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330 lines
9.4 KiB
330 lines
9.4 KiB
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/*************************************************************************
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*
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* winstmsg.c
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*
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* Handle the directing of messages to a specific Session
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* for the event notification service. (net send NAME msg...)
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*
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*
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* This also supports directing print spooler messages sent to
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* the machine name to the Session of the user who spooled the
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* request.
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*
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*************************************************************************/
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//
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// Includes
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//
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#include "msrv.h"
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#include <msgdbg.h> // STATIC and MSG_LOG
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#include <string.h> // memcpy
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#include <wchar.h>
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#include <winuser.h> // MessageBox
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#include "msgdata.h" // GlobalMsgDisplayEvent
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#define CONSOLE_LOGONID 0
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BOOL g_IsTerminalServer;
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PWINSTATION_QUERY_INFORMATION gpfnWinStationQueryInformation;
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PWINSTATION_SEND_MESSAGE gpfnWinStationSendMessage;
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PWINSTATION_FREE_MEMORY gpfnWinStationFreeMemory;
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PWINSTATION_ENUMERATE gpfnWinStationEnumerate;
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//
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// Functions defined here
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//
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BOOL
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InitializeMultiUserFunctionsPtrs (void);
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void
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SendMessageBoxToSession(LPWSTR pMessage,
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LPWSTR pTitle,
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ULONG SessionId
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);
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/*****************************************************************************
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*
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* MultiUserInitMessage
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*
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* Init the _HYDRA_ message support.
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*
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*
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* ENTRY:
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* Param1 (input/output)
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* Comments
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*
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* EXIT:
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* STATUS_SUCCESS - no error
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*
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****************************************************************************/
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NET_API_STATUS
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MultiUserInitMessage( VOID )
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{
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HANDLE hInst;
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NET_API_STATUS Status = NERR_Success;
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MSG_LOG(TRACE,"Entering MultiUserInitMessage\n",0)
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g_IsTerminalServer = !!(USER_SHARED_DATA->SuiteMask & (1 << TerminalServer));
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if (g_IsTerminalServer)
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{
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if ( !InitializeMultiUserFunctionsPtrs() )
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{
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Status = NERR_InternalError;
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}
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}
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return Status;
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}
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/****************************************************************************\
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*
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* FUNCTION: InitializeMultiUserFunctions
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*
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* PURPOSE: Load Winsta.dll and store function pointers
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*
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* HISTORY:
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*
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*
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\****************************************************************************/
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BOOL
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InitializeMultiUserFunctionsPtrs (void)
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{
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HANDLE dllHandle;
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//
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// Load winsta.dll
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//
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dllHandle = LoadLibraryW(L"winsta.dll");
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if (dllHandle == NULL) {
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return FALSE;
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}
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//
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// get the pointers to the required functions
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//
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//WinStationQueryInformationW
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gpfnWinStationQueryInformation = (PWINSTATION_QUERY_INFORMATION) GetProcAddress(
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dllHandle,
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"WinStationQueryInformationW"
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);
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if (gpfnWinStationQueryInformation == NULL) {
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DbgPrint("InitializeMultiUserFunctions: Failed to get WinStationQueryInformationW Proc %d\n",GetLastError());
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FreeLibrary(dllHandle);
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return FALSE;
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}
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//WinStationEnumerateW
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gpfnWinStationEnumerate = (PWINSTATION_ENUMERATE) GetProcAddress(
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dllHandle,
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"WinStationEnumerateW"
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);
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if (gpfnWinStationEnumerate == NULL) {
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DbgPrint("InitializeMultiUserFunctions: Failed to get WinStationEnumerateW Proc %d\n",GetLastError());
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FreeLibrary(dllHandle);
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return FALSE;
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}
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//WinStationSendMessageW
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gpfnWinStationSendMessage = (PWINSTATION_SEND_MESSAGE) GetProcAddress(
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dllHandle,
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"WinStationSendMessageW"
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);
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if (gpfnWinStationSendMessage == NULL) {
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DbgPrint("InitializeMultiUserFunctions: Failed to get WinStationSendMessageW Proc %d\n",GetLastError());
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FreeLibrary(dllHandle);
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return FALSE;
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}
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//WinStationFreeMemory
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gpfnWinStationFreeMemory = (PWINSTATION_FREE_MEMORY) GetProcAddress(
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dllHandle,
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"WinStationFreeMemory"
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);
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if (gpfnWinStationFreeMemory == NULL) {
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DbgPrint("InitializeMultiUserFunctions: Failed to get WinStationFreeMemory Proc %d\n",GetLastError());
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FreeLibrary(dllHandle);
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return FALSE;
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}
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return TRUE;
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}
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/*****************************************************************************
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*
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* MsgArrivalBeep
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*
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* Handle the decision of whether we should Beep the console
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* when a message arrives.
