Leaked source code of windows server 2003
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// File: clclsfct.h
#ifndef _CLCLSFCT_H_
#define _CLCLSFCT_H_
//////////////////////////////////////////////////////////////////////////
// New Object
typedef PIUnknown (*NEWOBJECTPROC)(OBJECTDESTROYEDPROC);
DECLARE_STANDARD_TYPES(NEWOBJECTPROC);
typedef struct classconstructor
{
PCCLSID pcclsid;
NEWOBJECTPROC NewObject;
}
CLASSCONSTRUCTOR;
DECLARE_STANDARD_TYPES(CLASSCONSTRUCTOR);
//////////////////////////////////////////////////////////////////////////
// object class factory
class CCLClassFactory : public RefCount, public IClassFactory
{
private:
NEWOBJECTPROC m_NewObject;
public:
CCLClassFactory(NEWOBJECTPROC NewObject, OBJECTDESTROYEDPROC ObjectDestroyed);
~CCLClassFactory(void);
// IUnknown methods
ULONG STDMETHODCALLTYPE AddRef(void);
ULONG STDMETHODCALLTYPE Release(void);
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, PVOID *ppvObj);
// IClassFactory methods
HRESULT STDMETHODCALLTYPE CreateInstance(PIUnknown piunkOuter, REFIID riid, PVOID *ppvObject);
HRESULT STDMETHODCALLTYPE LockServer(BOOL bLock);
};
DECLARE_STANDARD_TYPES(CCLClassFactory);
HRESULT GetClassConstructor(REFCLSID rclsid, PNEWOBJECTPROC pNewObject);
VOID DllLock(void);
VOID DllRelease(void);
#endif /* _CLCLSFCT_H_ */