Leaked source code of windows server 2003
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/*++
Copyright (c) 1995-1996 Microsoft Corporation
Module Name:
medistrm.h
Abstract:
Contains constants and class declarations for the abstract MediaStream object. A MediaStream
represents a single unidirectional stream, such as a received Video channel.
--*/
#ifndef _DSSTREAM_H_
#define _DSSTREAM_H_
class DataPump;
#include <pshpack8.h> /* Assume 8 byte packing throughout */
struct DSINFO;
extern GUID myNullGuid; // a zero guid
typedef HRESULT (WINAPI *LPFNDSCREATE)(const GUID * , LPDIRECTSOUND * , IUnknown FAR * );
typedef HRESULT (WINAPI *LPFNDSENUM)(LPDSENUMCALLBACK , LPVOID );
class DirectSoundMgr {
public:
static HRESULT Initialize();
static HRESULT MapWaveIdToGuid(UINT waveId, GUID *pGuid); // kludge!!
static HRESULT Instance(LPGUID pDeviceGuid,LPDIRECTSOUND *ppDS, HWND hwnd, WAVEFORMATEX *pwf);
static HRESULT ReleaseInstance(LPDIRECTSOUND pDS);
static HRESULT UnInitialize();
private:
static HINSTANCE m_hDS; // handle to DSOUND.DLL
static LPFNDSCREATE m_pDirectSoundCreate; // used for dynamic linking to DSOUND.DLL
static LPFNDSENUM m_pDirectSoundEnumerate; // used for dynamic linking
static BOOL __stdcall DSEnumCallback(LPGUID, LPCSTR, LPCSTR, LPVOID);
static DSINFO *m_pDSInfoList;
static BOOL m_fInitialized ;
};
class DSTimeout : public TTimeout {
public:
void SetDSStream(class RecvDSAudioStream *pDSS) {m_pRDSStream = pDSS;}
protected:
class RecvDSAudioStream *m_pRDSStream;
virtual void TimeoutIndication();
};
class RecvDSAudioStream : public RecvMediaStream, public IAudioChannel {
friend class DataPump;
friend BOOL RTPRecvDSCallback(DWORD ,WSABUF * );
private:
WAVEFORMATEX m_fDevRecv;
CRITICAL_SECTION m_crsAudQoS; // Allows QoS thread to read the audio statistics while recording and compression are running
BOOL m_fEmpty;
DWORD m_NextTimeT;
DWORD m_BufSizeT;
DWORD m_NextPosT;
DWORD m_PlayPosT;
DWORD m_SilenceDurationT; // tracks "silence" periods in the received stream
// used for adaptive delay calculations
DWORD m_DelayT;
DWORD m_MinDelayT; // constant lower limit on playback delay
DWORD m_MaxDelayT; // constant upper limit on playback delay
DWORD m_ArrT; // local (pseudo)timestamp
DWORD m_SendT0; // m_SendT0 is the send timestamp of the packet with the shortest trip delay. We could have just stored (m_ArrivalT0 - m_SendT0) but since the local and remote clocks are completely unsynchronized, there would be signed/unsigned complications.
DWORD m_ArrivalT0; // m_ArrivalT0 is the arrival timestamp of the packet with the shortest trip delay. We could have just stored (m_ArrivalT0 - m_SendT0) but since the local and remote clocks are completely unsynchronized, there would be signed/unsigned complications.
LONG m_ScaledAvgVarDelay; // Average Variable Delay according to m_ScaledAvgVarDelay = m_ScaledAvgVarDelay + (delay - m_ScaledAvgVarDelay/16). This is the m_DelayPos jitter.
int m_nFailCount; // number of consecutive times the device failed to open
GUID m_DSguid;
LPDIRECTSOUND m_pDS;
LPDIRECTSOUNDBUFFER m_pDSBuf;
DSBUFFERDESC m_DSBufDesc;
DWORD m_DSFlags; // from DSCAPS.dwFlags
AcmFilter *m_pAudioFilter;
ACMSTREAMHEADER m_StrmConvHdr;
HANDLE m_hStrmConv;
DSTimeout m_TimeoutObj;
AudioSilenceDetector m_AudioMonitor;
BOOL m_bJammed;
BOOL m_bCanSignalOpen;
// Non virtual methods
void UpdateVariableDelay(DWORD timestamp, DWORD curPlayT);
DWORD GetSignalStrength();
HRESULT CreateDSBuffer();
HRESULT ReleaseDSBuffer();
HRESULT Decode(UCHAR *pData, UINT cbData);
HRESULT PlayBuf(DWORD timestamp, UINT seq, BOOL fMark);
LONG m_lRefCount;
public:
RecvDSAudioStream() :RecvMediaStream() {m_Net=NULL; m_lRefCount=0; m_TimeoutObj.SetDSStream(this);};
~RecvDSAudioStream();
// IUnknown
virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject);
virtual ULONG STDMETHODCALLTYPE AddRef(void);
virtual ULONG STDMETHODCALLTYPE Release(void);
// IMediaChannel APIs
HRESULT STDMETHODCALLTYPE Configure(
BYTE *pFormat,
UINT cbFormat,
BYTE *pChannelParams,
UINT cbParams,
IUnknown *pUnknown);
STDMETHODIMP Start(void);
STDMETHODIMP Stop(void);
STDMETHODIMP_(void) UnConfigure(void);
HRESULT STDMETHODCALLTYPE SetNetworkInterface(IUnknown *pUnknown)
{
return RecvMediaStream::SetNetworkInterface(pUnknown);
}
STDMETHODIMP_(DWORD) GetState()
{
return RecvMediaStream::GetState();
}
HRESULT STDMETHODCALLTYPE SetMaxBitrate(UINT uMaxBitrate)
{
return E_NOTIMPL;
}
// IAudioChannel
STDMETHODIMP GetSignalLevel(UINT *pSignalStrength);
// IProperty methods
STDMETHODIMP GetProperty(DWORD dwProp, PVOID pBuf, LPUINT pcbBuf);
STDMETHODIMP SetProperty(DWORD dwProp, PVOID pBuf, UINT cbBuf);
// Other virtual inherited methods
virtual HRESULT Initialize(DataPump *);
virtual BOOL IsEmpty();
HRESULT GetCurrentPlayNTPTime(NTP_TS *);
virtual HRESULT StartRecv(HWND);
virtual HRESULT StopRecv();
HRESULT DTMFBeep();
HRESULT OnDTMFBeep();
void RecvTimeout();
virtual HRESULT RTPCallback(WSABUF *pWsaBuf, DWORD timestamp, UINT seq, UINT fMark);
};
#include <poppack.h> /* End byte packing */
#endif // _MEDISTRM_H_