Leaked source code of windows server 2003
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/******************************Module*Header*******************************\
* Module Name: Lineto.c
*
* Implements DrvLineTo.
*
* Copyright (c) 1995 Microsoft Corporation
\**************************************************************************/
#include "precomp.h"
LONG gai32LineBias[] = { 0, 0, 0, 1, 1, 1, 0, 1 };
LONG gai64LineBias[] = { 0, 0, 1, 1, 0, 1, 0, 1 };
/******************************Public*Routine******************************\
* VOID vM64LineToTrivial
*
* Draws a single solid integer-only unclipped cosmetic line for the mach64.
*
\**************************************************************************/
VOID vM64LineToTrivial(
PDEV* ppdev,
LONG x, // Passed in x1
LONG y, // Passed in y1
LONG dx, // Passed in x2
LONG dy, // Passed in y2
ULONG iSolidColor, // -1 means hardware is already set up
MIX mix,
RECTL* prclClip) // not used
{
BYTE* pjMmBase;
FLONG flQuadrant;
pjMmBase = ppdev->pjMmBase;
if (iSolidColor == (ULONG) -1)
{
M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 7);
}
else
{
M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 10);
M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromMix[mix & 0xf]);
M64_OD(pjMmBase, DP_FRGD_CLR, iSolidColor);
M64_OD(pjMmBase, DP_SRC, DP_SRC_Always1 | DP_SRC_FrgdClr << 8);
}
M64_OD(pjMmBase, DST_Y_X, PACKXY(x, y));
flQuadrant = (DST_CNTL_XDir | DST_CNTL_YDir);
dx -= x;
if (dx < 0)
{
dx = -dx;
flQuadrant &= ~DST_CNTL_XDir;
}
dy -= y;
if (dy < 0)
{
dy = -dy;
flQuadrant &= ~DST_CNTL_YDir;
}
if (dy > dx)
{
register LONG l;
l = dy;
dy = dx;
dx = l; // Swap 'dx' and 'dy'
flQuadrant |= DST_CNTL_YMajor;
}
M64_OD(pjMmBase, DST_CNTL, flQuadrant | DST_CNTL_LastPel);
M64_OD(pjMmBase, DST_BRES_ERR, (dy + dy - dx - gai64LineBias[flQuadrant]) >> 1);
M64_OD(pjMmBase, DST_BRES_INC, dy);
M64_OD(pjMmBase, DST_BRES_DEC, dy - dx);
M64_OD(pjMmBase, DST_BRES_LNTH, dx);
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
VOID vM64LineToTrivial24(
PDEV* ppdev,
LONG x, // Passed in x1
LONG y, // Passed in y1
LONG dx, // Passed in x2
LONG dy, // Passed in y2
ULONG iSolidColor, // -1 means hardware is already set up
MIX mix,
RECTL* prclClip) // required for Bresenham algorithm
{
BYTE* pjMmBase = ppdev->pjMmBase;
FLONG flQuadrant;
LONG x2 = dx, y2 = dy;
if (iSolidColor != (ULONG) -1)
{
M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 3);
M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromMix[mix & 0xf]);
M64_OD(pjMmBase, DP_FRGD_CLR, iSolidColor);
M64_OD(pjMmBase, DP_SRC, DP_SRC_Always1 | DP_SRC_FrgdClr << 8);
}
flQuadrant = (DST_CNTL_XDir | DST_CNTL_YDir);
dx -= x;
if (dx < 0)
{
dx = -dx;
flQuadrant &= ~DST_CNTL_XDir;
}
dy -= y;
if (dy < 0)
{
dy = -dy;
flQuadrant &= ~DST_CNTL_YDir;
}
if (dy > dx)
{
register LONG l;
l = dy;
dy = dx;
dx = l; // Swap 'dx' and 'dy'
flQuadrant |= DST_CNTL_YMajor;
}
if (y == y2) // Horizontal line
{
x *= 3;
dx *= 3;
if (! (flQuadrant & DST_CNTL_XDir))
x += 2; // From right to left, start with the Blue byte.
