Leaked source code of windows server 2003
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66 lines
2.0 KiB

/***********************************************************************
* INTEL Corporation Proprietary Information *
* *
* This listing is supplied under the terms of a license agreement *
* with INTEL Corporation and may not be copied nor disclosed except *
* in accordance with the terms of that agreement. *
* *
* Copyright (c) 1996 Intel Corporation. All rights reserved. *
***********************************************************************/
#ifndef __INTEROP_H
#define __INTEROP_H
#include <windows.h>
#if (defined(_DEBUG) || defined(PCS_COMPLIANCE))
#define INTEROP_EXPORT __declspec(dllexport)
#define DLLName "CPLS.DLL"
typedef int (WINAPI *CPLInitialize_t)(const char*);
typedef int (WINAPI *CPLUninitialize_t)(int) ;
typedef int (WINAPI *CPLOpen_t)(int,
const char*,
int);
typedef int (WINAPI *CPLClose_t)( int );
typedef int (WINAPI *CPLOutput_t)(int,
BYTE*,
int,
unsigned long);
typedef struct {
CPLInitialize_t CPLInitialize;
CPLUninitialize_t CPLUninitialize;
CPLOpen_t CPLOpen;
CPLClose_t CPLClose;
CPLOutput_t CPLOutput;
int g_ComplianceProtocolLogger;
int g_ProtocolLogID;
HINSTANCE hInst;
} *LPInteropLogger, InteropLogger;
#ifdef __cplusplus
extern "C" {
#endif
LPInteropLogger INTEROP_EXPORT InteropLoad(const char* Protocol);
void INTEROP_EXPORT InteropUnload(LPInteropLogger Logger);
void INTEROP_EXPORT InteropOutput(LPInteropLogger Logger, BYTE* buf, int length, unsigned long userData);
#ifdef __cplusplus
}
#endif
#else // ! (defined(_DEBUG) || defined(PCS_COMPLIANCE))
#define InteropLoad()
#define InteropUnload()
#define InteropOutput()
#endif // (defined(_DEBUG) || defined(PCS_COMPLIANCE))
#endif // __CPLS_H