Leaked source code of windows server 2003
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############################################################################
#
# Copyright (C) 1999, Microsoft Corporation.
#
# All rights reserved.
#
############################################################################
TARGETNAME=podtest
TARGETPATH=obj
TARGETTYPE=DYNLINK
# The TARGETLIBS macro specifies additional libraries to link against your target
# image. Each library path specification should contain an asterisk (*)
# where the machine-specific subdirectory name should go.
TARGETLIBS= \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\wbemuuid.lib \
$(SDK_LIB_PATH)\vccomsup.lib
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple paths with single
# semicolons. Relative path specifications are okay.
INCLUDES=$(INCLUDES);
# The developer defines the SOURCES macro. It contains a list of all the
# source files for this component. Specify each source file on a separate
# line using the line-continuation character. This minimizes merge
# conflicts if two developers are adding source files to the same component.
SOURCES= \
maindll.cpp \
classfac.cpp \
podprov.cpp \
requestobject.cpp \
genericclass.cpp \
poddata.cpp \
podbase.cpp
# Next, specify options for the compiler using C_DEFINES.
C_DEFINES=$(C_DEFINES) /D_WIN32_WINNT=0x0400 /DUNICODE /DBUILDING_DLL /D_WINDLL /D__WINNT_BUILD__
USER_C_FLAGS=/Ob2 /EHa
USE_MFCVER=42
USE_MFC=1
DLLDEF=$(O)\podprov.def
USE_NATIVE_EH=1
PASS0_HEADERDIR=$(O)