can't handle zero rectangles");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
mix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf];
if (mix == 0x70000)
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5);
M64_OD(pjMmBase, DP_SET_GUI_ENGINE, 0x20100000 | ppdev->SetGuiEngineDefault);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor);
while (TRUE)
{
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left,
yOffset + prcl->top));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(prcl->right - prcl->left,
prcl->bottom - prcl->top));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3);
}
M64_OD(pjMmBase, SRC_CNTL, 0);
}
else
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5);
M64_OD(pjMmBase, DP_MIX, mix);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor);
M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE)
{
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left,
yOffset + prcl->top));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(prcl->right - prcl->left,
prcl->bottom - prcl->top));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2);
}
}
}
// Solid fill routines using block write.
VOID vM64FillSolidUMC( // Type FNFILL
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // Drawing colour is rbc.iSolidColor
POINTL* pptlBrush) // Not used
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
LONG dx;
ULONG mix;
BOOL FastFillFlag;
ASSERTDD(c > 0, "Can't handle zero rectangles");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
mix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf];
if (mix == 0x70000)
{
FastFillFlag = FALSE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2);
M64_OD(pjMmBase, DP_SET_GUI_ENGINE, 0x100000 | ppdev->SetGuiEngineDefault);
// M64_OD(pjMmBase, DP_MIX, 0x70003);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor);
// M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE)
{
if ((dx = prcl->right - prcl->left) > 32)
{
FastFillFlag = TRUE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 6);
M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_FastFillEna | SRC_CNTL_RegWriteEna);
M64_OD(pjMmBase, DST_Y_X, 0x00000000);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, 0x00010001);
M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_FastFillEna | SRC_CNTL_BlkWriteEna);
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left, yOffset + prcl->top));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(dx, prcl->bottom - prcl->top));
}
else
{
if (FastFillFlag == TRUE)
{
FastFillFlag = FALSE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3);
M64_OD(pjMmBase, SRC_CNTL, 0);
}
else
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2);
}
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left, yOffset + prcl->top));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(dx, prcl->bottom - prcl->top));
}
if (--c == 0)
break;
prcl++;
}
if (FastFillFlag == TRUE)
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1);
M64_OD(pjMmBase, SRC_CNTL, 0);
}
}
else
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5);
M64_OD(pjMmBase, DP_MIX, mix);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor);
M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE)
{
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left,
yOffset + prcl->top));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(prcl->right - prcl->left,
prcl->bottom - prcl->top));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2);
}
}
}
VOID vM64FillSolidUMC24( // Type FNFILL
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // Drawing colour is rbc.iSolidColor
POINTL* pptlBrush) // Not used
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
LONG dx, x;
ULONG mix;
BOOL FastFillFlag;
BYTE red, green, blue;
ASSERTDD(c > 0, "Can't handle zero rectangles");
red = (BYTE) ((rbc.iSolidColor & ppdev->flRed) >> REDSHIFT);
green = (BYTE) ((rbc.iSolidColor & ppdev->flGreen) >> GREENSHIFT);
blue = (BYTE) ((rbc.iSolidColor & ppdev->flBlue) >> BLUESHIFT);
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
mix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf];
if (mix == 0x70000 && red == green && green == blue)
{
FastFillFlag = FALSE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3);
// M64_OD(pjMmBase, DP_SET_GUI_ENGINE, 0x100000 | ppdev->SetGuiEngineDefault);
M64_OD(pjMmBase, DP_MIX, 0x70003);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor);
M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE)
{
x = (xOffset + prcl->left) * 3;
if ((dx = (prcl->right - prcl->left)*3) > 96)
{
FastFillFlag = TRUE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 6);
M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_FastFillEna | SRC_CNTL_RegWriteEna);
M64_OD(pjMmBase, DST_Y_X, 0x00000000);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, 0x00010001);
M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_FastFillEna | SRC_CNTL_BlkWriteEna);
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(x, yOffset + prcl->top));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(dx, prcl->bottom - prcl->top));
}
else
{
if (FastFillFlag == TRUE)
{
FastFillFlag = FALSE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3);
M64_OD(pjMmBase, SRC_CNTL, 0);
}
else
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2);
}
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(x, yOffset + prcl->top));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(dx, prcl->bottom - prcl->top));
}
if (--c == 0)
break;
prcl++;
}
if (FastFillFlag == TRUE)
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1);
M64_OD(pjMmBase, SRC_CNTL, 0);
}
}
else
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 7);
M64_OD(pjMmBase, DP_MIX, mix);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor);
M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE)
{
x = (xOffset + prcl->left) * 3;
M64_OD(pjMmBase, DST_CNTL, 0x83 | ((x/4 % 6) << 8));
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(x,
yOffset + prcl->top));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST((prcl->right - prcl->left) * 3,
prcl->bottom - prcl->top));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3);
}
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1);
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
}
VOID vM64FillSolid24_2( // Type FNFILL
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // Drawing colour is rbc.iSolidColor
POINTL* pptlBrush) // Not used
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
LONG x;
ASSERTDD(c > 0, "Can't handle zero rectangles");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 7);
M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[(rop4 >> 2) & 0xf]);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor);
M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE)
{
x = (xOffset + prcl->left) * 3;
M64_OD(pjMmBase, DST_CNTL, 0x83 | ((x/4 % 6) << 8));
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(x,
yOffset + prcl->top));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST((prcl->right - prcl->left) * 3,
prcl->bottom - prcl->top));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3);
}
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1);
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
/******************************Public*Routine******************************\
* VOID vM64FillPatMonochrome
*
* This routine uses the pattern hardware to draw a monochrome patterned
* list of rectangles.
