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652 lines
20 KiB
652 lines
20 KiB
// persistmgr.h: interface for the SCE persistence related classes.
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// Copyright (c)1997-2001 Microsoft Corporation
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//
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//////////////////////////////////////////////////////////////////////
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#include <ntsecapi.h>
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#include <secedit.h>
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#include "compkey.h"
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//
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// macro to save the similar code
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//
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#define SCE_PROV_IfErrorGotoCleanup(x) {if (FAILED(hr = (x))) goto CleanUp;}
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//
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// some helper functions
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//
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LPCWSTR EscSeekToChar(LPCWSTR pszSource, WCHAR wchChar, bool* pbEscaped, bool bEndIfNotFound);
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void TrimCopy(LPWSTR pDest, LPCWSTR pSource, int iLen);
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//
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// make them visible to all those who include this header
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//
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extern const WCHAR wchCookieSep;
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extern const WCHAR wchTypeValSep;
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extern const WCHAR wchTypeValLeft;
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extern const WCHAR wchTypeValRight;
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extern const WCHAR wchMethodLeft;
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extern const WCHAR wchMethodRight;
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extern const WCHAR wchMethodSep;
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extern const WCHAR wchParamSep;
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extern LPCWSTR pszListPrefix;
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extern LPCWSTR pszKeyPrefix;
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extern LPCWSTR pszNullKey;
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extern LPCWSTR pszAttachSectionValue;
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//
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// some constants
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//
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const int iFormatIntegral = 1;
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const int iFormatInt8 = 2;
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const int iFormatFloat = 3;
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const int iFormatCurrenty = 4;
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const int iFormatArray = 5;
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const int MAX_INT_LENGTH = 32;
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const int MAX_DOUBLE_LENGTH = 64;
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const int MAX_COOKIE_COUNT_PER_LINE = 10;
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const DWORD INVALID_COOKIE = 0;
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/*
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Class description
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Naming:
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CScePropertyMgr stands SCE wbem Property Manager.
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Base class:
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None.
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Purpose of class:
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(1) This class is used to access properties (both Put and Get). The main
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reason for having this function is that we can override many versions,
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one for each major data type the caller is expecting. Otherwise, it will
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be all variants.
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Design:
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(1) Trivial. Just some overrides of both Get and Put.
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(2) The class is attaching (Attach) to a particular wbem object. It can
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be freely re-attached by calling Attach multiple times. This is good
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inside a loop.
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Use:
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(1) Create an instance of this class.
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(2) Attach the wbem object to the manager.
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(3) Access (put or get) the properties as you wish.
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*/
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class CScePropertyMgr
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{
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public:
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CScePropertyMgr();
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~CScePropertyMgr();
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void Attach(IWbemClassObject *pObj);
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//
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//property Put methods:
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//
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HRESULT PutProperty(LPCWSTR pszProperty, VARIANT* pVar);
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HRESULT PutProperty(LPCWSTR pszProperty, LPCWSTR szValue);
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HRESULT PutProperty(LPCWSTR pszProperty, DWORD iValue);
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HRESULT PutProperty(LPCWSTR pszProperty, float fValue);
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HRESULT PutProperty(LPCWSTR pszProperty, double dValue);
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HRESULT PutProperty(LPCWSTR pszProperty, bool bValue);
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HRESULT PutProperty(LPCWSTR pszProperty, PSCE_NAME_LIST strList);
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//
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// property Get methods:
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//
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HRESULT GetProperty(LPCWSTR pszProperty, VARIANT* pVar);
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HRESULT GetProperty(LPCWSTR pszProperty, BSTR *pbstrValue);
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HRESULT GetProperty(LPCWSTR pszProperty, DWORD *piValue);
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HRESULT GetProperty(LPCWSTR pszProperty, bool *pbValue);
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HRESULT GetProperty(LPCWSTR szProperty, PSCE_NAME_LIST *strList);
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//
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// we can expand the the path as well.
