Leaked source code of windows server 2003
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263 lines
6.4 KiB

/*++
Copyright (c) 1995-1996 Microsoft Corporation
Module Name:
utils.h
Abstract:
Assorted support and debugging routines used by the Network Audio Controller.
--*/
#ifndef _UTILS_H_
#define _UTILS_H_
#include <pshpack8.h> /* Assume 8 byte packing throughout */
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
typedef struct tagDefWaveFormat
{
WORD wFormatTag; /* format type */
WORD nChannels; /* number of channels (i.e. mono, stereo...) */
DWORD nSamplesPerSec; /* sample rate */
DWORD nAvgBytesPerSec; /* for buffer estimation */
WORD nBlockAlign; /* block size of data */
WORD wBitsPerSample; /* Number of bits per sample of mono data */
WORD cbSize; /* The count in bytes of the size of extra information (after cbSize) */
WORD awExtra[32]; /* room for ADPCM coeff...*/
}
DEFWAVEFORMAT;
enum
{
// NAME_SamplesPerSec_BitsPerSample
DWF_VOX_8K_16,
DWF_PCM_8K_8,
DWF_PCM_5510_8,
DWF_ADPCM_8K_4,
DWF_ADPCM_5510_4,
DWF_GSM610_8K,
DWF_ALAW_8K_8,
DWF_PCM_11025_8,
DWF_PCM_8K_16,
DWF_NumOfWaveFormats
};
extern DEFWAVEFORMAT g_wfDefList[];
WAVEFORMATEX * GetDefWaveFormat ( int idx );
ULONG GetWaveFormatSize ( PVOID pwf );
BOOL IsSameWaveFormat ( PVOID pwf1, PVOID pwf2 );
void FillSilenceBuf ( WAVEFORMATEX *pwf, PBYTE pb, ULONG cb );
void MakeDTMFBeep(WAVEFORMATEX *pwf, PBYTE pb, ULONG cb);
char CompareMemory1 ( char * p1, char * p2, UINT u );
short CompareMemory2 ( short * p1, short * p2, UINT u );
long CompareMemory4 ( long * p1, long * p2, UINT u );
#ifndef SIZEOF_WAVEFORMATEX
#define SIZEOF_WAVEFORMATEX(pwfx) ((WAVE_FORMAT_PCM==(pwfx)->wFormatTag)?sizeof(PCMWAVEFORMAT):(sizeof(WAVEFORMATEX)+(pwfx)->cbSize))
#endif
#ifdef _DEBUG
# ifndef DEBUG
# define DEBUG
# endif // !DEBUG
#endif // _DEBUG
#ifdef DEBUG // { DEBUG
int WINAPI NacDbgPrintf ( LPTSTR lpszFormat, ... );
extern HDBGZONE ghDbgZoneNac;
#define ZONE_INIT (GETMASK(ghDbgZoneNac) & 0x0001)
#define ZONE_CONN (GETMASK(ghDbgZoneNac) & 0x0002)
#define ZONE_COMMCHAN (GETMASK(ghDbgZoneNac) & 0x0004)
#define ZONE_CAPS (GETMASK(ghDbgZoneNac) & 0x0008)
#define ZONE_DP (GETMASK(ghDbgZoneNac) & 0x0010)
#define ZONE_ACM (GETMASK(ghDbgZoneNac) & 0x0020)
#define ZONE_VCM (GETMASK(ghDbgZoneNac) & 0x0040)
#define ZONE_VERBOSE (GETMASK(ghDbgZoneNac) & 0x0080)
#define ZONE_INSTCODEC (GETMASK(ghDbgZoneNac) & 0x0100)
#define ZONE_PROFILE (GETMASK(ghDbgZoneNac) & 0x0200)
#define ZONE_QOS (GETMASK(ghDbgZoneNac) & 0x0400)
#define ZONE_IFRAME (GETMASK(ghDbgZoneNac) & 0x0800)
extern HDBGZONE ghDbgZoneNMCap;
#define ZONE_NMCAP_CDTOR (GETMASK(ghDbgZoneNMCap) & 0x0001)
#define ZONE_NMCAP_REFCOUNT (GETMASK(ghDbgZoneNMCap) & 0x0002)
#define ZONE_NMCAP_STREAMING (GETMASK(ghDbgZoneNMCap) & 0x0004)
#ifndef DEBUGMSG // { DEBUGMSG
#define DEBUGMSG(z,s) ( (z) ? (NacDbgPrintf s ) : 0)
#endif // } DEBUGMSG
#ifndef FX_ENTRY // { FX_ENTRY
#define FX_ENTRY(s) static TCHAR _this_fx_ [] = (s);
#define _fx_ ((LPTSTR) _this_fx_)
#endif // } FX_ENTRY
#define ERRORMESSAGE(m) (NacDbgPrintf m)
#else // }{ DEBUG
#ifndef FX_ENTRY // { FX_ENTRY
#define FX_ENTRY(s)
#endif // } FX_ENTRY
#ifndef DEBUGMSG // { DEBUGMSG
#define DEBUGMSG(z,s)
#define ERRORMESSAGE(m)
#endif // } DEBUGMSG
#define _fx_
#define ERRORMESSAGE(m)
#endif // } DEBUG
// Message ids.