*
* See Blt_DS_P8x8_ENG_8G_D0 and Blt_DS_P8x8_ENG_8G_D1.
*
\**************************************************************************/
VOID vM64FillPatMonochrome2( // Type FNFILL
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // rbc.prb points to brush realization structure
POINTL* pptlBrush) // Pattern alignment
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
BYTE* pjSrc;
BYTE* pjDst;
LONG xPattern;
LONG yPattern;
LONG iLeftShift;
LONG iRightShift;
LONG xOld;
LONG yOld;
LONG i;
BYTE j;
ULONG ulHwForeMix;
ULONG ulHwBackMix;
LONG xLeft;
LONG yTop;
ULONG aulTmp[2];
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
xPattern = (pptlBrush->x + xOffset) & 7;
yPattern = (pptlBrush->y + yOffset) & 7;
// If the alignment isn't correct, we'll have to change it:
if ((xPattern != rbc.prb->ptlBrush.x) || (yPattern != rbc.prb->ptlBrush.y))
{
// Remember that we've changed the alignment on our cached brush:
xOld = rbc.prb->ptlBrush.x;
yOld = rbc.prb->ptlBrush.y;
rbc.prb->ptlBrush.x = xPattern;
rbc.prb->ptlBrush.y = yPattern;
// Now do the alignment:
yPattern = (yOld - yPattern);
iRightShift = (xPattern - xOld) & 7;
iLeftShift = 8 - iRightShift;
pjSrc = (BYTE*) &rbc.prb->aulPattern[0];
pjDst = (BYTE*) &aulTmp[0];
for (i = 0; i < 8; i++)
{
j = *(pjSrc + (yPattern++ & 7));
*pjDst++ = (j << iLeftShift) | (j >> iRightShift);
}
rbc.prb->aulPattern[0] = aulTmp[0];
rbc.prb->aulPattern[1] = aulTmp[1];
}
ulHwForeMix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf];
ulHwBackMix = ((rop4 & 0xff00) == 0xaa00) ? LEAVE_ALONE : (ulHwForeMix >> 16);
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 9);
M64_OD(pjMmBase, PAT_CNTL, PAT_CNTL_MonoEna);
M64_OD(pjMmBase, DP_SRC, DP_SRC_MonoPattern | DP_SRC_FrgdClr << 8);
M64_OD(pjMmBase, DP_MIX, ulHwBackMix | ulHwForeMix);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.prb->ulForeColor);
M64_OD(pjMmBase, DP_BKGD_CLR, rbc.prb->ulBackColor);
M64_OD(pjMmBase, PAT_REG0, rbc.prb->aulPattern[0]);
M64_OD(pjMmBase, PAT_REG1, rbc.prb->aulPattern[1]);
while(TRUE)
{
xLeft = prcl->left;
yTop = prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY(xLeft + xOffset,
yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY(prcl->right - xLeft,
prcl->bottom - prcl->top));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2);
}
}
VOID vM64FillPatMonochrome24_2( // Type FNFILL
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // rbc.prb points to brush realization structure
POINTL* pptlBrush) // Pattern alignment
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
BYTE* pjSrc;
BYTE* pjDst;
LONG xPattern;
LONG yPattern;
LONG iLeftShift;
LONG iRightShift;
LONG xOld;
LONG yOld;
LONG i;
BYTE j;
ULONG ulHwForeMix;
ULONG ulHwBackMix;
LONG xLeft;
LONG yTop;
ULONG aulTmp[2];
LONG x;
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
xPattern = (pptlBrush->x + xOffset) & 7;
yPattern = (pptlBrush->y + yOffset) & 7;
// If the alignment isn't correct, we'll have to change it:
if ((xPattern != rbc.prb->ptlBrush.x) || (yPattern != rbc.prb->ptlBrush.y))
{
// Remember that we've changed the alignment on our cached brush:
xOld = rbc.prb->ptlBrush.x;
yOld = rbc.prb->ptlBrush.y;
rbc.prb->ptlBrush.x = xPattern;
rbc.prb->ptlBrush.y = yPattern;
// Now do the alignment:
yPattern = (yOld - yPattern);
iRightShift = (xPattern - xOld) & 7;
iLeftShift = 8 - iRightShift;
pjSrc = (BYTE*) &rbc.prb->aulPattern[0];
pjDst = (BYTE*) &aulTmp[0];
for (i = 0; i < 8; i++)
{
j = *(pjSrc + (yPattern++ & 7));
*pjDst++ = (j << iLeftShift) | (j >> iRightShift);
}
rbc.prb->aulPattern[0] = aulTmp[0];
rbc.prb->aulPattern[1] = aulTmp[1];
}
ulHwForeMix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf];
ulHwBackMix = ((rop4 & 0xff00) == 0xaa00) ? LEAVE_ALONE : (ulHwForeMix >> 16);
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 13);
M64_OD(pjMmBase, PAT_CNTL, PAT_CNTL_MonoEna);
M64_OD(pjMmBase, DP_SRC, DP_SRC_MonoPattern | DP_SRC_FrgdClr << 8);
M64_OD(pjMmBase, DP_MIX, ulHwBackMix | ulHwForeMix);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.prb->ulForeColor);
M64_OD(pjMmBase, DP_BKGD_CLR, rbc.prb->ulBackColor);
M64_OD(pjMmBase, PAT_REG0, rbc.prb->aulPattern[0]);
M64_OD(pjMmBase, PAT_REG1, rbc.prb->aulPattern[1]);
// You must turn off DP_BYTE_PIX_ORDER, or else the pattern is incorrectly
// aligned. This took a long time to figure out.