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*
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* ENTRY:
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*
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* SessionId
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* Session Id of the recipient
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*
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* EXIT:
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* STATUS_SUCCESS - no error
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*
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****************************************************************************/
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VOID
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MsgArrivalBeep(
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ULONG SessionId
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)
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{
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// very simple, isn'nt it ?
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//
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// only beep on the console
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//
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if (( SessionId == 0) || (SessionId == EVERYBODY_SESSION_ID))
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{
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MessageBeep(MB_OK);
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}
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}
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/*****************************************************************************
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*
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* DisplayMessage
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*
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* Display the incoming message to the proper user, regardless of
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* whether they are on the Console or a connected Session.
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*
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* The target user is embedded in the message and must be parsed out.
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*
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* ENTRY:
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* pMessage (input)
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* Message to deliver
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*
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* pTitle (input)
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* Title for the message box to use
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*
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* EXIT:
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* TRUE - At least once instance of user was found
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* and the message sent.
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*
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* FALSE - No instances of the user on any Sessions where
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* found.
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*
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****************************************************************************/
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INT
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DisplayMessage(
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LPWSTR pMessage,
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LPWSTR pTitle,
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ULONG SessionId
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)
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{
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LPWSTR pName;
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INT Result = FALSE;
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UINT WdCount, i;
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PLOGONID pWd, pWdTmp;
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if (SessionId != EVERYBODY_SESSION_ID) // if it is not a message broadcasted to every session
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{
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SendMessageBoxToSession(pMessage,
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pTitle,
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SessionId);
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}
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else
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{
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// Enumerate the Sessions
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if ( gpfnWinStationEnumerate( SERVERNAME_CURRENT, &pWd, &WdCount ) )
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{
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pWdTmp = pWd;
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for( i=0; i < WdCount; i++ ) {
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if ((pWdTmp->State == State_Connected) ||
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(pWdTmp->State == State_Active) ||
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(pWdTmp->State == State_Disconnected))
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{
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SendMessageBoxToSession(pMessage,
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pTitle,
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pWdTmp->SessionId);
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}
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pWdTmp++;
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}
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// Free enumeration memory
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gpfnWinStationFreeMemory(pWd);
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}
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else
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{
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MSG_LOG (ERROR, "DisplayMessageW: WinStationEnumerate failed, error = %d:\n",GetLastError());
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//
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// Termsrv is now started by default on platforms so if this fails there is something wrong in termsrv
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}
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}
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return (TRUE);
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}
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/*****************************************************************************
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*
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* SendMessageBoxToSession
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*
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* Sends the message to the indicated Winstation
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*
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* ENTRY:
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* pMessage
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* pTitle
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* SessionId
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*
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****************************************************************************/
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void
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SendMessageBoxToSession(LPWSTR pMessage,
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LPWSTR pTitle,
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ULONG SessionId
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)
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{
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ULONG TitleLength, MessageLength, Response;
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// Now send the message
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TitleLength = (wcslen( pTitle ) + 1) * sizeof(WCHAR);
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MessageLength = (wcslen( pMessage ) + 1) * sizeof(WCHAR);
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if( !gpfnWinStationSendMessage( SERVERNAME_CURRENT,
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SessionId,
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pTitle,
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TitleLength,
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pMessage,
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MessageLength,
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MB_OK | MB_DEFAULT_DESKTOP_ONLY,
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(ULONG)-1,
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&Response,
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TRUE ) ) {
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MSG_LOG(ERROR," Error in WinStationSendMessage for session %d\n", SessionId);
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//
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// We have actually found the user, but some WinStation
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// problem prevented delivery. If we return false here, the
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// top level message service code will try to keep sending the
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// message forever. So we return success here so that the message
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// gets dropped, and we do not hang the msgsvc thread as it
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// continually tries to re-send the message.
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//
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}
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return;
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}
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