Leaked source code of windows server 2003
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//
// GLOBALS.H
// Global Variable Decls
//
// Copyright(c) Microsoft 1997-
//
//
// Debug stuff
//
#ifdef DEBUG
DC_DATA_VAL ( char, g_szAssertionFailure[], "Assertion failure!" );
DC_DATA_VAL ( char, g_szNewline[], "\n" );
DC_DATA_ARRAY ( char, g_szDbgBuf, CCH_DEBUG_MAX );
DC_DATA ( UINT, g_dbgRet );
DC_DATA ( UINT, g_trcConfig );
#endif // DEBUG
//
// DLL/Driver stuff
//
DC_DATA ( HINSTANCE, g_hInstAs16 );
DC_DATA ( UINT, g_cProcesses );
DC_DATA ( HTASK, g_hCoreTask );
DC_DATA ( HINSTANCE, g_hInstKrnl16 );
DC_DATA ( HMODULE, g_hModKrnl16 );
DC_DATA ( DWORD, g_hInstKrnl32 );
DC_DATA ( HINSTANCE, g_hInstKrnl32MappedTo16 );
DC_DATA ( ANSITOUNIPROC, g_lpfnAnsiToUni );
DC_DATA ( HINSTANCE, g_hInstGdi16 );
DC_DATA ( HMODULE, g_hModGdi16 );
DC_DATA ( DWORD, g_hInstGdi32 );
DC_DATA ( REALPATBLTPROC, g_lpfnRealPatBlt );
DC_DATA ( EXTTEXTOUTWPROC, g_lpfnExtTextOutW );
DC_DATA ( TEXTOUTWPROC, g_lpfnTextOutW );
DC_DATA ( POLYLINETOPROC, g_lpfnPolylineTo );
DC_DATA ( POLYPOLYLINEPROC, g_lpfnPolyPolyline );
DC_DATA ( HINSTANCE, g_hInstUser16 );
DC_DATA ( HMODULE, g_hModUser16 );
DC_DATA ( DWORD, g_hInstUser32 );
DC_DATA ( GETWINDOWTHREADPROCESSIDPROC, g_lpfnGetWindowThreadProcessId );
DC_DATA ( HDC, g_osiScreenDC );
DC_DATA ( HDC, g_osiMemoryDC );
DC_DATA ( HBITMAP, g_osiMemoryBMP );
DC_DATA ( HBITMAP, g_osiMemoryOld );
DC_DATA ( RECT, g_osiScreenRect );
DC_DATA ( UINT, g_osiScreenBitsPlane );
DC_DATA ( UINT, g_osiScreenPlanes );
DC_DATA ( UINT, g_osiScreenBPP );
DC_DATA ( DWORD, g_osiScreenRedMask );
DC_DATA ( DWORD, g_osiScreenGreenMask );
DC_DATA ( DWORD, g_osiScreenBlueMask );
DC_DATA ( BITMAPINFO_ours, g_osiScreenBMI );
DC_DATA ( HWND, g_osiDesktopWindow );
//
// Shared Memory
//
DC_DATA ( LPSHM_SHARED_MEMORY, g_asSharedMemory );
DC_DATA_ARRAY ( LPOA_SHARED_DATA, g_poaData, 2 );
//
// Window/Task tracking
//
DC_DATA ( HWND, g_asMainWindow );
DC_DATA ( ATOM, g_asHostProp );
DC_DATA ( HHOOK, g_hetTrackHook );
DC_DATA ( HHOOK, g_hetEventHook );
DC_DATA ( BOOL, g_hetDDDesktopIsShared );
//
// Cursor Manager
//
DC_DATA ( LPCURSORSHAPE, g_cmMungedCursor ); // Holds <= color cursor bits
DC_DATA ( LPBYTE, g_cmXformMono ); // 2x height, mono
DC_DATA ( LPBYTE, g_cmXformColor ); // 2x height, color
DC_DATA ( BOOL, g_cmXformOn );
DC_DATA ( BOOL, g_cmCursorHidden );
DC_DATA ( DWORD, g_cmNextCursorStamp );
DC_DATA ( UINT, g_cxCursor );
DC_DATA ( UINT, g_cyCursor );
DC_DATA ( UINT, g_cmMonoByteSize );
DC_DATA ( UINT, g_cmColorByteSize );
DC_DATA ( SETCURSORPROC, g_lpfnSetCursor );
DC_DATA ( FN_PATCH, g_cmSetCursorPatch );
extern PALETTEENTRY CODESEG g_osiVgaPalette[16];
//
// Order Accumulator
//
DC_DATA ( UINT, g_oaFlow );
DC_DATA_VAL ( BOOL, g_oaPurgeAllowed, TRUE);
//
// Order Encoder
//
DC_DATA ( BOOL, g_oeViewers );
DC_DATA ( UINT, g_oeEnterCount );
DC_DATA ( BOOL, g_oeSendOrders );
DC_DATA ( BOOL, g_oeTextEnabled );
DC_DATA_ARRAY ( BYTE, g_oeOrderSupported, ORD_NUM_INTERNAL_ORDERS );
DC_DATA ( HPALETTE, g_oeStockPalette );
DC_DATA ( TSHR_RECT32, g_oeLastETORect );
//
// Only valid within a single DDI call, saves stack space to use globals
// NOTE:
// We need at most 2 pointers to DCs, the source and dest. So we have
// two allocated selectors.