M64_OD(pjMmBase, DP_PIX_WIDTH, 0x00000202);
while(TRUE)
{
xLeft = prcl->left;
yTop = prcl->top;
x = (xLeft + xOffset) * 3;
M64_OD(pjMmBase, DST_CNTL, 0x83 | ((x/4 % 6) << 8));
M64_OD(pjMmBase, DST_Y_X, PACKXY(x,
yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY((prcl->right - xLeft) * 3,
prcl->bottom - prcl->top));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3);
}
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2);
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth);
}
/******************************Public*Routine******************************\
* VOID vM64FillPatColor
*
* This routine uses the pattern hardware to draw a patterned list of
* rectangles.
*
* See Blt_DS_PCOL_ENG_8G_D0 and Blt_DS_PCOL_ENG_8G_D1.
*
\**************************************************************************/
VOID vM64FillPatColor2( // Type FNFILL
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // rbc.prb points to brush realization structure
POINTL* pptlBrush) // Pattern alignment
{
BRUSHENTRY* pbe;
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
LONG xLeft;
LONG yTop;
LONG dx, dy;
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 8);
M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[(rop4 >> 2) & 0xf]);
M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_PatEna);
M64_OD(pjMmBase, DP_SRC, DP_SRC_Blit << 8);
M64_OD(pjMmBase, SRC_HEIGHT1_WIDTH1, PACKXY(8, 8));
while (TRUE)
{
xLeft = prcl->left;
yTop = prcl->top;
// Offsets into brush:
dx = (xLeft - pptlBrush->x) & 7;
dy = (yTop - pptlBrush->y) & 7;
// See if the brush has already been put into off-screen memory.
// Also, if pre-rotation is required:
pbe = rbc.prb->apbe[IBOARD(ppdev)];
if ((pbe == NULL) || (pbe->prbVerify != rbc.prb) || dx || dy)
{
BYTE* pjBrush;
BYTE* pjDst;
LONG cx, cx1, cx2, iBrushCache, k;
// We have to allocate a new off-screen cache brush entry for
// the brush:
iBrushCache = ppdev->iBrushCache;
pbe = &ppdev->abe[iBrushCache];
iBrushCache = (iBrushCache + 1) & (TOTAL_BRUSH_COUNT - 1);
ppdev->iBrushCache = iBrushCache;
// Update our links:
pbe->prbVerify = rbc.prb;
rbc.prb->apbe[IBOARD(ppdev)] = pbe;
// Pre-rotate...
cx = 8 * ppdev->cjPelSize;
cx1 = dx * ppdev->cjPelSize;
cx2 = (8 - dx) * ppdev->cjPelSize;
pjBrush = (BYTE*) &rbc.prb->aulPattern[0] + dy * cx;
pjDst = ppdev->pjScreen + pbe->y * ppdev->lDelta
+ pbe->x * ppdev->cjPelSize;
vM64QuietDown(ppdev, pjMmBase);
for (k = 0; k < 8; k++)
{
if (k == 8 - dy)
pjBrush = (BYTE*) &rbc.prb->aulPattern[0];
memcpy( pjDst, pjBrush + cx1, cx2 );
memcpy( pjDst + cx2, pjBrush, cx1 );
pjDst += cx;
pjBrush += cx;
}
if (dx || dy)
pbe->prbVerify = NULL;
}
// N.B. - SRC_Y_X may have a constant value, but don't pull it
// out of this while loop. On the GX, SRC_OFF_PITCH causes the
// engine to recalculate SRC_Y_X, so the SRC_Y_X write must follow
// SRC_OFF_PITCH.
M64_OD(pjMmBase, SRC_OFF_PITCH, pbe->ulOffsetPitch);
M64_OD(pjMmBase, SRC_Y_X, 0);
M64_OD(pjMmBase, DST_Y_X, PACKXY(xLeft + xOffset,
yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY(prcl->right - prcl->left,
prcl->bottom - prcl->top));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4);
}
}
VOID vM64FillPatColor24_2( // Type FNFILL
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // rbc.prb points to brush realization structure
POINTL* pptlBrush) // Pattern alignment
{
BRUSHENTRY* pbe;
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
LONG xLeft;
LONG yTop;
LONG dx, dy;
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 8);
M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[(rop4 >> 2) & 0xf]);
M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_PatEna);
M64_OD(pjMmBase, DP_SRC, DP_SRC_Blit << 8);
M64_OD(pjMmBase, SRC_HEIGHT1_WIDTH1, PACKXY(24, 8));
while (TRUE)
{
xLeft = prcl->left;
yTop = prcl->top;
// Offsets into brush:
dx = (xLeft - pptlBrush->x) & 7;
dy = (yTop - pptlBrush->y) & 7;
// See if the brush has already been put into off-screen memory.