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//
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HRESULT GetExpandedPath(LPCWSTR pszPathName, BSTR *pbstrValue, BOOL* pbIsDB);
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private:
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CComPtr<IWbemClassObject> m_srpClassObj;
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};
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/*
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Class description
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Naming:
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CSceStore stands SCE Store.
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Base class:
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None.
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Purpose of class:
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(1) This class is to encapulate the notation of persistence store for SCE. Almost
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everything we do with SCE provider (other than execute a function like Configure)
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is to put instances into a template store. That store can currently be a .INF file,
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or a database (.sdb). Our goal is to isolate this store from the rest of the
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code so that when we expand our store types (like XML), the code affected will
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be greatly reduced and thus improve code maintainability drastically.
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Design:
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(1) Move all SCE engine backend specific functionality here. This is a little bit
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confusing because there are so many. See the comments to locate these functions.
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(2) To support current property saving, we have SavePropertyToStore (several overrides)
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function.
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(3) To support current property saving, we have GetPropertyFromStore (several overrides)
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function. Both (2) and (3) maintain a high fidelity to the current .inf and .sdb APIs.
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(4) To ease the confusion that saving in a particular way means to delete, we also have
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DeletePropertyFromStore, DeleteSectionFromStore functions.
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(5) Ideally, we only need GetPropertyFromStore and SavePropertyToStore functions.
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(6) To allow future growth of maximum extensibility, we planned (not yet) to support IPersistStream.
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Use:
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(1) Create an instance of this class.
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(2) Specify the persistence properties (SetPersistPath and SetPersistProperties).
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(3) Call appropriate functions.
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*/
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class CSceStore
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{
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public:
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CSceStore();
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~CSceStore(){}
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HRESULT SetPersistProperties(IWbemClassObject* pClassObj, LPCWSTR lpszPathPropertyName);
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HRESULT SetPersistPath(LPCWSTR pszPath);
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HRESULT SetPersistStream(IPersistStream* pSceStream)
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{
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return WBEM_E_NOT_SUPPORTED; // not yet
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}
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HRESULT SavePropertyToStore(LPCWSTR pszSection, LPCWSTR pszKey, LPCWSTR pszValue)const;
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HRESULT SavePropertyToStore(LPCWSTR pszSection, LPCWSTR pszKey, DWORD Data)const;
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HRESULT SavePropertyToStore(LPCWSTR pszSection, LPCWSTR pszKey, DWORD Data, WCHAR delim, LPCWSTR pszValue)const;
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HRESULT GetPropertyFromStore(LPCWSTR pszSection, LPCWSTR pszKey, LPWSTR *ppszBuffer, DWORD* pdwRead)const;
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//
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// the following two methods are to stop our current semantics to let
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// deleting and saving share the same function. Callers be aware:
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// WritePrivateProfileString (which we ultimately use in inf file store) can't report
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// error when deleting a non existent key. So, don't rely on this return code to catch
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// the "deleting non-existent property" error.