//
DC_DATA ( OESTATE, g_oeState );
DC_DATA ( UINT, g_oeSelDst );
DC_DATA ( UINT, g_oeSelSrc );
DC_DATA ( HWND, g_oeLastWindow );
DC_DATA ( BOOL, g_oeLastWindowShared );
DC_DATA ( BOOL, g_oeBaselineTextEnabled );
DC_DATA ( UINT, g_oeFontCaps );
//
// Local font matching data - this is passed from the share core
// NOTE: it's so large that we allocate it in 16-bit code
//
DC_DATA ( LPLOCALFONT, g_poeLocalFonts );
DC_DATA_ARRAY( WORD, g_oeLocalFontIndex, FH_LOCAL_INDEX_SIZE );
DC_DATA ( UINT, g_oeNumFonts );
DC_DATA ( FH_CACHE, g_oeFhLast );
DC_DATA_ARRAY ( char, g_oeAnsiString, ORD_MAX_STRING_LEN_WITHOUT_DELTAS+1 );
DC_DATA_ARRAY ( WCHAR, g_oeTempString, ORD_MAX_STRING_LEN_WITHOUT_DELTAS+1 );
DC_DATA_ARRAY ( FN_PATCH, g_oeDDPatches, DDI_MAX );
DC_DATA ( FN_PATCH, g_oeDisplaySettingsPatch );
DC_DATA ( FN_PATCH, g_oeDisplaySettingsExPatch );
DC_DATA ( CDSEXPROC, g_lpfnCDSEx );
//
// Bounds Accumulation
//
DC_DATA ( UINT, g_baFirstRect );
DC_DATA ( UINT, g_baLastRect );
DC_DATA ( UINT, g_baRectsUsed );
DC_DATA_ARRAY ( DD_BOUNDS, g_baBounds, BA_NUM_RECTS+1);
//
// A local copy of the bounding rectangles which the share core is
// currently processing. These are used when accumulating orders which
// rely on the contents of the destination.
//
DC_DATA ( UINT, g_baNumSpoilingRects);
DC_DATA_ARRAY ( RECT, g_baSpoilingRects, BA_NUM_RECTS);
//
// Is the spoiling of existing orders when adding screen data allowed at
// the moment, or temporarily disabled ? To do the spoiling, both
// baSpoilByNewSDA and baSpoilByNewSDAEnabled must be TRUE.
//
DC_DATA_VAL ( BOOL, g_baSpoilByNewSDAEnabled, TRUE);
//
// Save Screenbits Interceptor
//
//
// Remote status for SSB
//
DC_DATA ( REMOTE_SSB_STATE, g_ssiRemoteSSBState );
//
// Local status for SSB
//
DC_DATA ( LOCAL_SSB_STATE, g_ssiLocalSSBState );
//
// Current max for save screen bitmap size
//
DC_DATA ( DWORD, g_ssiSaveBitmapSize );
DC_DATA ( SAVEBITSPROC, g_lpfnSaveBits );
DC_DATA ( FN_PATCH, g_ssiSaveBitsPatch );
DC_DATA ( HBITMAP, g_ssiLastSpbBitmap );
//
// IM stuff
//
//
// NOTE:
// Since we smart pagelock our data segment anyway, we don't need to
// put g_imSharedData into a separate block of memory.
//
DC_DATA ( IM_SHARED_DATA, g_imSharedData );
DC_DATA ( IM_WIN95_DATA, g_imWin95Data );
DC_DATA_ARRAY ( FN_PATCH, g_imPatches, IM_MAX );
DC_DATA ( int, g_imMouseDowns );