Leaked source code of windows server 2003
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#
# GHOST: h\shlguid.h and all of dev except this file.
#
##########################################################################
#
# Microsoft Confidential
# Copyright (C) Microsoft Corporation 1991-96
# All Rights Reserved.
#
##########################################################################
#
# Common include file 'sources' files in the NetMeeting project.
#
# History:
# Common NetMeeting makefile created 13-Aug-96 Chris Pirich (chrispi)
# Common ccshell makefile and cleanup 15-Apr-96 Scott Hysom (scotth)
# Created 27-Sep-94 by Bob Day (bobday)
# from template created 12-Apr-1990 by Steve Wood (stevewo)
#
#
#
#
# Required definitions:
# FREEBUILD
# Set by makefile.def file. One of the following:
# 0 - build debug
# 1 - build retail
#
#
!if "$(BUILD_PRODUCT)" != "NT"
OAK_INC_PATH=$(NMROOT)\h # A hack so version.rc can always be found.
SDK_LIB_PATH = $(DEVROOT)\lib\*
SDK_INC_PATH = $(DEVROOT)\inc
CRT_LIB_PATH = $(DEVROOT)\lib\*
CRT_INC_PATH = $(DEVROOT)\inc
#
# Set private paths
#
INCLUDES = ..;$(NMROOT)\dev\inc;$(NMROOT)\h;$(NMROOT)\h\t120;$(INCLUDES)
!else
INCLUDES = ..;$(NMROOT)\h;$(NMROOT)\h\t120;$(INCLUDES);
!endif
COFFBASE_TXT_FILE = $(NMROOT)\h\coffbase.txt
MASTER_VERSION_FILE=$(NMROOT)\h\version.h
#
# Set common options
#
# Defining this allows windows.h to include other headers
#NOT_LEAN_AND_MEAN = 1
# Don't link to NT libs - defining this brings in int64.lib
# USE_NOLIBS = 1
# Use multi-thread CRT by default
USE_LIBCMT = 1
# Use C-runtime DLL by default
USE_MSVCRT = 1
# don't use stdcall by default
386_STDCALL = 0
UMTYPE = windows
#
# Lego options
#
!if defined(NTBBT)
#NTPROFILEINPUT = 1
!endif
# ****** "FINAL" should be defined only for golden builds ******
C_DEFINES = $(C_DEFINES) -DFINAL
!if defined(USE_UNICODE)
C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE
NMUTIL_LIB = nmutilw
!else
NMUTIL_LIB = nmutila
# Insure that we will work on Win 95
CHICAGO_PROJECT = 1
CHICAGO_PRODUCT = 1
NO_NTDLL = 1
!endif
#
# Additional compiler flags
#
!if "$(BUILD_PRODUCT)" == "NT"
WIN32_WINNT_VERSION=0x500
#WIN32_WIN95_VERSION=0x040a
WIN32_IE_VERSION =0x0500
WIN32_DEFINE= -D_WIN32_WINDOWS=0x500 -D_WIN32_WINNT=0x0500
#C_DEFINES =$(C_DEFINES) -DSTRICT -DOS_WINDOWS -DWIN_95_32_BIT -DNASHVILLE
C_DEFINES =$(C_DEFINES) -DSTRICT -DWIN32 -D_WIN32
!if !$(FREEBUILD)
C_DEFINES = $(C_DEFINES) -D_DEBUG -DDEBUG
!endif
ATL_VER = 30
USE_STATIC_ATL = 1
#-D_ATL_NO_DEBUG_CRT
!else
#WIN32_DEFINE=-DWIN32=200 -D_CHICAGO_=200 -D_WIN32_WINDOWS=0x040a -D_WIN32_WINNT=0x0400
#C_DEFINES = $(C_DEFINES) -DSTRICT -DWIN32 -D_WIN32 -DOS_WINDOWS -DWIN_95_32_BIT
!if !$(FREEBUILD)
C_DEFINES = $(C_DEFINES) -D_DEBUG -DDEBUG
DEBUG_CRTS = 1
NTDEBUG = ntsd
NTDEBUGTYPE = windbg
!endif
USE_PDB = 1
USE_PDB_TO_COMPILE = 1
#
# Additional linker flags
#
LINKER_FLAGS = $(LINKER_FLAGS) -map
#
# Get all maps and syms
#
USE_MAPSYM = 1
!endif # BUILD_PRODUCT != NT
# Make warnings equivalent to errors
!if !defined(MSC_WARNING_LEVEL)
MSC_WARNING_LEVEL= /W3
!endif
MSC_WARNING_LEVEL= $(MSC_WARNING_LEVEL) /WX
# Since we build as a Chicago product, we don't pull in ntdll.lib on FRE builds.
# Use the non-NTDLL version of overrun detection as a result.
BUFFER_OVERFLOW_CHECKS=NO_NTDLL