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//
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HRESULT
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DeletePropertyFromStore (
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IN LPCWSTR pszSection,
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IN LPCWSTR pszKey
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)const
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{
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return SavePropertyToStore(pszSection, pszKey, (LPCWSTR)NULL);
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}
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HRESULT DeleteSectionFromStore (
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IN LPCWSTR pszSection
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)const;
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//
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// the following functions are designed for the maximum compability of the current INF file API and its
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// SCE backend support on reading/writing
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//
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HRESULT GetSecurityProfileInfo (
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AREA_INFORMATION Area,
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PSCE_PROFILE_INFO *ppInfoBuffer,
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PSCE_ERROR_LOG_INFO *Errlog OPTIONAL
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)const;
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HRESULT WriteSecurityProfileInfo (
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AREA_INFORMATION Area,
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PSCE_PROFILE_INFO ppInfoBuffer,
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PSCE_ERROR_LOG_INFO *Errlog,
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bool bAppend
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)const;
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void
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FreeSecurityProfileInfo (
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IN OUT PSCE_PROFILE_INFO pInfo
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)const
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{
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if (pInfo != NULL)
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{
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SceFreeProfileMemory(pInfo);
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}
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}
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HRESULT GetObjectSecurity (
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AREA_INFORMATION Area,
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LPCWSTR pszObjectName,
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PSCE_OBJECT_SECURITY *ppObjSecurity
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)const;
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void
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FreeObjectSecurity (
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IN OUT PSCE_OBJECT_SECURITY pObjSecurity
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)const
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{
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if (pObjSecurity)
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SceFreeMemory(pObjSecurity, SCE_STRUCT_OBJECT_SECURITY);
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}
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LPCWSTR
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GetExpandedPath ()const
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{
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return m_bstrExpandedPath;
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}
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SCE_STORE_TYPE
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GetStoreType ()const
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{
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return m_SceStoreType;
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}
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HRESULT WriteAttachmentSection (
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LPCWSTR pszKey,
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LPCWSTR pszData
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)const;
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private:
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HRESULT SavePropertyToDB (
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LPCWSTR pszSection,
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LPCWSTR pszKey,
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LPCWSTR pszData
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)const;
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HRESULT GetPropertyFromDB (
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LPCWSTR pszSection,
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LPCWSTR pszKey,
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LPWSTR *ppszBuffer,
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DWORD* pdwRead
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)const;
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CComBSTR m_bstrExpandedPath;
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CComPtr<IWbemClassObject> m_srpWbemClassObj;
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SCE_STORE_TYPE m_SceStoreType;
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};
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//==========================================================================
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//
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// some global parsing related functions:
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//
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HRESULT VariantFromFormattedString (
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LPCWSTR pszString, // [in]
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VARIANT* pVar // [out]
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);
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HRESULT FormatVariant (
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VARIANT* pVar,
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BSTR* pbstrData
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);
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HRESULT GetObjectPath (
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IWbemClassObject* pSpawn, // [in]
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LPCWSTR pszStorePath, // [in]
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LPCWSTR pszCompoundKey, // [in]
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BSTR* pbstrPath // [out]
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);
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HRESULT ParseCompoundKeyString (
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LPCWSTR pszCur,
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LPWSTR* ppszName,
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VARIANT* pVar,
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LPCWSTR* ppNext
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);
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HRESULT PopulateKeyProperties (
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LPCWSTR pszCompoundKey, // [in]
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CScePropertyMgr* pPropMgr // [in]
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);
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HRESULT CurrencyFromFormatString (
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LPCWSTR lpszFmtStr,
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VARIANT* pVar
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);
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HRESULT ArrayFromFormatString (
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LPCWSTR lpszFmtStr,
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VARTYPE vt,
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VARIANT* pVar
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);
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HRESULT FormatArray (
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VARIANT* pVar,
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BSTR* pbstrData
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);
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HRESULT GetStringPresentation (
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VARIANT* pVar,
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BSTR* pbstrValue
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);
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void* GetVoidPtrOfVariant (
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VARTYPE vt, // can't be VT_ARRAY, which is done separately
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VARIANT* pVar
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);
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HRESULT VariantFromStringValue (
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LPCWSTR szValue, // [in]
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VARTYPE vt, // [in]
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VARIANT* pVar // [out]
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);
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//==========================================================================
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/*
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Class description
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Naming:
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CScePersistMgr stands SCE Persistence Manager.
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Base class:
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(1) CComObjectRootEx<CComMultiThreadModel> for threading model and IUnknown
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(2) CComCoClass<CScePersistMgr, &CLSID_ScePersistMgr> for class factory support
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(3) IScePersistMgr, our custom interface
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Purpose of class:
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(1) This class is to encapulate the ultimate goal of persistence. This manager
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can persist any cooperating class (ISceClassObject). ISceClassObject is designed
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to supply a wbem object's (name, value) pairs together with its easy access to
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the information whether a property is a key property or not. All these are rather
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straight forward for any wbem object.