// Ensure ids correspond to message strings in LogStringTable[]
enum LogMsgs {
LOGMSG_SENT = 1,
LOGMSG_NET_RECVD,
LOGMSG_AUD_SEND,
LOGMSG_SILENT,
LOGMSG_RECORD,
LOGMSG_AUD_RECV,
LOGMSG_RX_RESET,
LOGMSG_RX_RESET2,
LOGMSG_ENCODED,
LOGMSG_DECODED,
LOGMSG_PLAY,
LOGMSG_PLAY_SILENT,
LOGMSG_OPEN_AUDIO,
LOGMSG_PLAY_YIELD,
LOGMSG_REC_YIELD,
LOGMSG_AUD_RECYCLE,
LOGMSG_AUTO_SILENCE,
LOGMSG_PRESEND,
LOGMSG_RX_SKIP,
LOGMSG_TX_RESET,
LOGMSG_JITTER,
LOGMSG_PLAY_INTERPOLATED,
LOGMSG_INTERPOLATED,
LOGMSG_VID_SEND,
LOGMSG_VID_RECV,
LOGMSG_VID_RECYCLE,
LOGMSG_VID_RECORD,
LOGMSG_VID_PLAY,
LOGMSG_VID_PLAY_SILENT,
LOGMSG_VID_PLAY_INTERPOLATED,
LOGMSG_VID_INTERPOLATED,
LOGMSG_VID_ENCODED,
LOGMSG_VID_DECODED,
LOGMSG_OPEN_VIDEO,
LOGMSG_GET_SEND_FRAME,
LOGMSG_GET_RECV_FRAME,
LOGMSG_RELEASE_SEND_FRAME,
LOGMSG_RELEASE_RECV_FRAME,
LOGMSG_TESTSYNC,
LOGMSG_ONREAD1,
LOGMSG_ONREAD2,
LOGMSG_ONREADDONE1,
LOGMSG_ONREADDONE2,
LOGMSG_RECVFROM1,
LOGMSG_RECVFROM2,
LOGMSG_READWOULDBLOCK,
LOGMSG_VIDSEND_VID_QUEUING,
LOGMSG_VIDSEND_AUD_QUEUING,
LOGMSG_VIDSEND_VID_SEND,
LOGMSG_VIDSEND_AUD_SEND,
LOGMSG_VIDSEND_VID_NOT_SEND,
LOGMSG_VIDSEND_AUD_NOT_SEND,
LOGMSG_VIDSEND_IO_PENDING,
LOGMSG_VIDSEND_AUDIO_QUEUE_EMPTY,
LOGMSG_VIDSEND_VIDEO_QUEUE_EMPTY,
LOGMSG_AUDSEND_VID_QUEUING,
LOGMSG_AUDSEND_AUD_QUEUING,
LOGMSG_AUDSEND_VID_SEND,
LOGMSG_AUDSEND_AUD_SEND,
LOGMSG_AUDSEND_VID_NOT_SEND,
LOGMSG_AUDSEND_AUD_NOT_SEND,
LOGMSG_AUDSEND_IO_PENDING,
LOGMSG_AUDSEND_AUDIO_QUEUE_EMPTY,
LOGMSG_AUDSEND_VIDEO_QUEUE_EMPTY,
LOGMSG_SEND_BLOCKED,
LOGMSG_DSPLAY,
LOGMSG_DSEMPTY,
LOGMSG_DSTIMEOUT,
LOGMSG_DSMOVPOS,
LOGMSG_DSCREATE,
LOGMSG_DSRELEASE,
LOGMSG_DSDROPOOS, // out of sequence
LOGMSG_DSENTRY,
LOGMSG_DSTIME,
LOGMSG_DSSTATUS,
LOGMSG_DSDROPOVERFLOW, // overflow
LOGMSG_DSOFCONDITION,
LOGMSG_TIME_SEND_AUDIO_CONFIGURE,
LOGMSG_TIME_SEND_AUDIO_UNCONFIGURE,
LOGMSG_TIME_SEND_VIDEO_CONFIGURE,
LOGMSG_TIME_SEND_VIDEO_UNCONFIGURE,
LOGMSG_TIME_RECV_AUDIO_CONFIGURE,
LOGMSG_TIME_RECV_AUDIO_UNCONFIGURE,
LOGMSG_TIME_RECV_VIDEO_CONFIGURE,
LOGMSG_TIME_RECV_VIDEO_UNCONFIGURE,
LOGMSG_DSC_TIMESTAMP,
LOGMSG_DSC_GETCURRENTPOS,
LOGMSG_DSC_LOG_TIMEOUT,
LOGMSG_DSC_LAGGING,
LOGMSG_DSC_SENDING,
LOGMSG_DSC_STATS,
LOGMSG_DSC_EARLY
};
#ifdef DEBUG
#define LOGGING 1
#else
#ifdef TEST
#define LOGGING 1
#endif
#endif
#ifdef LOGGING
#define MAX_STRING_SIZE 64
void Log (UINT n, UINT arg1=0, UINT arg2=0, UINT arg3=0);
LogInit();
LogClose();
#define LOG(x) Log x
#else
#define LOG(x)
#define LogInit()
#define LogClose()
#endif // LOGGING
HRESULT InitAudioFlowspec(FLOWSPEC *pFlowSpec, WAVEFORMATEX *pwf, DWORD dwPacketSize);
HRESULT InitVideoFlowspec(FLOWSPEC *pFlowspec, DWORD dwMaxBitrate, DWORD dwMaxFrag, DWORD dwAvgPacketSize);
#ifdef __cplusplus
} // extern "C"
#endif // __cplusplus
#include <poppack.h> /* End byte packing */
#endif // _UTILS_H_