Leaked source code of windows server 2003
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//---------------------------------------------------------------------------
//
// Module: vsd.cpp
//
// Description:
//
// Virtual Source Data Class
//
//@@BEGIN_MSINTERNAL
// Development Team:
// Mike McLaughlin
//
// History: Date Author Comment
//
// To Do: Date Author Comment
//
//@@END_MSINTERNAL
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (c) 1996-1999 Microsoft Corporation. All Rights Reserved.
//
//---------------------------------------------------------------------------
#include "common.h"
// Default attenuation level for virtual source.
#define VIRTUAL_SOURCE_DEFAULT_ATTENUATION 0
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
CVirtualSourceData::CVirtualSourceData(
PDEVICE_NODE pDeviceNode
)
{
LONG i;
cChannels = 2;
MinimumValue = (-96 * 65536);
MaximumValue = 0;
Steps = (65536/2);
for(i = 0; i < MAX_NUM_CHANNELS; i++) {
this->lLevel[i] = (VIRTUAL_SOURCE_DEFAULT_ATTENUATION * 65536);
}
}