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(2) Make the persistence model extremely simple: Save, Load, Delete.
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(3) Current use of this persistence manager is intended for embedding classes. To adapt it
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for use of native classes, we need a lot more work. The reason is that native object's
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persistence is an intimate knowledge of SCE backend. It knows precisely how the instances
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are persisted. That kind of dependency ties both sides up. Unless the SCE backend modifies
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for a more object-oriented approach, any attempt for persisting native objects will fail.
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Design:
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(1) This is an IScePersistMgr.
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(2) This is not a directly instantiatable class. See the constructor and destructor, they are
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both protected. See Use section for creation steps.
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(3) maintain two vectors, one for key property values and one for non-key property values.
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We very often need to access key properties differently because they form the key to
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identify the object.
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(4) To quickly identify an instance and keep redundant data away from the store, an instance is
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identified by its cookie (just a unique DWORD number). For each cookie, the key properties
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should be conveniently available. For that purpose, we developed the notation of string
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format Compound Key. It is pretty much just an encoding of key property names and its
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values using a string. For example, if the key of the class has two properties CompanyName (string)
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and RegNumber (DWORD), then an instance of this class identified by:
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CompanyName = "ABCDEFG Inc.", RegNumber = 123456789
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will have its compound key in string format as follows:
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CompanyName<VT_BSTR : "ABCDEFG Inc.">RegNumber<VT_I4 : 123456789>
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Use:
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(1) Create an instance of this class. Since it's not a directly instantiatable class, you need
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to use CComObject<CScePersistMgr> for creation:
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CComObject<CScePersistMgr> *pPersistMgr = NULL;
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hr = CComObject<CScePersistMgr>::CreateInstance(&pPersistMgr);
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(2) Attach an ISceClassObject object to this instance by calling Attach.
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(3) Call appropriate functions.
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Notes:
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This class is not intended for derivation. It's a final class. The destructor is thus not virtual.
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*/
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class ATL_NO_VTABLE CScePersistMgr
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: public CComObjectRootEx<CComMultiThreadModel>,
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public CComCoClass<CScePersistMgr, &CLSID_ScePersistMgr>,
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public IScePersistMgr
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{
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public:
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BEGIN_COM_MAP(CScePersistMgr)
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COM_INTERFACE_ENTRY(IScePersistMgr)
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END_COM_MAP()
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DECLARE_NOT_AGGREGATABLE( CScePersistMgr )
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DECLARE_REGISTRY_RESOURCEID(IDR_SceProv)
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protected:
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CScePersistMgr();
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~CScePersistMgr();
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public:
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//
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// IScePersistMgr
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//
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STDMETHOD(Attach) (
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REFIID guid, // [in]
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IUnknown *pObj // [iid_is][in]
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);
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STDMETHOD(Save) ();
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STDMETHOD(Load) (
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BSTR bstrStorePath, // [in]
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IWbemObjectSink *pHandler //[in]
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);
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STDMETHOD(Delete) (
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BSTR bstrStorePath, // [in]
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IWbemObjectSink *pHandler //[in]
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);
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private:
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HRESULT GetCompoundKey (
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BSTR* pbstrKey // [out]
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);
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//
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// inline
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//
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HRESULT
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GetSectionName (
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OUT BSTR* pbstrSection
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)
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{
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return m_srpObject->GetClassName(pbstrSection);
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}
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//
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// inline
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//
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HRESULT
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GetClassName (
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OUT BSTR* pbstrClassName
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)
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{
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return m_srpObject->GetClassName(pbstrClassName);
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}
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HRESULT FormatNonKeyPropertyName (
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DWORD dwCookie, // [in]
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DWORD dwIndex, // [in]
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BSTR* pbstrStorePropName, // [out]
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BSTR* pbstrTrueName // [out]
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);
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HRESULT FormatPropertyValue (
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SceObjectPropertyType type, // [in]
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DWORD dwIndex, // [in]
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BSTR* pbstrProp // [out]
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);
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HRESULT LoadInstance (
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CSceStore* pSceStore,
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LPCWSTR pszSectionName,
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LPCWSTR pszCompoundKey,
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DWORD dwCookie,
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IWbemClassObject** ppNewObj
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);
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HRESULT SaveProperties (
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CSceStore* pSceStore,
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DWORD dwCookie,
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LPCWSTR pszSection
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);
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HRESULT DeleteAllNonKeyProperties (
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CSceStore* pSceStore,
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DWORD dwCookie,
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LPCWSTR pszSection
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);
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std::vector<LPWSTR>* GetKeyPropertyNames (
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IWbemServices* pNamespace,
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IWbemContext* pCtx
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);
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std::vector<CPropValuePair*> m_vecKeyValueList;
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std::vector<CPropValuePair*> m_vecPropValueList;
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CComPtr<ISceClassObject> m_srpObject;
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};
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//==========================================================================
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typedef struct tagVtTypeStruct
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{
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LPCWSTR pszVtTypeString;
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VARTYPE vt;
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} VtTypeStruct;
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//==========================================================================
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/*
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Class description
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Naming:
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CMapStringToVt stands for String to VT (VARTYPE) Map.
