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109 lines
3.8 KiB
109 lines
3.8 KiB
/****************************************************************************
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*
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* $Archive: Q:/sturgeon/src/isrdbg/vcs/ver.rcv $
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*
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* INTEL Corporation Prorietary Information
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*
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* This listing is supplied under the terms of a license agreement
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* with INTEL Corporation and may not be copied nor disclosed except
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* in accordance with the terms of that agreement.
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*
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* Copyright (c) 1993-1994 Intel Corporation.
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*
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* $Revision: 1.0 $
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* $Date: Feb 05 1996 16:27:32 $
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* $Author: DMGORLIC $
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*
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* Deliverable: isrdbg32.dll
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*
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* Abstract: This is a module version resource file and each deliverable
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* must #include its own customized copy into the main rc file.
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*
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* Notes: Make a copy of ver.rc for your project and customize it as
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* described in the comment following this header. Normally you would
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* just #include "ver.rc" in your main rc file, but AppStudio will
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* penalize you for such independance. Instead, open your main rc
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* file in AppStudio, and open File->"Set Includes...", then in the
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* "Compile-Time Directives:" edit box add #include "ver.rc". This
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* tells AppStudio to leave our version resource alone!
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*
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***************************************************************************/
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#include "winver.h"
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// Some of the version-resource information is unique for a module and
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// must be specified by the developer. The current settings are an example
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// of how they should be set. The V_FILETYPE can also be set to VFT_VXD or
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// VFT_DRV, etc., but then you will have to change some of the settings in
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// the section below (like V_FILESUBTYPE). This is a standard Microsoft
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// VER resource so you can get help to figure it out.
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//
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#define V_DESCRIPTION_STR "ISR Debug 32-bit Engine"
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#define V_PRODUCTNAME_STR "ISRDBG32.DLL"
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#define V_INTERNALNAME_STR "ISRDBG32"
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#define V_ORIGINALNAME_STR "ISRDBG32.DLL"
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#define V_FILETYPE VFT_DLL // _APP or _DLL
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//--------------------------------------------------------------------------
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// Versioning is automatic because your makefile must define PVER and IVER
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// as specified in the makefile template. To change your versions, do it
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// in the makefile or on the nmake command line (see makefile template).
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//
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#ifndef PVER
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#define PVER "0.0" // Must be a string.
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#endif
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#ifndef IVER
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#define IVER 0,00,0,000 // Must be comma-delimited.
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#endif
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#define V_PRODUCTVERSION_STR PVER // Product version (ie. "1.11").
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#define V_INTERNALVERSION IVER // Internal ver (ie. 1,11,1,001).
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// The following defines need not be adjusted for every module.
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//
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#define V_COMPANYNAME_STR "Intel Corporation"
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#define V_COPYRIGHT_STR "Copyright \251 Intel Corporation, 1993-1999"
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#define V_FILEVERSION_STR V_PRODUCTVERSION_STR
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#define V_FILEVERSION V_INTERNALVERSION
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#define V_FILESUBTYPE VFT_UNKNOWN
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#define V_OS VOS__WINDOWS32
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#ifdef DEBUG
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#define V_FILEFLAGS VS_FF_DEBUG
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#else
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#define V_FILEFLAGS 0
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#endif
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// This is the actual version resource.
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION V_FILEVERSION
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PRODUCTVERSION V_INTERNALVERSION
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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FILEFLAGS V_FILEFLAGS
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FILEOS V_OS
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FILETYPE V_FILETYPE
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FILESUBTYPE V_FILESUBTYPE
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904E4"
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BEGIN
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VALUE "CompanyName", V_COMPANYNAME_STR, "\0"
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VALUE "FileDescription", V_DESCRIPTION_STR, "\0"
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VALUE "FileVersion", V_FILEVERSION_STR, "\0"
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VALUE "InternalName", V_INTERNALNAME_STR, "\0"
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VALUE "LegalCopyright", V_COPYRIGHT_STR, "\0"
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VALUE "OriginalFilename",V_ORIGINALNAME_STR, "\0"
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VALUE "ProductName", V_PRODUCTNAME_STR, "\0"
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VALUE "ProductVersion", V_PRODUCTVERSION_STR,"\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x0409, 0x04E4
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END
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END
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