M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 5);
M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8 );
M64_OD(pjMmBase, DST_CNTL, flQuadrant | DST_CNTL_24_RotEna | ((x/4 % 6) << 8) );
M64_OD(pjMmBase, DST_Y_X, PACKXY(x, y) );
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKPAIR(1, dx) );
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
else if (x == x2) // Vertical line
{
x *= 3;
M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 5);
M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8 );
M64_OD(pjMmBase, DST_CNTL, flQuadrant | DST_CNTL_24_RotEna | ((x/4 % 6) << 8) );
M64_OD(pjMmBase, DST_Y_X, PACKXY(x, y) );
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKPAIR(dx, 3) );
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir);
}
else
{
BYTE *pjDest, *pjScreen = ppdev->pjScreen;
BYTE red, green, blue;
LONG bres_err, bres_inc, bres_dec, bres_len;
LONG lDelta = ppdev->lDelta;
MIX hw_mix;
hw_mix = gaul64HwMixFromMix[mix & 0xf] >> 16;
bres_err = (dy + dy - dx - gai64LineBias[flQuadrant]) >> 1;
bres_inc = dy;
bres_dec = dy - dx;
bres_len = dx;
// Separate into color bytes.
red = (BYTE) ((iSolidColor & ppdev->flRed) >> REDSHIFT);
green = (BYTE) ((iSolidColor & ppdev->flGreen) >> GREENSHIFT);
blue = (BYTE) ((iSolidColor & ppdev->flBlue) >> BLUESHIFT);
vM64QuietDown(ppdev, pjMmBase);
// Execute 24bpp Bresenham algorithm.
while (bres_len-- > 0)
{
// Write pel. Check for clipping. Last pel enabled.
if (prclClip == NULL
|| x >= prclClip->left
&& x < prclClip->right
&& y >= prclClip->top
&& y < prclClip->bottom )
{
pjDest = pjScreen + y*lDelta + x*3;
switch (hw_mix)
{
case 0: // NOT dst
*pjDest = ~*pjDest++;
*pjDest = ~*pjDest++;
*pjDest = ~*pjDest;
break;
case 1: // "0"
*pjDest++ = 0;
*pjDest++ = 0;
*pjDest = 0;
break;
case 2: // "1"
*pjDest++ = 0xFF;
*pjDest++ = 0xFF;
*pjDest = 0xFF;
break;
case 3: // dst
break;
case 4: // NOT src
*pjDest++ = ~blue;
*pjDest++ = ~green;
*pjDest = ~red;
break;
case 5: // dst XOR src
*pjDest++ ^= blue;
*pjDest++ ^= green;
*pjDest ^= red;
break;
case 6: // NOT dst XOR src
*pjDest = ~*pjDest++ ^ blue;
*pjDest = ~*pjDest++ ^ green;
*pjDest = ~*pjDest ^ red;
break;
case 7: // src
*pjDest++ = blue;
*pjDest++ = green;
*pjDest = red;
break;
case 8: // NOT dst OR NOT src
*pjDest = ~*pjDest++ | ~blue;
*pjDest = ~*pjDest++ | ~green;
*pjDest = ~*pjDest | ~red;
break;
case 9: // dst OR NOT src
*pjDest++ |= ~blue;
*pjDest++ |= ~green;
*pjDest |= ~red;
break;
case 0xA: // NOT dst OR src
*pjDest = ~*pjDest++ | blue;
*pjDest = ~*pjDest++ | green;
*pjDest = ~*pjDest | red;
break;
case 0xB: // dst OR src
*pjDest++ |= blue;
*pjDest++ |= green;
*pjDest |= red;
break;
case 0xC: // dst AND src
*pjDest++ &= blue;
*pjDest++ &= green;
*pjDest &= red;
break;
case 0xD: // NOT dst AND src
*pjDest = ~*pjDest++ & blue;
*pjDest = ~*pjDest++ & green;
*pjDest = ~*pjDest & red;
break;
case 0xE: // dst AND NOT src
*pjDest++ &= ~blue;
*pjDest++ &= ~green;
*pjDest &= ~red;
break;
case 0xF: // NOT dst AND NOT src
*pjDest = ~*pjDest++ & ~blue;
*pjDest = ~*pjDest++ & ~green;
*pjDest = ~*pjDest & ~red;
break;
case 0x17:
*pjDest = ((*pjDest++) + blue)/2;
*pjDest = ((*pjDest++) + green)/2;
*pjDest = (*pjDest + red)/2;
break;
}
}
if (flQuadrant & DST_CNTL_YMajor)
{
if (flQuadrant & DST_CNTL_YDir)
y++;
else
y--;
if (bres_err >= 0)
{
bres_err += bres_dec;
if (flQuadrant & DST_CNTL_XDir)
x++;
else
x--;
}
else
bres_err += bres_inc;
}
else
{
if (flQuadrant & DST_CNTL_XDir)
x++;
else
x--;
if (bres_err >= 0)
{
bres_err += bres_dec;
if (flQuadrant & DST_CNTL_YDir)
y++;
else
y--;
}
else
bres_err += bres_inc;
}
}
}
}
/******************************Public*Routine******************************\
* VOID vM32LineToTrivial
*
* Draws a single solid integer-only unclipped cosmetic line for the mach32
* using memory-mapped I/O.
