Leaked source code of windows server 2003
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!IF 0
Copyright (C) Microsoft Corporation, 1998 - 1999
Module Name:
sources.
NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
!ENDIF
GEM_ROOT=..
MAJORCOMP=GemSAFE
MINORCOMP=gpkcsp
PINCACHE_ROOT=..\..\pincache
TARGETNAME=$(MINORCOMP)
TARGETPATHLIB=$(GEM_ROOT)\lib\$(_OBJ_DIR)
TARGETPATH=$(GEM_ROOT)\bin\$(_OBJ_DIR)
PINCACHELIB=$(PINCACHE_ROOT)\$(O)
TARGETTYPE=DYNLINK
DLLDEF=$(MINORCOMP).def
DLLENTRY=_DllMainCRTStartup
TARGETLIBS= \
$(PINCACHELIB)\pincache.lib \
$(TARGETPATHLIB)\*\ccert32.lib \
$(SDK_LIB_PATH)\winscard.lib \
$(SDK_LIB_PATH)\scarddlg.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\kernel32.lib
INCLUDES=\
$(PINCACHE_ROOT);\
$(GEM_ROOT)\inc;\
$(GEM_ROOT)\gpkgui;\
$(GEM_ROOT)\compcert;\
$(SDK_INC_PATH)\mfc42
SOURCES=\
autoreg.cpp \
cspwrap.cpp \
debug.c \
gpkcsp.cpp \
gpkcsp.rc \
gpkgui.c
C_DEFINES=$(C_DEFINES) -D_UNICODE -D_USRDLL -DGPKCSP_EXPORTS -D_WINDOWS -D_DISPLAY -D_GPKCSP -DMS_BUILD
# Additional Compiler definitions
USE_MSVCRT=1
USE_STL=1
# Use C++ Exception Handling
USE_NATIVE_EH=1
# if building a DLL, base the DLL.
DLLBASE=0x08000000
#
# Enable Fusion Build Magic (preprocess the manifest, stick in resources)
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.gpkcsp
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=gpkcsp.manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1
# the resource ID here must be 2
SXS_MANIFEST_RESOURCE_ID=2
# ISOLATION_AWARE_ENABLED ==> use ui themes
C_DEFINES=$(C_DEFINES) -DISOLATION_AWARE_ENABLED
#
# Shfusion.lib causes linker warnings. Ignore them.
#
LINKER_FLAGS=$(LINKER_FLAGS) -ignore:4049,4217