Leaked source code of windows server 2003
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36 lines
1009 B

// Precompiled header for DCAP32.DLL
// the build environment only defines _DEBUG when
// ALT_PROJECT_TARGET = NT is specified. Bug the debug zones only
// test for DEBUG...
#ifdef _DEBUG
# ifndef DEBUG
# define DEBUG
# endif // !DEBUG
#endif // _DEBUG
#include <windows.h>
#include <confdbg.h>
#include <avutil.h>
#include <memtrack.h>
#include <winioctl.h> // CTL_CODE, FILE_READ_ACCESS..etc
#include <commctrl.h> // Page.cpp (UDM_GETRANGE, TBM_GETPOS) and Sheet.cpp (InitCommonControls)
#include <mmsystem.h> // must go before mmddk.h
#include <mmddk.h> // for DriverCallback()
#include <vfw.h>
#include <msviddrv.h> // VIDEO_STREAM_INIT_PARMS
#include <strmif.h>
#include <uuids.h>
#include <ks.h>
#include <ksmedia.h>
#include <help_ids.h>
#include "..\inc\idcap.h"
#include "..\inc\WDMDrivr.h"
#include "..\inc\WDMPin.h"
#include "..\inc\WDMStrmr.h"
#include "..\inc\debug.h"
#include "..\inc\wdmcap.h"
#include "..\inc\resource.h"
#include "..\inc\WDMDialg.h"