Leaked source code of windows server 2003
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/****************************************************************************
*
* $Archive: Q:/sturgeon/src/isrdbg/vcs/ver.rcv $
*
* INTEL Corporation Prorietary Information
*
* This listing is supplied under the terms of a license agreement
* with INTEL Corporation and may not be copied nor disclosed except
* in accordance with the terms of that agreement.
*
* Copyright (c) 1993-1994 Intel Corporation.
*
* $Revision: 1.0 $
* $Date: Feb 05 1996 16:27:32 $
* $Author: DMGORLIC $
*
* Deliverable: isrdbg32.dll
*
* Abstract: This is a module version resource file and each deliverable
* must #include its own customized copy into the main rc file.
*
* Notes: Make a copy of ver.rc for your project and customize it as
* described in the comment following this header. Normally you would
* just #include "ver.rc" in your main rc file, but AppStudio will
* penalize you for such independance. Instead, open your main rc
* file in AppStudio, and open File->"Set Includes...", then in the
* "Compile-Time Directives:" edit box add #include "ver.rc". This
* tells AppStudio to leave our version resource alone!
*
***************************************************************************/
#include "winver.h"
// Some of the version-resource information is unique for a module and
// must be specified by the developer. The current settings are an example
// of how they should be set. The V_FILETYPE can also be set to VFT_VXD or
// VFT_DRV, etc., but then you will have to change some of the settings in
// the section below (like V_FILESUBTYPE). This is a standard Microsoft
// VER resource so you can get help to figure it out.
//
#define V_DESCRIPTION_STR "ISR Debug 32-bit Engine"
#define V_PRODUCTNAME_STR "ISRDBG32.DLL"
#define V_INTERNALNAME_STR "ISRDBG32"
#define V_ORIGINALNAME_STR "ISRDBG32.DLL"
#define V_FILETYPE VFT_DLL // _APP or _DLL
//--------------------------------------------------------------------------
// Versioning is automatic because your makefile must define PVER and IVER
// as specified in the makefile template. To change your versions, do it
// in the makefile or on the nmake command line (see makefile template).
//
#ifndef PVER
#define PVER "0.0" // Must be a string.
#endif
#ifndef IVER
#define IVER 0,00,0,000 // Must be comma-delimited.
#endif
#define V_PRODUCTVERSION_STR PVER // Product version (ie. "1.11").
#define V_INTERNALVERSION IVER // Internal ver (ie. 1,11,1,001).
// The following defines need not be adjusted for every module.
//
#define V_COMPANYNAME_STR "Intel Corporation"
#define V_COPYRIGHT_STR "Copyright \251 Intel Corporation, 1993-1999"
#define V_FILEVERSION_STR V_PRODUCTVERSION_STR
#define V_FILEVERSION V_INTERNALVERSION
#define V_FILESUBTYPE VFT_UNKNOWN
#define V_OS VOS__WINDOWS32
#ifdef DEBUG
#define V_FILEFLAGS VS_FF_DEBUG
#else
#define V_FILEFLAGS 0
#endif
// This is the actual version resource.
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION V_FILEVERSION
PRODUCTVERSION V_INTERNALVERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
FILEFLAGS V_FILEFLAGS
FILEOS V_OS
FILETYPE V_FILETYPE
FILESUBTYPE V_FILESUBTYPE
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "CompanyName", V_COMPANYNAME_STR, "\0"
VALUE "FileDescription", V_DESCRIPTION_STR, "\0"
VALUE "FileVersion", V_FILEVERSION_STR, "\0"
VALUE "InternalName", V_INTERNALNAME_STR, "\0"
VALUE "LegalCopyright", V_COPYRIGHT_STR, "\0"
VALUE "OriginalFilename",V_ORIGINALNAME_STR, "\0"
VALUE "ProductName", V_PRODUCTNAME_STR, "\0"
VALUE "ProductVersion", V_PRODUCTVERSION_STR,"\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 0x04E4
END
END