Leaked source code of windows server 2003
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/****************************************************************************
*
* $Archive: S:/STURGEON/SRC/CALLCONT/VCS/Listman.c_v $
*
* INTEL Corporation Prorietary Information
*
* This listing is supplied under the terms of a license agreement
* with INTEL Corporation and may not be copied nor disclosed except
* in accordance with the terms of that agreement.
*
* Copyright (c) 1993-1994 Intel Corporation.
*
* $Revision: 1.22 $
* $Date: 22 Jan 1997 14:55:52 $
* $Author: MANDREWS $
*
* Deliverable:
*
* Abstract:
*
*
* Notes:
*
***************************************************************************/
#include "precomp.h"
#include "apierror.h"
#include "incommon.h"
#include "callcont.h"
#include "q931.h"
#include "ccmain.h"
#include "ccutils.h"
#include "listman.h"
static BOOL bListenInited = FALSE;
static struct {
PLISTEN pHead;
LOCK Lock;
} ListenTable;
static struct {
CC_HLISTEN hListen;
LOCK Lock;
} ListenHandle;
HRESULT InitListenManager()
{
ASSERT(bListenInited == FALSE);
ListenTable.pHead = NULL;
InitializeLock(&ListenTable.Lock);
ListenHandle.hListen = CC_INVALID_HANDLE + 1;
InitializeLock(&ListenHandle.Lock);
bListenInited = TRUE;
return CC_OK;
}
HRESULT DeInitListenManager()
{
PLISTEN pListen;
PLISTEN pNextListen;
if (bListenInited == FALSE)
return CC_OK;
pListen = ListenTable.pHead;
while (pListen != NULL) {
AcquireLock(&pListen->Lock);
pNextListen = pListen->pNextInTable;
FreeListen(pListen);
pListen = pNextListen;
}
DeleteLock(&ListenHandle.Lock);
DeleteLock(&ListenTable.Lock);
bListenInited = FALSE;
return CC_OK;
}
HRESULT _AddListenToTable( PLISTEN pListen)
{
ASSERT(pListen != NULL);
ASSERT(pListen->hListen != CC_INVALID_HANDLE);
ASSERT(pListen->bInTable == FALSE);
AcquireLock(&ListenTable.Lock);
pListen->pNextInTable = ListenTable.pHead;
pListen->pPrevInTable = NULL;
if (ListenTable.pHead != NULL)
ListenTable.pHead->pPrevInTable = pListen;
ListenTable.pHead = pListen;
pListen->bInTable = TRUE;
RelinquishLock(&ListenTable.Lock);
return CC_OK;
}
HRESULT _RemoveListenFromTable( PLISTEN pListen)
{
CC_HLISTEN hListen;
BOOL bTimedOut;
ASSERT(pListen != NULL);
ASSERT(pListen->bInTable == TRUE);
// Caller must have a lock on the listen object;
// in order to avoid deadlock, we must:
// 1. unlock the listen object,
// 2. lock the ListenTable,
// 3. locate the listen object in the ListenTable (note that
// after step 2, the listen object may be deleted from the
// ListenTable by another thread),
// 4. lock the listen object (someone else may have the lock)
// 5. remove the listen object from the ListenTable,
// 6. unlock the ListenTable
//
// The caller can now safely unlock and destroy the listen object,
// since no other thread will be able to find the object (its been
// removed from the ListenTable), and therefore no other thread will
// be able to lock it.
// Save the listen handle; its the only way to look up
// the listen object in the ListenTable. Note that we
// can't use pListen to find the listen object, since
// pListen may be free'd up, and another listen object
// allocated at the same address
hListen = pListen->hListen;
// step 1
RelinquishLock(&pListen->Lock);
step2:
// step 2
AcquireLock(&ListenTable.Lock);
// step 3
pListen = ListenTable.pHead;
while ((pListen != NULL) && (pListen->hListen != hListen))
pListen = pListen->pNextInTable;
if (pListen != NULL) {
// step 4
AcquireTimedLock(&pListen->Lock,10,&bTimedOut);
if (bTimedOut) {
RelinquishLock(&ListenTable.Lock);
Sleep(0);
goto step2;
}
// step 5
if (pListen->pPrevInTable == NULL)
ListenTable.pHead = pListen->pNextInTable;
else
pListen->pPrevInTable->pNextInTable = pListen->pNextInTable;
if (pListen->pNextInTable != NULL)
pListen->pNextInTable->pPrevInTable = pListen->pPrevInTable;
pListen->pNextInTable = NULL;
pListen->pPrevInTable = NULL;
pListen->bInTable = FALSE;
}
// step 6
RelinquishLock(&ListenTable.Lock);
if (pListen == NULL)
return CC_BAD_PARAM;
else
return CC_OK;
}
HRESULT _MakeListenHandle( PCC_HLISTEN phListen)