// Also, if pre-rotation is required:
pbe = rbc.prb->apbe[IBOARD(ppdev)];
if ((pbe == NULL) || (pbe->prbVerify != rbc.prb) || dx || dy)
{
BYTE* pjBrush;
BYTE* pjDst;
LONG cx, cx1, cx2, iBrushCache, k;
// We have to allocate a new off-screen cache brush entry for
// the brush:
iBrushCache = ppdev->iBrushCache;
pbe = &ppdev->abe[iBrushCache];
iBrushCache = (iBrushCache + 1) & (TOTAL_BRUSH_COUNT - 1);
ppdev->iBrushCache = iBrushCache;
// Update our links:
pbe->prbVerify = rbc.prb;
rbc.prb->apbe[IBOARD(ppdev)] = pbe;
// Pre-rotate...
cx = 8 * ppdev->cjPelSize;
cx1 = dx * ppdev->cjPelSize;
cx2 = (8 - dx) * ppdev->cjPelSize;
pjBrush = (BYTE*) &rbc.prb->aulPattern[0] + dy * cx;
pjDst = ppdev->pjScreen + pbe->y * ppdev->lDelta
+ pbe->x * ppdev->cjPelSize;
vM64QuietDown(ppdev, pjMmBase);
for (k = 0; k < 8; k++)
{
if (k == 8 - dy)
pjBrush = (BYTE*) &rbc.prb->aulPattern[0];
memcpy( pjDst, pjBrush + cx1, cx2 );
memcpy( pjDst + cx2, pjBrush, cx1 );
pjDst += cx;
pjBrush += cx;
}
if (dx || dy)
pbe->prbVerify = NULL;
}
M64_OD(pjMmBase, SRC_OFF_PITCH, pbe->ulOffsetPitch);
M64_OD(pjMmBase, SRC_Y_X, 0);
M64_OD(pjMmBase, DST_Y_X, PACKXY((xLeft + xOffset) * 3,
yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY((prcl->right - prcl->left) * 3,
prcl->bottom - prcl->top));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4);
}
}
/******************************Public*Routine******************************\
* VOID vM64Xfer1bpp
*
* This routine colour expands a monochrome bitmap.
*
* See Blt_DS_S1_8G_D0 and Blt_DS_8G_D1.
*
\**************************************************************************/
VOID vM64Xfer1bpp2( // Type FNXFER
PDEV* ppdev,
LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // List of destination rectangles, in relative
// coordinates
ROP4 rop4, // rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Translate that provides colour-expansion information
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
ULONG* pulXlate;
ULONG ulHwForeMix;
LONG dx;
LONG dy;
LONG lSrcDelta;
BYTE* pjSrcScan0;
LONG xLeft;
LONG xRight;
LONG yTop;
LONG cy;
LONG cx;
LONG xBias;
LONG culScan;
LONG lSrcSkip;
ULONG* pulSrc;
LONG i;
ULONG ulFifo;
ASSERTDD(c > 0, "Can't handle zero rectangles");
ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff),
"Expect only a rop2");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
ulFifo = 0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
pulXlate = pxlo->pulXlate;
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 7, ulFifo);
M64_OD(pjMmBase, DP_BKGD_CLR, pulXlate[0]);
M64_OD(pjMmBase, DP_FRGD_CLR, pulXlate[1]);
M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16));
M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 16) | (DP_SRC_FrgdClr << 8) |
(DP_SRC_BkgdClr));
dx = pptlSrc->x - prclDst->left;
dy = pptlSrc->y - prclDst->top;
lSrcDelta = psoSrc->lDelta;
pjSrcScan0 = psoSrc->pvScan0;
while (TRUE)
{
xLeft = prcl->left;
xRight = prcl->right;
// The Mach64 'bit packs' monochrome transfers, but GDI gives
// us monochrome bitmaps whose scans are always dword aligned.
// Consequently, we use the Mach64's clip registers to make
// our transfers a multiple of 32 to match the dword alignment:
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset,
xRight + xOffset - 1));
yTop = prcl->top;
cy = prcl->bottom - yTop;
xBias = (xLeft + dx) & 31; // Floor
xLeft -= xBias;
cx = (xRight - xLeft + 31) & ~31; // Ceiling
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft + xOffset,
yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pulSrc = (ULONG*) (pjSrcScan0 + (yTop + dy) * lSrcDelta
+ ((xLeft + dx) >> 3));
culScan = cx >> 5;
lSrcSkip = lSrcDelta - (culScan << 2);
ASSERTDD(((DWORD) pulSrc & 3) == 0, "Source should be dword aligned");
do {
i = culScan;
do {
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, *pulSrc);
pulSrc++;
} while (--i != 0);
pulSrc = (ULONG*) ((BYTE*) pulSrc + lSrcSkip);
} while (--cy != 0);
if (--c == 0)
break;
prcl++;
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 3, ulFifo);
}
// Don't forget to reset the clip register:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R));
}
VOID vM64DataPortOutD_24bppmono(PDEV* ppdev, PBYTE pb, UINT count, LONG pitch);
VOID vM64Xfer1bppto24_2( // Type FNXFER
PDEV* ppdev,
LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // List of destination rectangles, in relative
// coordinates
ROP4 rop4, // rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Translate that provides colour-expansion information
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
ULONG* pulXlate;
ULONG ulHwForeMix;
LONG dx;
LONG dy;
LONG lSrcDelta;
BYTE* pjSrcScan0;
LONG xLeft;
LONG xRight;
LONG yTop;
LONG cy;
LONG cx;
LONG xBias;
ULONG* pulSrc;
ULONG ulFifo;
ASSERTDD(c > 0, "Can't handle zero rectangles");
ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff),
"Expect only a rop2");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
ulFifo = 0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
pulXlate = pxlo->pulXlate;
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 8, ulFifo);
M64_OD(pjMmBase, DP_BKGD_CLR, pulXlate[0]);
M64_OD(pjMmBase, DP_FRGD_CLR, pulXlate[1]);
M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16));
M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 16) | (DP_SRC_FrgdClr << 8) |
(DP_SRC_BkgdClr));
dx = pptlSrc->x - prclDst->left;
dy = pptlSrc->y - prclDst->top;
lSrcDelta = psoSrc->lDelta;
pjSrcScan0 = psoSrc->pvScan0;
while (TRUE)
{
xLeft = prcl->left;
xRight = prcl->right;
// The Mach64 'bit packs' monochrome transfers, but GDI gives
// us monochrome bitmaps whose scans are always dword aligned.