*
* See vSetStrips and bIntgerLine_M8 from the old driver.
*
\**************************************************************************/
VOID vM32LineToTrivial(
PDEV* ppdev,
LONG x, // Passed in x1
LONG y, // Passed in y1
LONG dx, // Passed in x2
LONG dy, // Passed in y2
ULONG iSolidColor, // -1 means hardware is already set up
MIX mix,
RECTL* prclClip) // not used
{
BYTE* pjMmBase;
FLONG flQuadrant;
pjMmBase = ppdev->pjMmBase;
if (iSolidColor == (ULONG) -1)
{
M32_CHECK_FIFO_SPACE(ppdev, pjMmBase, 7);
}
else
{
M32_CHECK_FIFO_SPACE(ppdev, pjMmBase, 11);
M32_OW(pjMmBase, DP_CONFIG, FG_COLOR_SRC_FG | DRAW | WRITE);
M32_OW(pjMmBase, FRGD_MIX, FOREGROUND_COLOR | gaul32HwMixFromMix[mix & 0xf]);
M32_OW(pjMmBase, FRGD_COLOR, iSolidColor);
M32_OW(pjMmBase, MULTIFUNC_CNTL, DATA_EXTENSION | ALL_ONES);
}
M32_OW(pjMmBase, CUR_X, x);
M32_OW(pjMmBase, CUR_Y, y);
flQuadrant = (XPOSITIVE | YPOSITIVE);
dx -= x;
if (dx < 0)
{
dx = -dx;
flQuadrant &= ~XPOSITIVE;
}
dy -= y;
if (dy < 0)
{
dy = -dy;
flQuadrant &= ~YPOSITIVE;
}
if (dy > dx)
{
register LONG l;
l = dy;
dy = dx;
dx = l; // Swap 'dx' and 'dy'
flQuadrant |= YMAJOR;
}
M32_OW(pjMmBase, LINEDRAW_OPT, flQuadrant | LAST_PEL_OFF);
M32_OW(pjMmBase, ERR_TERM, (dy + dy - dx - gai32LineBias[flQuadrant >> 5]) >> 1);
M32_OW(pjMmBase, AXSTP, dy);
M32_OW(pjMmBase, DIASTP, dy - dx);
M32_OW(pjMmBase, BRES_COUNT, dx);
}
/******************************Public*Routine******************************\
* VOID vI32LineToTrivial
*
* Draws a single solid integer-only unclipped cosmetic line for the mach32
* using I/O-mapped registers.
*
* See vSetStrips and bIntgerLine_M8 from the old driver.