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Base class:
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None.
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|
|
Purpose of class:
|
|
CMapStringToVt is a straight forward class wrapping up a map.
|
|
|
|
Design:
|
|
(1) GetType very efficiently returns the VARTYPE for the given string version of the vt.
|
|
|
|
Use:
|
|
(1) Create an instance of this class.
|
|
(2) Call GetType to get the VARTYPE value for the given string version of the vt. For
|
|
example, GetType(L"VT_BSTR") will return VT_BSTR;
|
|
*/
|
|
|
|
class CMapStringToVt
|
|
{
|
|
public:
|
|
CMapStringToVt (
|
|
DWORD dwCount,
|
|
VtTypeStruct* pInfoArray
|
|
);
|
|
|
|
VARTYPE GetType (
|
|
LPCWSTR,
|
|
VARTYPE* pSubType
|
|
);
|
|
|
|
private:
|
|
|
|
typedef std::map<LPCWSTR, VARTYPE, strLessThan<LPCWSTR> > MapStringToVt;
|
|
|
|
MapStringToVt m_Map;
|
|
};
|
|
|
|
//==========================================================================
|
|
|
|
/*
|
|
|
|
Class description
|
|
|
|
Naming:
|
|
|
|
CMapVtToString stands for VT (VARTYPE) to String Map.
|
|
|
|
Base class:
|
|
None.
|
|
|
|
Purpose of class:
|
|
CMapVtToString is a straight forward class wrapping up a map. It is the exact inverse
|
|
version of CMapStringToVt
|
|
|
|
Design:
|
|
(1) GetTypeString very efficiently returns the string version of the given VARTYPE.
|
|
|
|
(2) GetTypeString can also efficiently return the string version of the given VARTYPE
|
|
plus the sub-VARTYPE if the given VARTYPE is VT_ARRAY.
|
|
|
|
Use:
|
|
(1) Create an instance of this class.
|
|
(2) Call GetTypeString to get the string version of the given VARTYPE. For
|
|
example, GetTypeString(VT_BSTR) will return L"VT_BSTR", and GetTypeString(VT_ARRAY, VT_BSTR)
|
|
will return L"VT_ARRAY(VT_BSTR)"
|
|
*/
|
|
|
|
class CMapVtToString
|
|
{
|
|
public:
|
|
CMapVtToString(DWORD dwCount, VtTypeStruct* pInfoArray);
|
|
|
|
LPCWSTR GetTypeString(VARTYPE vt, VARTYPE vtSub);
|
|
LPCWSTR GetTypeString(VARTYPE vt);
|
|
|
|
private:
|
|
|
|
typedef std::map<VARTYPE, LPCWSTR> MapVtToString;
|
|
|
|
MapVtToString m_Map;
|
|
|
|
};
|
|
|
|
|