// Consequently, we use the Mach64's clip registers to make
// our transfers a multiple of 32 to match the dword alignment:
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR((xLeft + xOffset)*3,
(xRight + xOffset)*3 - 1));
yTop = prcl->top;
cy = prcl->bottom - yTop;
xBias = (xLeft + dx) & 31; // Floor
xLeft -= xBias;
cx = ((xRight - xLeft)*3 + 31) & ~31; // Ceiling
M64_OD(pjMmBase, DST_CNTL, 0x83 | (((xLeft + xOffset + MAX_NEGX)*3/4 % 6) << 8));
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST((xLeft + xOffset)*3,
yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pulSrc = (ULONG*) (pjSrcScan0 + (yTop + dy) * lSrcDelta
+ ((xLeft + dx) >> 3));
do {
vM64DataPortOutD_24bppmono(ppdev, (PBYTE) pulSrc, cx >> 5, 0);
pulSrc = (ULONG*) ((BYTE*) pulSrc + lSrcDelta);
} while (--cy != 0);
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4);
}
// Don't forget to reset the clip register:
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1);
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R));
}
/******************************Public*Routine******************************\
* VOID vM64XferNative
*
* Transfers a bitmap that is the same colour depth as the display to
* the screen via the data transfer register, with no translation.
*
\**************************************************************************/
VOID vM64XferNative2( // Type FNXFER
PDEV* ppdev,
LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // Array of relative coordinates destination rectangles
ULONG rop4, // rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Not used
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
ULONG ulHwForeMix;
LONG dx;
LONG dy;
LONG lSrcDelta;
BYTE* pjSrcScan0;
LONG xLeft;
LONG xRight;
LONG yTop;
LONG cy;
LONG cx;
LONG xBias;
ULONG* pulSrc;
ULONG culScan;
LONG lSrcSkip;
LONG i;
ULONG ulFifo;
ASSERTDD(c > 0, "Can't handle zero rectangles");
ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff),
"Expect only a rop2");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
ulFifo = 0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 6, ulFifo);
M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16));
M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 8));
//
// The host data pixel width is the same as that of the screen:
//
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth |
((ppdev->ulMonoPixelWidth & 0xf) << 16));
dx = (pptlSrc->x - prclDst->left) << ppdev->cPelSize; // Bytes
dy = pptlSrc->y - prclDst->top;
lSrcDelta = psoSrc->lDelta;
pjSrcScan0 = psoSrc->pvScan0;
while (TRUE)
{
xLeft = prcl->left;
xRight = prcl->right;
yTop = prcl->top;
cy = prcl->bottom - yTop;
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset, xRight + xOffset - 1));
//
// Convert pixels to bytes.
//
xLeft <<= ppdev->cPelSize;
xRight <<= ppdev->cPelSize;
//
// We compute 'xBias' in order to dword-align the source pointer.
// This way, we don't have to do unaligned reads of the source,
// and we're guaranteed not to read even a byte past the end of
// the bitmap.
//
xBias = (xLeft + dx) & 3; // Floor (bytes)
xLeft -= xBias; // Bytes
cx = (xRight - xLeft + 3) & ~3; // Ceiling (bytes)
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST((xLeft >> ppdev->cPelSize) + xOffset, yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx >> ppdev->cPelSize, cy));
pulSrc = (PULONG)(pjSrcScan0 + (yTop + dy) * lSrcDelta + xLeft + dx);
culScan = cx >> 2; // Dwords
lSrcSkip = lSrcDelta - cx; // Bytes
ASSERTDD(((DWORD) pulSrc & 3) == 0, "Source should be dword aligned");
if (culScan && cy)
{
do
{
i = culScan;
do
{
M64_FAST_FIFO_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, *pulSrc);
pulSrc++;
} while (--i != 0);
pulSrc = (PULONG)((BYTE*)pulSrc + lSrcSkip);
} while (--cy != 0);
}
if (--c == 0)
break;
prcl++;
M64_FAST_FIFO_CHECK(ppdev, pjMmBase, 3, ulFifo);
}
// Don't forget to reset the clip register and the default pixel width:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo);
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth);
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R));
}
VOID vM64XferNative24_2( // Type FNXFER
PDEV* ppdev,
LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // Array of relative coordinates destination rectangles
ULONG rop4, // rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Not used
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
ULONG ulHwForeMix;
LONG dx;
LONG dy;
LONG lSrcDelta;
BYTE* pjSrcScan0;
LONG xLeft;
LONG xRight;
LONG yTop;
LONG cy;
LONG cx;
LONG xBias;
ULONG* pulSrc;
ULONG culScan;
LONG lSrcSkip;
LONG i;
ULONG ulFifo;
ASSERTDD(c > 0, "Can't handle zero rectangles");
ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff),
"Expect only a rop2");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset * 3;
yOffset = ppdev->yOffset;
ulFifo = 0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 6, ulFifo);
M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16));
M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 8));
// The host data pixel width is the same as that of the screen:
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth |
((ppdev->ulMonoPixelWidth & 0xf) << 16));
dx = (pptlSrc->x - prclDst->left) * 3; // Bytes
dy = pptlSrc->y - prclDst->top;
lSrcDelta = psoSrc->lDelta;
pjSrcScan0 = psoSrc->pvScan0;
while (TRUE)
{
xLeft = prcl->left * 3;
xRight = prcl->right * 3;
yTop = prcl->top;
cy = prcl->bottom - yTop;
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset, xRight + xOffset - 1));
//
// We compute 'xBias' in order to dword-align the source pointer.
