Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

224 lines
4.6 KiB

// CSecStor.cpp : Implementation of DLL Exports.
// You will need the NT SUR Beta 2 SDK or VC 4.2 in order to build this
// project. This is because you will need MIDL 3.00.15 or higher and new
// headers and libs. If you have VC 4.2 installed, then everything should
// already be configured correctly.
// Note: Proxy/Stub Information
// To build a separate proxy/stub DLL,
// run nmake -f ISecStorps.mak in the project directory.
#include "stdafx.h"
#include "resource.h"
#include "initguid.h"
#include "pstypes.h"
#include "pstorec.h"
#include "CSecStr1.h"
#define IID_DEFINED
#include "PStorec_i.c"
#include "unicode.h"
#include <wincrypt.h>
#include "pstprv.h" // MODULE_RAISE_COUNT
BOOL
RaiseRefCount(
VOID
);
BOOL
LowerRefCount(
VOID
);
LONG g_lRefCount = 1;
HMODULE g_hModule = NULL;
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_CPStore, CPStore)
END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
_Module.Init(ObjectMap, hInstance);
DisableThreadLibraryCalls(hInstance);
// begin HACK HACK HACK
// fix for rpcrt4 load/free memory leak...
// bug is actually in rpcrt4 dependencies: user32, advapi
// load module. DON'T FREE IT, causes reload leaks
LoadLibrary("rpcrt4.dll");
// note: NT, Win95 srcs checked -- neither will overflow 4G refcount
// end HACK HACK HACK
RaiseRefCount();
}
else if (dwReason == DLL_PROCESS_DETACH) {
_Module.Term();
LowerRefCount();
}
return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
_Module.UnregisterServer();
return S_OK;
}
//
// overload new and delete so we don't need to bring in full CRT
//
#if 0
void * __cdecl operator new(size_t cb)
{
return HeapAlloc(GetProcessHeap(), 0, cb);
}
void __cdecl operator delete(void * pv)
{
HeapFree(GetProcessHeap(), 0, pv);
}
#ifndef DBG
void * __cdecl malloc(size_t cb)
{
return HeapAlloc(GetProcessHeap(), 0, cb);
}
void __cdecl free(void * pv)
{
HeapFree(GetProcessHeap(), 0, pv);
}
void * __cdecl realloc(void * pv, size_t cb)
{
if(pv == NULL)
return malloc(cb);
return HeapReAlloc(GetProcessHeap(), 0, pv, cb);
}
#endif
#endif
//
// provide allocator for rule allocation routines.
//
LPVOID
RulesAlloc(
IN DWORD cb
)
{
return CoTaskMemAlloc( cb );
}
VOID
RulesFree(
IN LPVOID pv
)
{
CoTaskMemFree( pv );
}
BOOL
RaiseRefCount(
VOID
)
{
WCHAR szFileName[ MAX_PATH + 1 ];
HMODULE hModule;
LONG i;
BOOL fSuccess = TRUE;
if(GetModuleFileNameU( NULL, szFileName, MAX_PATH ) == 0)
return FALSE;
for ( i = 0 ; i < MODULE_RAISE_COUNT ; i++ ) {
hModule = LoadLibraryU(szFileName);
if(hModule == NULL) {
fSuccess = FALSE;
break;
}
InterlockedIncrement( &g_lRefCount );
}
if(hModule != NULL)
g_hModule = hModule;
return fSuccess;
}
BOOL
LowerRefCount(
VOID
)
{
BOOL fSuccess = TRUE;
if( g_hModule == NULL )
return FALSE;
while ( InterlockedDecrement( &g_lRefCount ) > 0 ) {
if(!FreeLibrary( g_hModule )) {
fSuccess = FALSE;
break;
}
}
InterlockedIncrement( &g_lRefCount );
return fSuccess;
}