{
AcquireLock(&ListenHandle.Lock);
*phListen = ListenHandle.hListen++;
RelinquishLock(&ListenHandle.Lock);
return CC_OK;
}
HRESULT AllocAndLockListen( PCC_HLISTEN phListen,
PCC_ADDR pListenAddr,
HQ931LISTEN hQ931Listen,
PCC_ALIASNAMES pLocalAliasNames,
DWORD_PTR dwListenToken,
CC_LISTEN_CALLBACK ListenCallback,
PPLISTEN ppListen)
{
HRESULT status;
ASSERT(bListenInited == TRUE);
// all parameters should have been validated by the caller
ASSERT(phListen != NULL);
ASSERT(pListenAddr != NULL);
ASSERT(ListenCallback != NULL);
ASSERT(ppListen != NULL);
// set phListen now, in case we encounter an error
*phListen = CC_INVALID_HANDLE;
*ppListen = (PLISTEN)MemAlloc(sizeof(LISTEN));
if (*ppListen == NULL)
return CC_NO_MEMORY;
(*ppListen)->bInTable = FALSE;
status = _MakeListenHandle(&(*ppListen)->hListen);
if (status != CC_OK) {
MemFree(*ppListen);
return status;
}
// make a local copy of the ListenAddr
(*ppListen)->ListenAddr = *pListenAddr;
(*ppListen)->hQ931Listen = hQ931Listen;
(*ppListen)->dwListenToken = dwListenToken;
(*ppListen)->pLocalAliasNames = NULL;
(*ppListen)->ListenCallback = ListenCallback;
(*ppListen)->pNextInTable = NULL;
(*ppListen)->pPrevInTable = NULL;
(*ppListen)->pLocalAliasNames = NULL;
InitializeLock(&(*ppListen)->Lock);
AcquireLock(&(*ppListen)->Lock);
*phListen = (*ppListen)->hListen;
// make a local copy of the local alias names
status = Q931CopyAliasNames(&(*ppListen)->pLocalAliasNames, pLocalAliasNames);
if (status != CS_OK) {
FreeListen(*ppListen);
*phListen = CC_INVALID_HANDLE;
return status;
}
// add the Listen to the Listen table
status = _AddListenToTable(*ppListen);
if (status != CC_OK)
FreeListen(*ppListen);
return status;
}
// Caller must have a lock on the Listen object
HRESULT FreeListen( PLISTEN pListen)
{
CC_HLISTEN hListen;
ASSERT(pListen != NULL);
// caller must have a lock on the Listen object,
// so there's no need to re-lock it
hListen = pListen->hListen;
if (pListen->bInTable == TRUE)
if (_RemoveListenFromTable(pListen) == CC_BAD_PARAM)
// the Listen object was deleted by another thread,
// so just return CC_OK
return CC_OK;
if (pListen->pLocalAliasNames != NULL)
Q931FreeAliasNames(pListen->pLocalAliasNames);
// Since the listen object has been removed from the ListenTable,
// no other thread will be able to find the listen object and obtain
// a lock, so its safe to unlock the listen object and delete it here
RelinquishLock(&pListen->Lock);
DeleteLock(&pListen->Lock);
MemFree(pListen);
return CC_OK;
}
HRESULT LockListen( CC_HLISTEN hListen,
PPLISTEN ppListen)
{
BOOL bTimedOut;
ASSERT(hListen != CC_INVALID_HANDLE);
ASSERT(ppListen != NULL);
step1:
AcquireLock(&ListenTable.Lock);
*ppListen = ListenTable.pHead;
while ((*ppListen != NULL) && ((*ppListen)->hListen != hListen))
*ppListen = (*ppListen)->pNextInTable;
if (*ppListen != NULL) {
AcquireTimedLock(&(*ppListen)->Lock,10,&bTimedOut);
if (bTimedOut) {
RelinquishLock(&ListenTable.Lock);
Sleep(0);
goto step1;
}
}
RelinquishLock(&ListenTable.Lock);
if (*ppListen == NULL)
return CC_BAD_PARAM;
else
return CC_OK;
}
HRESULT ValidateListen( CC_HLISTEN hListen)
{
PLISTEN pListen;
ASSERT(hListen != CC_INVALID_HANDLE);
AcquireLock(&ListenTable.Lock);
pListen = ListenTable.pHead;
while ((pListen != NULL) && (pListen->hListen != hListen))
pListen = pListen->pNextInTable;
RelinquishLock(&ListenTable.Lock);
if (pListen == NULL)
return CC_BAD_PARAM;
else
return CC_OK;
}
HRESULT UnlockListen( PLISTEN pListen)
{
ASSERT(pListen != NULL);
RelinquishLock(&pListen->Lock);
return CC_OK;
}
HRESULT GetLastListenAddress( PCC_ADDR pListenAddr)
{
HRESULT status;
PLISTEN pListen;
PLISTEN pLastListen;
ASSERT(pListenAddr != NULL);
AcquireLock(&ListenTable.Lock);
pListen = ListenTable.pHead;
pLastListen = pListen;
while (pListen != NULL) {
if (pLastListen->hListen < pListen->hListen)
pLastListen = pListen;
pListen = pListen->pNextInTable;
}
if (pLastListen == NULL)
status = CC_BAD_PARAM;
else {
status = CC_OK;
*pListenAddr = pLastListen->ListenAddr;
}
RelinquishLock(&ListenTable.Lock);
return status;
}