// This way, we don't have to do unaligned reads of the source,
// and we're guaranteed not to read even a byte past the end of
// the bitmap.
//
xBias = (xLeft + dx) & 3; // Floor (bytes)
xLeft -= xBias; // Bytes
cx = (xRight - xLeft + 3) & ~3; // Ceiling (bytes)
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft + xOffset, yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pulSrc = (PULONG)(pjSrcScan0 + (yTop + dy) * lSrcDelta + xLeft + dx);
culScan = cx >> 2; // Dwords
lSrcSkip = lSrcDelta - cx; // Bytes
ASSERTDD(((DWORD) pulSrc & 3) == 0, "Source should be dword aligned");
if (culScan && cy)
{
do
{
i = culScan;
do
{
M64_FAST_FIFO_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, *pulSrc);
pulSrc++;
} while (--i != 0);
pulSrc = (PULONG)((BYTE*)pulSrc + lSrcSkip);
} while (--cy != 0);
}
if (--c == 0)
break;
prcl++;
M64_FAST_FIFO_CHECK(ppdev, pjMmBase, 3, ulFifo);
}
// Don't forget to reset the clip register and the default pixel width:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo);
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth);
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R));
}
/******************************Public*Routine******************************\
* VOID vM64Xfer4bpp
*
* Does a 4bpp transfer from a bitmap to the screen.
*
* The reason we implement this is that a lot of resources are kept as 4bpp,
* and used to initialize DFBs, some of which we of course keep off-screen.
*
\**************************************************************************/
VOID vM64Xfer4bpp2( // Type FNXFER
PDEV* ppdev,
LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // List of destination rectangles, in relative
// coordinates
ULONG rop4, // Rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Translate that provides colour-expansion information
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
LONG cjPelSize;
ULONG ulHwForeMix;
LONG xLeft;
LONG xRight;
LONG yTop;
LONG xBias;
LONG dx;
LONG dy;
LONG cx;
LONG cy;
LONG lSrcDelta;
BYTE* pjSrcScan0;
BYTE* pjSrc;
BYTE jSrc;
ULONG* pulXlate;
LONG i;
ULONG ul;
LONG cjSrc;
LONG cwSrc;
LONG lSrcSkip;
ULONG ulFifo;
ASSERTDD(psoSrc->iBitmapFormat == BMF_4BPP, "Source must be 4bpp");
ASSERTDD(c > 0, "Can't handle zero rectangles");
ASSERTDD(ppdev->iBitmapFormat != BMF_24BPP, "Can't handle 24bpp");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
cjPelSize = ppdev->cjPelSize;
pulXlate = pxlo->pulXlate;
ulFifo = 0;
dx = pptlSrc->x - prclDst->left;
dy = pptlSrc->y - prclDst->top; // Add to destination to get source
lSrcDelta = psoSrc->lDelta;
pjSrcScan0 = psoSrc->pvScan0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 6, ulFifo);
M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16));
M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 8));
// The host data pixel width is the same as that of the screen:
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth |
((ppdev->ulMonoPixelWidth & 0xf) << 16));
while(TRUE)
{
xLeft = prcl->left;
xRight = prcl->right;
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset,
xRight + xOffset - 1));
yTop = prcl->top;
cy = prcl->bottom - yTop;
// We compute 'xBias' in order to dword-align the source pointer.
// This way, we don't have to do unaligned reads of the source,
// and we're guaranteed not to read even a byte past the end of
// the bitmap.
//
// Note that this bias works at 24bpp, too:
xBias = (xLeft + dx) & 3; // Floor
xLeft -= xBias;
cx = (xRight - xLeft + 3) & ~3; // Ceiling
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft + xOffset,
yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pjSrc = pjSrcScan0 + (yTop + dy) * lSrcDelta
+ ((xLeft + dx) >> 1);
cjSrc = cx >> 1; // Number of source bytes touched
lSrcSkip = lSrcDelta - cjSrc;
if (cjPelSize == 1)
{
// This part handles 8bpp output:
cwSrc = (cjSrc >> 1); // Number of whole source words
do {
for (i = cwSrc; i != 0; i--)
{
jSrc = *pjSrc++;
ul = (pulXlate[jSrc >> 4]);
ul |= (pulXlate[jSrc & 0xf] << 8);
jSrc = *pjSrc++;
ul |= (pulXlate[jSrc >> 4] << 16);
ul |= (pulXlate[jSrc & 0xf] << 24);
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, ul);
}
// Handle an odd end byte, if there is one:
if (cjSrc & 1)
{
jSrc = *pjSrc++;
ul = (pulXlate[jSrc >> 4]);
ul |= (pulXlate[jSrc & 0xf] << 8);
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, ul);
}
pjSrc += lSrcSkip;
} while (--cy != 0);
}
else if (cjPelSize == 2)
{
// This part handles 16bpp output:
do {
i = cjSrc;
do {
jSrc = *pjSrc++;
ul = (pulXlate[jSrc >> 4]);
ul |= (pulXlate[jSrc & 0xf] << 16);
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, ul);
} while (--i != 0);
pjSrc += lSrcSkip;
} while (--cy != 0);
}
else
{
// This part handles 32bpp output:
do {
i = cjSrc;
do {
jSrc = *pjSrc++;
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, pulXlate[jSrc >> 4]);
M64_OD(pjMmBase, HOST_DATA0, pulXlate[jSrc & 0xf]);
} while (--i != 0);
pjSrc += lSrcSkip;
} while (--cy != 0);
}
if (--c == 0)
break;
prcl++;
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 3, ulFifo);
}
// Don't forget to reset the clip register and the default pixel width:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo);
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth);
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R));
}
/******************************Public*Routine******************************\
* VOID vM64Xfer8bpp
*
* Does a 8bpp transfer from a bitmap to the screen.
