Leaked source code of windows server 2003
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153 lines
3.2 KiB

//
// These are bit value flags
//
typedef enum AudioAllocateMemoryFlags {
DEFAULT_MEMORY = 0x00, // Standard ExAllocatePool call
ZERO_FILL_MEMORY = 0x01, // Zero the memory
QUOTA_MEMORY = 0x02, // ExAllocatePoolWithQuota call
LIMIT_MEMORY = 0x04, // Never allocation more then 1/4 Meg
FIXED_MEMORY = 0x08, // Use locked memory
PAGED_MEMORY = 0x10 // use pageable memory
} AAMFLAGS;
/*
#define DEFAULT_MEMORY 0x00 // Standard ExAllocatePool call
#define ZERO_FILL_MEMORY 0x01 // Zero the memory
#define QUOTA_MEMORY 0x02 // ExAllocatePoolWithQuota call
#define LIMIT_MEMORY 0x04 // Never allocation more then 1/4 Meg
#define FIXED_MEMORY 0x08 // Use locked memory
#define PAGED_MEMORY 0x10 // use pageable memory
*/
#define AudioAllocateMemory_Fixed(b,t,f,p) AudioAllocateMemory(b,t,f|FIXED_MEMORY,p)
#define AudioAllocateMemory_Paged(b,t,f,p) AudioAllocateMemory(b,t,f|PAGED_MEMORY,p)
NTSTATUS
AudioAllocateMemory(
IN SIZE_T bytes,
IN ULONG tag,
IN AAMFLAGS dwFlags,
OUT PVOID *pptr
);
#define UNKNOWN_SIZE MAXULONG_PTR
#define AudioFreeMemory_Unknown(pMem) AudioFreeMemory(UNKNOWN_SIZE, pMem)
void
AudioFreeMemory(
IN SIZE_T bytes,
OUT PVOID *pptr
);
//
// Validation routines
//
#define AUDIO_BUGCHECK_CODE 0x000000AD
#define AUDIO_NOT_AT_PASSIVE_LEVEL 0x00000000
#define AUDIO_NOT_BELOW_DISPATCH_LEVEL 0x00000001
#define AUDIO_INVALID_IRQL_LEVEL 0x00000002
//
// BugCheck AD
// Param1: AUDIO_STRUCTURE_VALIDATION
// Param2: ptr
// Param3: ntstatus code
//
#define AUDIO_STRUCTURE_VALIDATION 0x00000003
//
// BugCheck AD
// Param1: AUDIO_MEMORY_ALLOCATION_OVERWRITE
// Param2: ptr
//
#define AUDIO_MEMORY_ALLOCATION_OVERWRITE 0x00000004
//
// BugCheck AD
// Param1: AUDIO_NESTED_MUTEX_SITUATION
// Param2: pkmutex
// Param3: lMutexState
//
#define AUDIO_NESTED_MUTEX_SITUATION 0x00000005
//
// BugCheck AD
// Param1: AUDIO_ABSURD_ALLOCATION_ATTEMPTED
// Param2:
// Param3:
//
#define AUDIO_ABSURD_ALLOCATION_ATTEMPTED 0x00000006
//
// Used to smoke out pre-emption issues on the checked build.
//
NTSYSAPI NTSTATUS NTAPI ZwYieldExecution (VOID);
void
PagedCode(
void
);
#define PagedData PagedCode
void
ValidatePassiveLevel(
void
);
void
AudioPerformYield(
void
);
#define AudioEnterMutex_Exclusive(pmutex) AudioEnterMutex(pmutex,TRUE)
#define AudioEnterMutex_Nestable(pmutex) AudioEnterMutex(pmutex,FALSE)
NTSTATUS
AudioEnterMutex(
IN PKMUTEX pmutex,
IN BOOL bExclusive
);
void
AudioLeaveMutex(
IN PKMUTEX pmutex
);
void
AudioObDereferenceObject(
IN PVOID pvObject
);
void
AudioIoCompleteRequest(
IN PIRP pIrp,
IN CCHAR PriorityBoost
);
#if 0
void
AudioEnterSpinLock(
IN PKSPIN_LOCK pSpinLock,
OUT PKIRQL pOldIrql
);
void
AudioLeaveSpinLock(
IN PKSPIN_LOCK pSpinLock,
IN KIRQL OldIrql
);
NTSTATUS
AudioIoCallDriver (
IN PDEVICE_OBJECT pDevice,
IN PIRP pIrp
);
#endif