*
\**************************************************************************/
VOID vI32LineToTrivial(
PDEV* ppdev,
LONG x, // Passed in x1
LONG y, // Passed in y1
LONG dx, // Passed in x2
LONG dy, // Passed in y2
ULONG iSolidColor, // -1 means hardware is already set up
MIX mix,
RECTL* prclClip) // not used
{
BYTE* pjIoBase;
FLONG flQuadrant;
pjIoBase = ppdev->pjIoBase;
if (iSolidColor == (ULONG) -1)
{
I32_CHECK_FIFO_SPACE(ppdev, pjIoBase, 7);
}
else
{
I32_CHECK_FIFO_SPACE(ppdev, pjIoBase, 11);
I32_OW(pjIoBase, DP_CONFIG, FG_COLOR_SRC_FG | DRAW | WRITE);
I32_OW(pjIoBase, FRGD_MIX, FOREGROUND_COLOR | gaul32HwMixFromMix[mix & 0xf]);
I32_OW(pjIoBase, FRGD_COLOR, iSolidColor);
I32_OW(pjIoBase, MULTIFUNC_CNTL, DATA_EXTENSION | ALL_ONES);
}
I32_OW(pjIoBase, CUR_X, x);
I32_OW(pjIoBase, CUR_Y, y);
flQuadrant = (XPOSITIVE | YPOSITIVE);
dx -= x;
if (dx < 0)
{
dx = -dx;
flQuadrant &= ~XPOSITIVE;
}
dy -= y;
if (dy < 0)
{
dy = -dy;
flQuadrant &= ~YPOSITIVE;
}
if (dy > dx)
{
register LONG l;
l = dy;
dy = dx;
dx = l; // Swap 'dx' and 'dy'
flQuadrant |= YMAJOR;
}
I32_OW(pjIoBase, LINEDRAW_OPT, flQuadrant | LAST_PEL_OFF);
I32_OW(pjIoBase, ERR_TERM, (dy + dy - dx - gai32LineBias[flQuadrant >> 5]) >> 1);
I32_OW(pjIoBase, AXSTP, dy);
I32_OW(pjIoBase, DIASTP, dy - dx);
I32_OW(pjIoBase, BRES_COUNT, dx);
}
/******************************Public*Routine******************************\
* BOOL DrvLineTo(pso, pco, pbo, x1, y1, x2, y2, prclBounds, mix)
*
* Draws a single solid integer-only cosmetic line.
*
\**************************************************************************/
#if TARGET_BUILD > 351
BOOL DrvLineTo(
SURFOBJ* pso,
CLIPOBJ* pco,
BRUSHOBJ* pbo,
LONG x1,
LONG y1,
LONG x2,
LONG y2,
RECTL* prclBounds,
MIX mix)
{
PDEV* ppdev;
DSURF* pdsurf;
OH* poh;
LONG xOffset;
LONG yOffset;
BOOL bRet;
// Pass the surface off to GDI if it's a device bitmap that we've
// converted to a DIB:
pdsurf = (DSURF*) pso->dhsurf;
if (pdsurf->dt == DT_DIB)
{
return(EngLineTo(pdsurf->pso, pco, pbo, x1, y1, x2, y2, prclBounds, mix));
}
// We'll be drawing to the screen or an off-screen DFB; copy the surface's
// offset now so that we won't need to refer to the DSURF again:
poh = pdsurf->poh;
ppdev = (PDEV*) pso->dhpdev;
xOffset = poh->x;
yOffset = poh->y;
x1 += xOffset;
x2 += xOffset;
y1 += yOffset;
y2 += yOffset;
bRet = TRUE;
if (pco == NULL)
{
ppdev->pfnLineToTrivial(ppdev, x1, y1, x2, y2, pbo->iSolidColor, mix, NULL);
}
else if ((pco->iDComplexity <= DC_RECT) &&
(prclBounds->left >= MIN_INTEGER_BOUND) &&
(prclBounds->top >= MIN_INTEGER_BOUND) &&
(prclBounds->right <= MAX_INTEGER_BOUND) &&
(prclBounds->bottom <= MAX_INTEGER_BOUND))
{
ppdev->xOffset = xOffset;
ppdev->yOffset = yOffset;
vSetClipping(ppdev, &pco->rclBounds);
// may need rclBounds for clipping in 24bpp:
ppdev->pfnLineToTrivial(ppdev, x1, y1, x2, y2, pbo->iSolidColor, mix, &pco->rclBounds);
vResetClipping(ppdev);
}
else
{
bRet = FALSE;
}
return(bRet);
}
#endif