*
* The reason we implement this is that a lot of resources are kept as 8bpp,
* and used to initialize DFBs, some of which we of course keep off-screen.
*
\**************************************************************************/
VOID vM64Xfer8bpp2( // Type FNXFER
PDEV* ppdev,
LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // List of destination rectangles, in relative
// coordinates
ULONG rop4, // Rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Translate that provides colour-expansion information
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
LONG cjPelSize;
ULONG ulHwForeMix;
LONG xLeft;
LONG xRight;
LONG yTop;
LONG xBias;
LONG dx;
LONG dy;
LONG cx;
LONG cy;
LONG lSrcDelta;
BYTE* pjSrcScan0;
BYTE* pjSrc;
ULONG* pulXlate;
LONG i;
ULONG ul;
LONG cdSrc;
LONG cwSrc;
LONG cxRem;
LONG lSrcSkip;
ULONG ulFifo;
ASSERTDD(psoSrc->iBitmapFormat == BMF_8BPP, "Source must be 8bpp");
ASSERTDD(c > 0, "Can't handle zero rectangles");
ASSERTDD(ppdev->iBitmapFormat != BMF_24BPP, "Can't handle 24bpp");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
cjPelSize = ppdev->cjPelSize;
pulXlate = pxlo->pulXlate;
ulFifo = 0;
dx = pptlSrc->x - prclDst->left;
dy = pptlSrc->y - prclDst->top; // Add to destination to get source
lSrcDelta = psoSrc->lDelta;
pjSrcScan0 = psoSrc->pvScan0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 6, ulFifo);
M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16));
M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 8));
// The host data pixel width is the same as that of the screen:
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth |
((ppdev->ulMonoPixelWidth & 0xf) << 16));
while(TRUE)
{
xLeft = prcl->left;
xRight = prcl->right;
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset,
xRight + xOffset - 1));
yTop = prcl->top;
cy = prcl->bottom - yTop;
// We compute 'xBias' in order to dword-align the source pointer.
// This way, we don't have to do unaligned reads of the source,
// and we're guaranteed not to read even a byte past the end of
// the bitmap.
//
// Note that this bias works at 24bpp, too:
xBias = (xLeft + dx) & 3; // Floor
xLeft -= xBias;
cx = (xRight - xLeft + 3) & ~3; // Ceiling
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft + xOffset,
yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pjSrc = pjSrcScan0 + (yTop + dy) * lSrcDelta
+ (xLeft + dx);
lSrcSkip = lSrcDelta - cx;
if (cjPelSize == 1)
{
// This part handles 8bpp output:
cdSrc = (cx >> 2);
cxRem = (cx & 3);
do {
for (i = cdSrc; i != 0; i--)
{
ul = (pulXlate[*pjSrc++]);
ul |= (pulXlate[*pjSrc++] << 8);
ul |= (pulXlate[*pjSrc++] << 16);
ul |= (pulXlate[*pjSrc++] << 24);
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, ul);
}
if (cxRem > 0)
{
ul = (pulXlate[*pjSrc++]);
if (cxRem > 1)
{
ul |= (pulXlate[*pjSrc++] << 8);
if (cxRem > 2)
{
ul |= (pulXlate[*pjSrc++] << 16);
}
}
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, ul);
}
pjSrc += lSrcSkip;
} while (--cy != 0);
}
else if (cjPelSize == 2)
{
// This part handles 16bpp output:
cwSrc = (cx >> 1);
cxRem = (cx & 1);
do {
for (i = cwSrc; i != 0; i--)
{
ul = (pulXlate[*pjSrc++]);
ul |= (pulXlate[*pjSrc++] << 16);
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, ul);
}
if (cxRem > 0)
{
ul = (pulXlate[*pjSrc++]);
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, ul);
}
pjSrc += lSrcSkip;
} while (--cy != 0);
}
else
{
// This part handles 32bpp output:
do {
i = cx;
do {
ul = pulXlate[*pjSrc++];
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo);
M64_OD(pjMmBase, HOST_DATA0, ul);
} while (--i != 0);
pjSrc += lSrcSkip;
} while (--cy != 0);
}
if (--c == 0)
break;
prcl++;
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 3, ulFifo);
}
// Don't forget to reset the clip register and the default pixel width:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo);
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth);
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R));
}
/******************************Public*Routine******************************\
* VOID vM64CopyBlt
*
* Does a screen-to-screen blt of a list of rectangles.
*
* See Blt_DS_SS_ENG_8G_D0 and Blt_DS_SS_TLBR_ENG_8G_D1.
*
\**************************************************************************/
VOID vM64CopyBlt2( // Type FNCOPY
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // Array of relative coordinates destination rectangles
ULONG rop4, // rop4
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst) // Original unclipped destination rectangle
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
LONG dx;
LONG dy;
LONG xLeft;
LONG xRight;
LONG yTop;
LONG yBottom;
LONG cx;
LONG cy;
ULONG mix;
ASSERTDD(c > 0, "Can't handle zero rectangles");
ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff),
"Expect only a rop2");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
mix = gaul64HwMixFromRop2[rop4 & 0xf];
if (mix == 0x70000)
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 8);
M64_OD(pjMmBase, DP_SET_GUI_ENGINE, 0xB08000 | ppdev->SetGuiEngineDefault);
M64_OD(pjMmBase, SRC_CNTL, 0);
}
else
{
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 10);
M64_OD(pjMmBase, SRC_OFF_PITCH, ppdev->ulScreenOffsetAndPitch);
M64_OD(pjMmBase, DP_SRC, DP_SRC_Blit << 8);
M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[rop4 & 0xf]);
M64_OD(pjMmBase, SRC_CNTL, 0);
}
dx = pptlSrc->x - prclDst->left;
dy = pptlSrc->y - prclDst->top;
// The accelerator may not be as fast at doing right-to-left copies, so
// only do them when the rectangles truly overlap:
if (!OVERLAP(prclDst, pptlSrc))
goto Top_Down_Left_To_Right;
if (prclDst->top <= pptlSrc->y)
{
if (prclDst->left <= pptlSrc->x)
{
Top_Down_Left_To_Right:
while (TRUE)
{
xLeft = xOffset + prcl->left;
yTop = yOffset + prcl->top;
cx = prcl->right - prcl->left;
cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft, yTop));
M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xLeft + dx, yTop + dy));
M64_OD(pjMmBase, SRC_WIDTH1, cx);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4);
}
}
else
{
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_YDir);
while (TRUE)
{
xRight = xOffset + prcl->right - 1;
yTop = yOffset + prcl->top;
cx = prcl->right - prcl->left;
cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xRight, yTop));
M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xRight + dx, yTop + dy));
M64_OD(pjMmBase, SRC_WIDTH1, cx);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5);
}
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
}
else
{
if (prclDst->left <= pptlSrc->x)
{
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir);
while (TRUE)
{
xLeft = xOffset + prcl->left;
yBottom = yOffset + prcl->bottom - 1;
cx = prcl->right - prcl->left;
cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft, yBottom));
M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xLeft + dx, yBottom + dy));
M64_OD(pjMmBase, SRC_WIDTH1, cx);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5);
}
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
else
{
M64_OD(pjMmBase, DST_CNTL, 0);
while (TRUE)
{
xRight = xOffset + prcl->right - 1;
yBottom = yOffset + prcl->bottom - 1;
cx = prcl->right - prcl->left;
cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xRight, yBottom));
M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xRight + dx, yBottom + dy));
M64_OD(pjMmBase, SRC_WIDTH1, cx);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5);
}
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
}
}
VOID vM64CopyBlt24_2( // Type FNCOPY
PDEV* ppdev,
LONG c, // Can't be zero
RECTL* prcl, // Array of relative coordinates destination rectangles
ULONG rop4, // rop4
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst) // Original unclipped destination rectangle
{
BYTE* pjMmBase;
LONG xOffset;
LONG yOffset;
LONG dx;
LONG dy;
LONG xLeft;
LONG xRight;
LONG yTop;
LONG yBottom;
LONG cx;
LONG cy;
ASSERTDD(c > 0, "Can't handle zero rectangles");
ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff),
"Expect only a rop2");
pjMmBase = ppdev->pjMmBase;
xOffset = ppdev->xOffset;
yOffset = ppdev->yOffset;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 10);
M64_OD(pjMmBase, SRC_OFF_PITCH, ppdev->ulScreenOffsetAndPitch);
M64_OD(pjMmBase, DP_SRC, DP_SRC_Blit << 8);
M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[rop4 & 0xf]);
M64_OD(pjMmBase, SRC_CNTL, 0);
dx = (pptlSrc->x - prclDst->left) * 3;
dy = pptlSrc->y - prclDst->top;
// The accelerator may not be as fast at doing right-to-left copies, so
// only do them when the rectangles truly overlap:
if (!OVERLAP(prclDst, pptlSrc))
goto Top_Down_Left_To_Right;
if (prclDst->top <= pptlSrc->y)
{
if (prclDst->left <= pptlSrc->x)
{
Top_Down_Left_To_Right:
while (TRUE)
{
xLeft = (xOffset + prcl->left) * 3;
yTop = yOffset + prcl->top;
cx = (prcl->right - prcl->left) * 3;
cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft, yTop));
M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xLeft + dx, yTop + dy));
M64_OD(pjMmBase, SRC_WIDTH1, cx);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4);
}
}
else
{
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_YDir);
while (TRUE)
{
xRight = (xOffset + prcl->right) * 3 - 1;
yTop = yOffset + prcl->top;
cx = (prcl->right - prcl->left) * 3;
cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xRight, yTop));
M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xRight + dx, yTop + dy));
M64_OD(pjMmBase, SRC_WIDTH1, cx);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4);
}
// Since we don't use a default context, we must restore registers:
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1);
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
}
else
{
if (prclDst->left <= pptlSrc->x)
{
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir);
while (TRUE)
{
xLeft = (xOffset + prcl->left) * 3;
yBottom = yOffset + prcl->bottom - 1;
cx = (prcl->right - prcl->left) * 3;
cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft, yBottom));
M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xLeft + dx, yBottom + dy));
M64_OD(pjMmBase, SRC_WIDTH1, cx);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4);
}
// Since we don't use a default context, we must restore registers:
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1);
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
else
{
M64_OD(pjMmBase, DST_CNTL, 0);
while (TRUE)
{
xRight = (xOffset + prcl->right) * 3 - 1;
yBottom = yOffset + prcl->bottom - 1;
cx = (prcl->right - prcl->left) * 3;
cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xRight, yBottom));
M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xRight + dx, yBottom + dy));
M64_OD(pjMmBase, SRC_WIDTH1, cx);
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0)
break;
prcl++;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5);
}
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
}
}